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Zypo

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TimestampSince previousGameZypo's comment
Apr 26 19:20:33 Aqua Snap! ♥ 2 Hi! Love the title work! I would like to play more of the game, but I don't have a middle mouse button as I use a laptop. Perhaps also mapping a key to taking photos may help?
Apr 27 15:07:25 19h 46m WordGeddon ♥ 0 Very interesting. The theme really didn't make much sense with the gameplay, and originally I thought that I had to come up with a full 8 letter word, which was very confusing - then I read the instructions. Furthermore, once you reach the "minimum" score, you should be able to advance to the next level as there really isn't any point of moving on. Overall, great job getting a game together!!! **SPOILER** After clicking "Give Up", you can quickly type the word and press enter for the full points.
Apr 27 15:50:32 43m 07s Drain the Sea ♥ 1 I like how I felt like I had to balance out resources. I also liked the 3d graphics a lot. The controls were a bit much, and I kept losing at first. I didn't realize that I could press "esc" to back out of the menu - which meant that it took me a few tries to get the hang of it. Great job! I had fun! **Spoiler** ...I realized that I just needed to stop making solar to get ahead.
Apr 27 15:58:36 8m 04s In Search of Sigmund I ♥ 3 Great Job! Very relaxing!
Apr 27 16:32:04 33m 28s Just Call Your Mom ♥ 1 Woooooow!... great concept... and great artistic styling! Kept me on my toes wondering if i was going to make it!
Apr 27 16:51:40 19m 36s Mine Flower ♥ 1 Great character graphics! There were some challenging areas, but I liked how you didn't make me restart the entire game when I failed lol.
Apr 27 16:56:03 4m 23s Fire in the hole! ♥ 1 I loved spam-clicking :) Sometimes the terrain wouldn't get destroyed, but other than that it was a great concept! I would have loved to "move around" and "jump on platforms"... that would be cool :)
Apr 27 17:21:04 25m 01s Treasure Hunter ♥ 1 Great job! I like the idea of exploration that you have going! Great job!
Apr 27 17:58:20 37m 16s Spermy the Whale Goes Deeper and Deeper ♥ 1 679.7! Took a while to figure out how it worked, but then got the hang of it! Great job creating a game by yourself!
Apr 27 18:52:54 54m 34s 20,000 Shots Under the Seas ♥ 1 187 Nameless! Excellent! Fun game... had some interesting mechanics that one could learn and be better at. Well done!
Apr 27 20:24:25 1h 31m DieAblo ♥ 2 Great concept! You had me pulled in with the visuals wondering what was going on. I loved the 3d, and I didn't see any major bugs! Very innovative system with the dice representing risk/reward, and how you can "add" dice from previous floors. That being said, I would have loved to have some sort of goal other than checking out your innovations. I feel that the "deeper and deeper" theme was mostly visual, but did incorporate into the mechanics just a little bit. I would have liked to see more instructions as I really didn't know what mana did or what keys did or even how to use them. I did find out through trial and error that "spacebar" rolled the dice, so a small "controls" section would be beneficial either in the game or on the ldjam site page. You had me wanting to play your game, and you were a success. Thanks! Great job!
Apr 29 11:18:20 38h 53m Florida Simulator ♥ 1 Great job! At times, part of me wanted to sprint. I would have loved some "win" music. Also, you could have consolidated all the different buttons into a single button depending on where you were and what you were doing. Other than that - very enjoyable, and great job!!!
Apr 30 14:03:00 26h 44m Dante's Harvest ♥ 3 I liked the graphics and animation. You did a great job with instructions by embedding them into the game. I also think that your idea has a lot of potential, but suffers from balance issues. My largest concerns are that at the start of the level, I run around to collect souls, and then before I can start building defenses, I have to run back to the cart to purchase the defenses, and then I have to place the defenses FAR from where all of the bad guys are, and by then, I'm being swamped already. If I am lucky enough to have a defense placed in time, one bad guy knocks it out with a couple of hits - the game turns into a "wait to hit the button" simulator. Other than that, great job at making a game!