FoonLudum Dare ExplorerLD48 → Going Deep

Going Deep

By vishnu2929 and popesp

View on ldjam.com

CategoryRankScoreCount
Overall3.1813
Fun3.1813
Innovation2.9513
Theme4.3113
Graphics3.7213
Audio3.7713
Humor2.5012
Mood3.5913

Comments

felo07 2021-04-27 02:52

Very good sounds and art , its cute <3

jpgfg 2021-04-27 03:39

I really liked the art style, very stylish and cute

deathray 2021-04-27 03:45

High marks for music, and nice art; love the hair movement and the bug-eating... but I couldn't beat a single level. Do you just have to restart the level until you get a random level that is beatable? Can you dig down somehow?

popesp 2021-04-27 07:14

@deathray Thanks for the feedback :) Yeah it's possible to dig down if there are no tiles in front of you. Sorry it wasn't clear, we were a bit too crunched for time to communicate the controls properly. You're right though, the level generation is curved fairly difficult until you get a couple upgrades.

jondkoon 2021-05-01 01:23

Really love the vibe: music, animation, art style. The procgen could use some work I restarted several times and didn't feel like I could do very much with the stamina I had. Digging down was a little finicky.

Some good potential if you had some more time to iron out the kinks.

madbarron 2021-05-01 01:26

A lot of the levels are impossible, which is a big bummer. It's nice that you keep the upgrades between resets, but losing all your money is pretty harsh. The graphics and audio totally work, and I think this could be tweaked into a pretty addictive experience.

ryan-korsak 2021-05-01 01:33

I love the art and sound! Once I got the hang of the controls and key mechanics (really should have read the description completely ;P), I really enjoyed the gameplay. The tension of strategy and luck is great - "Oh there's a worm I can eat and I have full stamina! Let me see what gold I can dig before I eat it". I immediately started thinking about other abilities/mechanics to add, which I think is a sign of a promising core concept.

thulium-games 2021-05-01 01:51

Really good pixel art and I liked the music. I'm pretty sure it's impossible a lot of the time though. Maybe some other way to regenerate stamina would be good, like you can give 10 or so coins to refill your stamina so you'll never run out but the more you have to use it the less you'll be able to buy at the end of the level. Overall really fun to play.

rkhadder 2021-05-01 01:51

This game has so much potential if you had a better difficulty curve. It was too hard to beat a single level. Clearing your coins on level restart is a cruel mechanic XD

Great art and concept.

franklins-ghost 2021-05-15 04:26

Liked the art in this and thought it made the game look really nice to play. Did have issues at times were I ended up stuck and needed to restart the game so would be nice if the generating levels was a bit easier.