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ursagames

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TimestampSince previousGameursagames's comment
Oct 5 03:14:52 Hammer Keep ♥ 3 This was a lot of fun! It's a very solid and satisfying core loop. Even though there's only a couple enemy types, the groupings kept things feeling fresh. The boss was great and was definitely intimidating when he first showed up. I do think the health regen felt a bit overpowered, as I could sit there with enemies wailing on me and heal through that. I think maybe making the enemies interrupt your healing would force you to get some distance to heal at least. Animations were great though, loved the telegraphs for the charge attacks. Music was a good bop too. Excellent entry! unknown.png
Oct 5 07:01:00 3h 46m Baserackcanball ♥ 1 I love the aesthetic of this game and the crazy rules. I couldn't manage to pull off any runs, but I managed to get close a couple times. Like others said, the juice in this game is great and you can really feel the impact of every shot. I really wish we could do a dive for cases where the ball decides to redirect after bouncing vertically.
Oct 8 06:01:12 71h 00m Karawan ♥ 2 Always look forward to playing your games during LDJAM! I didn't do streaming this time around, but I did have a lot of fun! The mechanics are very solid, although it's definitely a bit on the difficult side. It took a few attempts and one time I managed to be 1 wood short of getting to the portal before dying. Honestly, I'd be interested in trying randomly generated maps, even if they often were unsolvable. Love all the polish and attention to detail in this! Really easy to forget this is a jam game while playing. I could easily see this working well on mobile too, I know I'd play it. Although I'd need a way to move the screen about the visible area- unless I missed that.
Oct 8 06:13:28 12m 16s Gunstable ♥ 2 Pretty solid shooter! Trying out different weapons was fun, would have loved for there to have been more motivation to use them - like enemies dropping ammo for certain weapons for example. I found myself just using the energy beam in the end as I was mowing down groups of enemies. Still, it was a fun jam entry, well done!
Oct 8 06:22:16 8m 48s Disturbed Void ♥ 3 Great platforming mechanics! The portals were definitely challenging with the bullets all over the screen. Managed to get a score of 10, wasn't sure if there was a goal other than that. Them green portals are mean :D Teleporting was fun though! I did have a couple deaths from portals spawning in too close to me, but that's something that's hard to balance for people who just stand in one spot.
Oct 8 06:31:59 9m 43s Cro-Mathnon ♥ 1 Fun game! The concept is neat! I really like the idea of trying to get a certain number or even different goals for each round that others are suggesting. I could see like maybe one round the goal is to get largest number, another smallest number, the next could be closest to 0 etc. That'd be challenging to sync asynchronous though unless it was a set pattern of rounds people did.
Oct 8 06:56:08 24m 09s Reverse Runner ♥ 0 Atmosphere in this is really good! It's easy to get into zen mode with the music and aesthetics. I do wish I could play with keyboard controls- but I have a niche issue with a lot of unreal engine games not properly locking cursor and if I move my mouse too far it loses focus of the window. I had fun with it when I did manage to keep it under control though! :)
Oct 8 07:05:50 9m 42s Unstable Relation ♥ 1 Very impressive compo entry! The 3d models have a lot of detail! 10/10 trash animations. I did find the gameplay a bit easy as you can just walk backwards and wait for the enemies to lunge then bash them- but for all you got in during a compo entry this is very impressive! Love the dodge roll animation too
Oct 11 19:12:29 84h 06m Tug of Warriors [Local 2-Player] ♥ 2 Love the expressions on the characters! The release mechanic is pretty interesting, it definitely adds a good layer of strategy and it's fun to send the other player flying! The audio gave me some nostalgia to NES games I had as a kid for sure, quite effective.