Foon → Ludum Dare Explorer → LD49 → Feedback comment stats → Tuile
Feedback comments for LD49
Tuile's games and stats for all events →
| Timestamp | Since previous | Game | Tuile's comment | |
|---|---|---|---|---|
| Oct 7 06:43:53 | Incomplete Horse Nonsense | ♥ 1 | This was fun to play! I felt that the Instructions on the main page is great, but I felt that it was too much text, and the important bits in it, didn't stand out a lot to me. Just a visual thing, but wanted to let you know how I felt about it. Some of the Horse SFX didn't really sound like horses. When I pressed retry, I would expect some feedback as well when I restart the game. A little more leeway would be nice for when cowboys arrive on the scene, so that I have a bit more time to run away from them. Like, just pop onto the screen, and wait for a second, and then run after the player character. Overall, I'd say that this was a very fun game, with great replayability value. It was funny in its essence, and I had a great time playing this! | |
| Oct 7 06:48:50 | 4m 57s | Outbounds Taxi | ♥ 0 | I couldn't really play this very well, but the art and music were really nice! - The UI didn't translate very well to me even though it was very pretty - The inertia is bad when trying to drive. - The other Car AI were very aggressive, and didn't really let me play and discover the game as soon as I drove past them. Thanks for making this, loved the love that went into the world! |
| Oct 7 06:58:39 | 9m 49s | Neon Saber | ♥ 3 | The mechanics were on point, the rule sets were clear and I had a blast dying and retrying this! Thanks for sharing this with me! |
| Oct 7 07:03:27 | 4m 48s | Weasel Words | ♥ 1 | Weasel Words was fun to play for me! I felt that the graphics and the camera is something you already know needs work, but overall, the idea behind it was fun enough, especially for a typing game. A fun walk in the museum, and I feel smarter already! Glad to have 100%ed it, though not so sure I enjoyed the F rating, haha! Cheers! |
| Oct 7 07:07:12 | 3m 45s | Oh, Hello? | ♥ 1 | A really fun and unique take on a physics based game where there is an underlying narrative that actually had some thought put behind it! Great settings each time, and the music was immersive for each unique level. I wish that the chapter selection were numbered, so I knew what to choose first, as you saw on my stream. Felt so bad for the poor grandma! Keep up the great work! |
| Oct 7 07:11:11 | 3m 59s | Unstable connection | ♥ 1 | A nice idea that needs a bit more work to translate better to the average gamer - but definitely a great job done that could have easily qualified for a compo. While minimalistic, it stays true to the theme and itself quite well. Thanks for sharing this! |
| Oct 7 07:14:32 | 3m 21s | Russian Connect | ♥ 1 | How amazing was this one? I enjoyed it immensely. - Lovely immersive tutorial. -There was a narrative that was intriguing, amazing voice acting - the UI/game elements that needed the player's attention, definitely got it. - I would change up the scene in some simple but very visual way for the player to be able to see the difference between showtime and evaluation time. - I would also love it if I had a bit more time to absorb the story. Please keep me in the loop somehow, I would love to help out more if you need it. |
| Oct 7 07:16:56 | 2m 24s | CONTROLL | ♥ 2 | While I had a hard time properly immersing myself into using the mechanics well, the one-click mechanic by itself made the game very accessible, and I enjoyed what I saw in terms of art and music. Replaying it over and over didn't bother me at all, but it's the kind of game that we would come back to again and again, just to get that sweet sense of mastery. Absolutely smashing job for a game jam! |
| Oct 7 07:22:16 | 5m 20s | Emily vs the Unstable Creatures | ♥ 3 | The art wowed me from the start, and the overall polish was very surprising! - Loading time was really slow, but refreshing it a few times worked well! - The sensitivity of the movement was a little high, and reducing it could be interesting! - Cutest merchant ever! Avatars being animated was such a nice touch! - UI/X elements could be clearer - the skip/continue buttons were essentially confusing - Loved the rogue-light elements, and using the flamethrower was very satisfying! - Typos, but it's an easy fix for you guys for sure! Am glad I got to enjoy this, thanks for sharing! Let me know if I can help out again whenever. ^^ |