Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → EagleV
Feedback comments for LD50
EagleV's games and stats for all events →
| Timestamp | Since previous | Game | EagleV's comment | |
|---|---|---|---|---|
| Apr 4 10:15:45 | Worm Food | ♥ 1 | Managed to make it to 1:12, no idea if that's good... It's a simple idea, but a fun execution, and I like both your graphical styles. | |
| Apr 4 10:28:58 | 13m 13s | Fuse Lit! | ♥ 1 | Cool concept, lots of fun. I think the difficulty is about right for most of the levels, although the last level (I think it was the last, the one with the great hall) felt a bit more like "you know what to do, it's just going to take a minute to do it properly". Overall a great game. |
| Apr 4 10:39:30 | 10m 32s | Love, wings & flamethrowers | ♥ 1 | Fun concept, and you actually managed to tell a story in 10 levels. Side note, there's a link to your source on itch, but you might have to add it here as well, not sure how strict that is. |
| Apr 4 10:51:59 | 12m 29s | Godspeed, Boundless Abyss | ♥ 1 | Game wouldn't load, the error in the console was "Unable to load file Build/v5.framework.js!" Tried both chrome and firefox. Feel free to shoot me a message if you want me to do some testing! |
| Apr 4 11:02:18 | 10m 19s | Between My Shadows | ♥ 1 | Liked the game and the vibe, I did find it a bit too easy to beam away the shadows, which made them a lot less scary. Also not sure if that's intentional but I got offered the dash upgrade twice? I guess it makes sense, if that's a gem for movement upgrade and you only have 1 movement skill, but still it looked a bit weird to choose between 2 identical options. |
| Apr 4 11:12:08 | 9m 50s | Hostile Life | ♥ 2 | Cool game, although some of the physics glitchiness (teleporting half a screen to the side, at one point) got a bit annoying. I love the whole vibe though. |
| Apr 4 11:22:06 | 9m 58s | TARA | ♥ 1 | I like it! It's the right difficulty, and it's easy to go for one more try. Minor remark, some of the upgrades feel like downgrades (like the bomb, it slows your shooting speed enough that I think I prefer regular bullets) |
| Apr 4 11:36:00 | 13m 54s | Department of Fire Deferral | ♥ 1 | I like the idea a lot, fits the theme perfectly. I think it would be better to have an icon or some other visual indicator of what was burning, accessible mode helps but it's still not entirely clear which shade of orange is how bad. I like how burning bridges and walls changes the routes trough the level as it goes on. And lastly maybe a bit of a faster fire spread would be interesting. |
| Apr 4 11:58:33 | 22m 33s | It Will Fall | ♥ 1 | Cool game, I like how tight those hitboxes are. Minor nitpick: it says you lose when you drop more than 5 items, but you lose on the fifth. |
| Apr 4 14:23:12 | 2h 24m | Afterquest | ♥ 0 | Started playing. Was confused. Read the description. Damn you :) All in all, an interesting experience, very creative. |
| Apr 4 14:33:01 | 9m 49s | Arkbomb: Pinballrkanoid | ♥ 4 | Very fun game, minor nitpick: the high score list keeps the most recent score, rather than the highest one. |
| Apr 4 15:06:38 | 33m 37s | Legacy Survivors | ♥ 1 | Addicting indeed. My biggest issue is that after a while, standing still is safe, and there doesn't seem to be a reason to go after chests anymore, the best option is just to stay where you are and wait till you die of old age. Maybe adding a token amount of legacy currency to chests would help? |
| Apr 4 15:22:21 | 15m 43s | Death's Approach | ♥ 1 | One of the top games I've seen so far, great art style. Maybe it's just me, but it feels like attacking is way easier from the sides rather than above or below, even though the enemies don't seem to have issues with it. |
| Apr 4 15:32:58 | 10m 37s | Captaining the Demise | ♥ 1 | Nice game, feels properly overwhelming. I'm not sure exactly what the game over condition is, so it's always a bit of a surprise when it happens... |
| Apr 4 15:40:09 | 7m 11s | Impending Doom | ♥ 2 | Great game, one of my top 3 so far for sure. Love the art, and had a lot of fun playing it. Single remark is maybe that the +20% upgrade seems worth a lot less than the x2 upgrades? Either way, loved it. |
| Apr 4 19:12:30 | 3h 32m | It Will Die Too | ♥ 1 | This is an interesting concept, but a bit of explanation of what you're supposed to do (if not in game, then at least on this page) would help. As it is, it seems like I'm just telling the subject to attack while there are enemies and heal in between waves, but I have no idea whether that is how I'm supposed to play. For the same reason some more in game feedback would help a lot too. |
| Apr 4 19:25:36 | 13m 06s | Frantic Alchemist | ♥ 1 | I agree with @holysparks, I had to let it time out on purpose to see the game over. Didn't know it got harder. Starting off with a bit higher difficulty would work better I think. Apart from that, really enjoyable and cute game. |
| Apr 5 12:04:34 | 16h 38m | M.A.D - Maintain A Dictatorship | ♥ 3 | Cool game, took me 3 tries to figure out units heal at their home base, that made it quite a bit less hard :D might be good to mention that somewhere! |
| Apr 5 12:32:28 | 27m 54s | Love Finds A Way | ♥ 1 | I love this, a great little puzzle game. Some background music would be nice, but that's the only remark I can think of. |
| Apr 5 13:25:25 | 52m 57s | Trip to the unknown | ♥ 1 | Cool concept, and great models for only 48 hours. The collision on some of the buildings is a bit annoying. Other than that, great entry and something I could see growing into a full sized indie hit. |
| Apr 5 15:19:47 | 1h 54m | Malpractice | ♥ 6 | Great game, slight nitpick: make it so you can click the bird in the window while the meteor alarm is coming. It triggered the meteor minigame first, and by the time that's done, the bird is already at the bed. |
| Apr 5 15:25:36 | 5m 49s | Stickman Dam | ♥ 1 | Fun game, I like how the particle effects mean you can just hang around on the low side and use the falling water to find leaks. Not sure what the clock upgrade is for, or if there are any more upgrades after that, a bit of text there would help a lot. |
| Apr 6 21:15:22 | 29h 49m | Message in a Bottle | ♥ 1 | Very cool concept! I would maybe suggest not to have the messages repeat, it's a bit disappointing to make a full tour and read nothing new. |
| Apr 8 22:54:20 | 49h 38m | Red giant | ♥ 2 | Lots of fun, only remark would be to add a sound to the oxygen replenisher, it's a bit annoying to concentrate on staying close to it and at the same time having to look at the top left hud to make sure it's working. |
| Apr 8 23:10:32 | 16m 12s | Appeasing The Board | ♥ 1 | Fun game, one remark is that a bad draw can suddenly see you fired at a 15% chance after many turns of 0%, which is annoying. Not sure how to fix that though. |