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rkhadder

Feedback comments for LD48

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TimestampSince previousGamerkhadder's comment
Apr 29 06:47:13 Into the Abyss ♥ 2 The mood of this game was great. The sound and the lights really added to the ambiance of diving deeper. This game reminds me a lot of motherload on miniclip. Some things to consider to make the game harder would be - The deeper you go the more pressure your ship experiences and if it doesn't have a strong enough hull it starts deteriorating. This would incentivize me to buy hull (which I didn't need to to finish the game). - Add moving obstacles to make the light mechanic more important. I was pretty much able to avoid everything without needing to ever upgrade my light. If something snuck up from behind me then I'd find more value in having an aura of light around.
Apr 30 01:58:05 19h 10m LD48 Deep Lab Droid ♥ 1 Graphics were the highlight for me in the demo. I loved the attention to detail, especially with the posters on the wall. It give the game a great mood. For the mechanics, I would have loved for the cannon to be more snappy to my mouse. I understand the goal of having the cannon lag behind the mouse movement, but maybe reduce the amount of lag since its more annoying versus a mechanic. Overall solid demo.
Apr 30 02:09:40 11m 35s Deeper and deeper ♥ 1 Download isn't working for me. Google drive is failing to zip it. For future jams, I'd recommend making it as easy as possible to play your game.
Apr 30 02:11:44 2m 04s Puzzles of the Deep ♥ 1 The puzzles feel refreshing and are a good time. The vibe of the game is on point. The mouse moved too quick for more and the jump was a little too floaty. The puzzles also seemed to repeat randomly. Maybe you can do some simple logic to ensure the puzzles are being more evenly distributed. I didn't like having to solve the same puzzle I just solved.
Apr 30 02:20:31 8m 47s Falling Memories ♥ 1 I enjoyed this game. It was really different and had a great mood. Thanks for the experience.
Apr 30 02:41:33 21m 02s The Deepest Dungeon ♥ 3 Great game - awesome art and vibe. I wish there was more things for me to click. After upgrading to level 4 weapons, the game essentially played itself. Maybe allowing me to activate a powerup or have more autonomy over exploring the dungeon. Something to keep me engaged in the mid/late game. For a game jam this is an incredible entry. Well done!
May 1 01:41:41 23h 00m Mining Inc. ♥ 1 I like that you story elements and a day/night cycle. Game seemed repetitive. You can add some variety by introducing obstacles or enemies or reducing the time to mine. The entire game should have been playable via keyboard, there was no need to add a mouse component. Overall, solid entry. Well done!
May 1 01:51:57 10m 16s Going Deep ♥ 2 This game has so much potential if you had a better difficulty curve. It was too hard to beat a single level. Clearing your coins on level restart is a cruel mechanic XD Great art and concept.
May 1 01:53:20 1m 23s Deep within my soul ♥ 1 Wish you made the game a zip to make it more accessible to play.
May 1 02:03:15 9m 55s Deep Caverns ♥ 0 Surprisingly challenging game. I liked where you were going with the game. I agree with Paperdomo's comment that instead of using E to toggle climbing the rope, holding up/W should have automatically grabbed onto the rope. Attacking didn't work for me. The physics about going up ramps could be improved. Solid entry!
May 1 02:11:33 8m 18s Farthest Place ♥ 1 This game was really well done. I love the slight drift of the drone when you stop moving the inputs. It adds a microchallenge of keeping the drone stable while floating downwards. This is a really fresh game with a lot of replayability. I hope you continue working on it. I got 2530!
May 6 16:41:29 134h 29m Bucket Hat ♥ 1 The graphics were really good. I like the world design it created a great mood. For your first jam you did excellent. Well done!