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NBumgardner

Feedback comments for LD49

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TimestampSince previousGameNBumgardner's comment
Oct 4 21:36:40 Unstable Tables : Tales Of A Super Hero Waiter ♥ 2 I like the peppy music and graphics! If the game were updated I would like to see a way to shuffle or detect a loss if there are no possible moves left. The gameplay is tried and true, and the hints had a nice animation.
Oct 4 21:49:44 13m 04s Unable to Be Unstable ♥ 1 This game has a great overall atmosphere with the music and art fitting the gameplay of outmaneuvering your enemies! Some optional feedback on difficulty and controls: 1. Normally I am running away from enemies and don't notice it, but you can lose almost instantly if you keep running into the same enemy. This could be avoided by destroying enemies you touch after they hurt you, or stun them and make them harmless for a couple seconds. 2. The game could be made harder by having a limited amount of acid fluid you can drop. At first I thought the repair canisters were ammo until I remembered them from the tutorial. 3. I would like to also be able to retry by pressing spacebar or another key so I do not need to switch away to a mouse. 4. If ammo is always unlimited, maybe let the user hold spacebar to continuously spray it, or reward them with a bigger splash for waiting, or narrow down the trail until it recharges over time. Keep up the great work, the early game feels polished and intuitive to me!
Oct 4 22:08:32 18m 48s CATACLYSM ♥ 2 It is fun, I was able to beat the tutorial in 5-10 minutes and start the first level. It can be pretty challenging but easy to get into. The tutorial felt a little too zoomed it but it had a good learning curve if a little hard. I started to get a headache on the first level with how quickly the background moved. I do not know if being able to toggle the level camera to be fully zoomed out would help or not. Other than the camera and hard difficulty, this seems like a great, polished game!
Oct 13 22:41:00 216h 32m Wild Run ♥ 0 Great job keeping the scope small while being fun to play! It definitely lends it self to having a high-score counter for a future version.
Oct 13 23:00:47 19m 47s Candle Coffee Courier ♥ 2 The music hooked me from the start, the characters' spooky theme was charming, and I liked the difficulty curve being on the easy side while also progressing through harder maneuvers. A possible bug related to the camera, is you can lose a life by jumping down into the right-most valley without touching any walls, as if it were a bottomless pit because you traveled too fast. For future versions, maybe the checkpoints could sound more ghostly with an Oooh! to be in character, although the sound used was still good for sounding like a checkpoint. I felt a little regret at not having some optional collectable that could change the storyline, maybe note fragments teaching the character something that would help them understand something ahead of time ... even if in their hubris they only read half of it and still make the same cutscene choices. Overall great job, looking forward to seeing what you all do next year!
Oct 13 23:15:23 14m 36s Unstable Adventures of the Space Engineer ♥ 1 Good job having it switch between game states smoothly in and out of mini-games, and to have a creepy atmosphere! It took me a while to realize I was not going to find anything to heal myself. It did well without sound effects, but for next game I would recommend adding some to let the player know when they hooked up the wires correctly or not. Looking forward to playing your future games as well!