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| Timestamp | Since previous | Game | jd557's comment | |
|---|---|---|---|---|
| Apr 4 16:05:30 | Volcano | ♥ 1 | Very cute entry, loved the art style and the music (even the pixelated hands were charming). Unfortunately, for me the framerate really dropped on areas with a ton of grass, and just as I was deliverying what (I think) were the last collectible pieces, the game crashed with an "invalid convesion to Integer" error :( Still, very fun entry 👍 | |
| Apr 4 16:16:10 | 10m 40s | Guardian Angel | ♥ 3 | Pretty neat little game. I was surprised by the amount of levels and the dificulty curve, I just kept thinking "OK, this must be the last level, it can't get much crazier than this" :) |
| Apr 4 18:41:54 | 2h 25m | Can't Escape Your Past | ♥ 1 | Very fun game, that last level was very challenging. As another commenter pointed out, the wall jump sometimes felt a bit off, but I got used to it. |
| Apr 6 21:08:11 | 50h 26m | Kharon's Twilight | ♥ 1 | Very cool idea. Unfortunately I had to stop playing due to performance problems (at a certain point the game just slowed down to a crawl). It would be nice to see a slightly more polished post-jam version :) |
| Apr 7 06:55:05 | 9h 46m | Volcano Maintenance | ♥ 1 | Awesome game, I think this is one of the best I played so far. Loved the artstyle and the arcade gameplay. The game feels pretty balanced and fits the theme perfectly. |
| Apr 7 06:58:51 | 3m 46s | Until the end | ♥ 1 | Fun game with a nice arcadey feel. Also took me a bit to understand that you could destroy the crystals. The first thing I did was just to stay put and shoot enemies, but that's clearly not enough to get a good score. |
| Apr 7 07:18:04 | 19m 13s | Virus Bash | ♥ 2 | Nice game, the controls are very tight and the level up/upgrades are a nice fit. It does get a bit stale after a while. Maybe it would be cool if some really tough virus showed up randomly on later levels (like bosses). Still, very balanced for a 48h entry :) |
| Apr 7 07:29:54 | 11m 50s | The Average Quest | ♥ 1 | Very nice, the controls and jump fell really good. Also loved the art style. |
| Apr 7 15:16:38 | 7h 46m | Fuse Lit! | ♥ 1 | Very interesting mechanics, and a very fun experience overall. As some other comments mentioned, it was a bit weird to know when you could move a line or not. It becomes obvious the more you play, but maybe some color coding could help. |
| Apr 8 06:41:15 | 15h 24m | The Great Flood | ♥ 1 | Very beautiful game. The music, text and graphics all work very well together to fit the mood. It took a while for the dificulty to pick up, but it still works very well as a relaxing experience. |
| Apr 8 06:50:42 | 9m 27s | Perchance to Dream | ♥ 0 | The controls felt a bit cramped (I think it was because of the arrows + mouse instead of WASD + mouse, which forces you to use the left hand on the arrow keys), at least for me it felt really awkward to shoot while jumping. The game looks nice, but I stopped at the 2nd level because of this. I hope you release a post-jam version with some fixes :) |
| Apr 8 18:12:21 | 11h 21m | Impending Doom | ♥ 1 | Very interesting take on a clicker game. The fact that there's an impending doom really changes the game from "I'm just idly cliking to unlock stuff" to actually feel like a challenge. |
| Apr 8 18:36:04 | 23m 43s | The Flower of Marasca | ♥ 0 | Fun game. I got to the end, although I feel like cheesed a bit (I just went through the wall that was guarding the flower, not sure if there was a trigger on the right side). Some deaths felt a bit cheap... nothing major but, for example, on some platforming sections you have spikes in the bottom that you can't see immediatly, while in others you have enemies. Also, I'm not really a fan of being able to be soft-locked, but I don't have any good suggestions on how to fix that... Other than that, it felt like a really solid entry. |
| Apr 9 09:36:44 | 15h 00m | Delay Dragon | ♥ 1 | The concept was interesting, but it felt a bit underexplored, I would love to see some more levels (although this was pretty good for a 48h entry). One thing that bothered me a lot was the paralax scrolling. I'm not sure what's going on, but sometimes the background just flickered in a weird way. :/ Anyways, it'sa solid entry. |
| Apr 9 16:06:57 | 6h 30m | Unending Z | ♥ 1 | The gameplay was pretty solid. As mentioned above, I would also make the bullet size a bit bigger. At first I didn't even understood the ricochet mechanics, due to how small the bullets were. The sound effects were also pretty cool. BTW, I see that you haven't rated any games yet. I'm not sure if this is your first Ludum Dare, but if you don't rate games your game won't be as visible, so it's likelly that you won't reach the required 20 ratings. |
| Apr 17 15:51:23 | 191h 44m | Morituri | ♥ 1 | Congrats on your first Jam, very interesting take on the theme. I didn't mind not having choices, but this seemed like the perfect kind of game to have some hidden story elements - there was the message behind the photo, but it was a bit of a shame that wasn't developed a bit further. |
| Apr 21 10:41:56 | 90h 50m | Time Lab | ♥ 1 | Very fun game, I hope that you get to the 20 ratings. I played most of the game with the trackpad except for the last level. It would be cool to have more challenging levels like that one, but I understand that it´s hard to do that in 48h. The game still packed quite some content :) Also, the music was quite nice. |