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Feedback comments for LD48
Zettabit's games and stats for all events →
| Timestamp | Since previous | Game | Zettabit's comment | |
|---|---|---|---|---|
| Apr 26 03:33:26 | Deep Dive | ♥ 2 | Nice jam game. Definitely fits the theme and good use of lighting. I felt like the up/down movement should be faster though. | |
| Apr 26 17:35:40 | 14h 02m | Run Miner | ♥ 2 | Nice game. I think the timer could have been a bit more forgiving on later levels, and a few of the pieces of gold were difficult to see, but it was fun otherwise. |
| Apr 27 01:03:37 | 7h 27m | Pimble! | ♥ 1 | Really fun and polished game. The only complaint I have is that the balls seems to disappear quite quickly. |
| Apr 27 02:23:17 | 1h 19m | A Sinking Feeling | ♥ 0 | The idea for this game is great, but I felt like the execution needed a few tweaks. It seemed like the mines weren't really dodgeable so steering the sub didn't seem helpful, also I would have liked to be able to select a certain character for example with 1,2,3. But still, overall it was a good game. |
| Apr 27 05:20:59 | 2h 57m | Enceladus Depths | ♥ 1 | Nice game. The text could definitely use some work, it doesn't stand out very much, and the enemy ships can be a bit painful to vanquish, but I like the art, especially the background. |
| May 4 00:33:27 | 163h 12m | Theodores Tumble | ♥ 0 | This was an enjoyable game, but it seems that you lose energy even when you don't do anything. For example, at first I was trying to move with WASD but all it did was remove all my energy and kill me. After testing, it seems hitting any key on the keyboard will remove an energy even if it doesn't do anything. I think this should be changed, and WASD should be added as alternative inputs if possible. |
| May 4 00:49:22 | 15m 55s | Botanica | ♥ 0 | This is a nice game for a first jam/game. As others have said the death animation is pretty great, but there are a few gameplay issues. The third level difficulty spikes way too much. Also you can walk along the ground on the third level and fall out of the world, which seems to just leave you falling through the void forever. The death animation is a bit long if you end up dying a lot. It's easy to see that you learned a lot from all the different pieces you've brought together into this game. Nice work. |
| May 4 01:18:49 | 29m 27s | Unsoiled | ♥ 1 | I became a millionaire in just a week! One of the best games I've played from this jam so far. I think others have said this, but eventually you get so much oil that you can't see the rocks underneath. Maybe rocks should always be on top? Also my game started to slow down at this point. Lastly I think maybe the max horizontal angle should be reduced because you can kinda just got back and forth hitting everything which isn't as fun as going down further. But really for a jam game it was super fun, and the music was great. |
| May 4 01:38:58 | 20m 09s | Dating and Boxing | ♥ 1 | Good thing I watched enough Summoning Salt videos to be able to take Wendy out. Overall this was a very fun game. Sometimes the fighting felt a bit rough where every blocked attack would have her retaliate. It can be a bit hard to tell when to stop punching so you don't get pummeled. Also if you just spam the dodge key your character will visually slide out of position. Never thought I'd play dating sim punch out, but I enjoyed it. Even beat the bonus round. |
| May 4 01:44:22 | 5m 24s | Deeper and Deeper | ♥ 0 | A nice simple jam game. A few suggestions: The game shouldn't start until you press an arrow key, so you aren't just immediately dropped into the game. The player doesn't seem to start in the middle position, the first movement seems to set the player to the middle. It's really easy to smash into a rock that you passed by, and this doesn't feel very fun. I think smooth movement or some collision tweaking could help this. But overall it's a nice looking jam game. |
| May 4 01:54:10 | 9m 48s | Labyrinth | ♥ 1 | This was an interesting game. I liked the look of it and the procedural generation, but it feels a bit aimless because of it. That and the spikes feel a bit cheap sometimes. Also I think the sound needs to be turned a bit down. The angry minotaur was REALLY loud. But overall it was a nice jam game. |
| May 4 02:04:43 | 10m 33s | Deep Diver | ♥ 0 | This was a charming game with nice graphics. The gameplay was a touch simple, and perhaps too easy. Maybe the player should constantly move downward, but that may not be what you're going for. |
| May 4 02:20:29 | 15m 46s | Descending the Abandoned Mine | ♥ 2 | This was a nice idea for a game, but there are a few issues that prevent it from really being fun. The player attack animation is just too slow compared to enemy movement and attacks, and there doesn't seem to be a reason to kill enemies. It seems like skipping them is just the best strategy. With some more work it could definitely be a compelling game. |
| May 4 02:59:33 | 39m 04s | Oceanographer Cat | ♥ 3 | A very cute and charming game. A couple issues I ran into: taking a picture of two things at once kind of bugs the text out. Also it's possible to get outside of the map bounds, leading to some interesting behaviourOops2.png But I think you'd have to be trying to break the game to run into these, which I tend to do. Sorry about that. |