Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Nuelijarma

Nuelijarma

Feedback comments for LD48

LD50 →

Nuelijarma's games and stats for all events →

TimestampSince previousGameNuelijarma's comment
Apr 27 07:02:06 Fish'o'gram ♥ 4 It was a nice little game! I got all the fishes safe one. Fishes are pretty, the phone is a good idea, the game runs smoothly, the bubble sounds are funny hehe, and now I am filthy rich with a red bathyscaphe! Minors complaints would be: - The phone's size increases slightly when looking at the bestiary or the notepad. - A shortcut to open/close the phone would be nice. - Sometimes I have trouble taking pictures after moving, even after all upgrades? It might be that I still try to aim too far.
Apr 27 07:20:17 18m 11s Substrate Mining Co. ♥ 1 The atmosphere is nicely conveyed with art/music. I wish the step sounds were more synchronized with the animation. It was nice to discover this small story :)
Apr 27 08:06:43 46m 26s Cave Girl - SUPER AQUA GOTH ♥ 2 That was a nice game! I couldn't find any jug though, I don't even know what they look like. The game feels nice to play. The sounds work well. I like that enemies are kinda afraid of the light the character emit. Nice job really!
Apr 27 11:34:45 3h 28m Sleepie Cookie Eatie ♥ 1 Excellent game! Feels very nice to play, challenging enough, makes me hungry. Really it's well executed.
Apr 27 11:51:42 16m 57s Deep ♥ 1 I found the bones. I'm intrigued! I wonder what you were aiming for. Thank you for submitting even though you you did not finish, and congrats for making a game in Haskell X)
Apr 27 12:51:15 59m 33s Crash Lander ♥ 1 The controls are tight, and the game looks very clean: the execution is overall excellent. It think it's way too difficult, even from the very start. Maybe having the first few checkpoints separated by only 1 or 2 obstacle/cavern shape would better teach the controls? Either that or curiosity could drive the player to persist (small moving animals to discover, a more open-ended world, old relics buried in the stone to marvel at [I know all of these would take *a lot* of time to implement]).
Apr 27 12:55:31 4m 16s Survivre ♥ 0 It seems the linux build is the same as the windows one? I have .dll and .exe files, but nothing that looks like I could run.
Apr 27 13:58:51 1h 03m The Chase ♥ 1 (Tested on Linux) As a game it's a bit rough but it works. Increasing the game's windows allows me to see more of the map. This made finding my path much easier :) I think it ends a bit quickly/lacks an interesting mechanic or twist, but overall it's well done.
Apr 27 14:44:18 45m 27s Deep Breathing ♥ 1 Very very nice game. Fun mechanic, everything holds together and the scope is well defined. I just had a error right after the ending: An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: abort(212) at jsStackTrace@https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.framework.js:2:16334 stackTrace@https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.framework.js:2:16505 abort@https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.framework.js:2:748 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[55488]:0x1058e99 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[3544]:0x1675c7 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[3427]:0x15ceb3 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[3415]:0x15b316 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[7439]:0x2a0b11 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[7472]:0x2a79bb @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[6786]:0x25c2c8 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[6762]:0x25bb39 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[7498]:0x2aaf16 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[6658]:0x257ba4 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[10607]:0x3ee057 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[10581]:0x3ebc75 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[10514]:0x3e0cd6 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[10513]:0x3e0b27 @https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.wasm:wasm-function[55245]:0x105826c unityFramework/Module.dynCall_v@https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.framework.js:2:500738 browserIterationFunc@https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.framework.js:2:172487 runIter@https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.framework.js:2:175560 Browser_mainLoop_runner@https://v6p9d9t4.ssl.hwcdn.net/html/3721693/WebGL/Build/WebGL.framework.js:2:174022
Apr 27 15:11:56 27m 38s Coda ♥ 1 A short and cute experience, I liked it!
Apr 28 07:16:58 16h 05m Deeper-Geddon ♥ 4 Nice little game. On my first attempt I failed but got used to the mechanics, and on my second one I just executed things until everything was running smoothly. Quite satisfying. Overlapping sprites tend to flicker, and not all of them are at the same resolution, so it can look a bit weird sometimes. The music is simple but does the job. I like that we can see the earth on the background. Overall the ambience is nice! Good job :)
Apr 28 09:06:43 1h 49m The Adventures of John Drillman ♥ 3 Straight to the point and fun :) Objects tend to disappear while they are still on screen, this can be a bit confusing. Also most assets tend to have different pixel size, so it's a bit weird visually. The sounds are cute, they work very well. Drilling is satisfying. I like that I can go full horizontal, so that I can "hold" for a bit.
Apr 29 16:59:40 31h 52m Grabble Story ♥ 1 That was a fun game! The scope is well contained, the visuals are nice (I like the floating particles, they break the monotony nicely), the audio is good (I don't like the grapple movement sound, the rest and the music are very nice). Great entry, good game :D
Apr 29 19:13:48 2h 14m Jelly fall ♥ 0 That was fun! Good choice of music. The various sprites mesh rather well. The controls work nicely. I tried to stick as much as possible to the walls, it seemed like a good strategy hehe. Good work :D
Apr 30 06:13:28 10h 59m Hyperspace Narwhale ♥ 2 Ended up playing much longer than I expected. Stopped when the webpage froze :/ It's cute, the musics are nice, the overall mood is very nice. Once I got the hang of the controls things started to run very smoothly and I got lost in the game. Well done!
Apr 30 08:09:43 1h 56m Diggy Diggy Down ♥ 0 Cute and simple game. There is a 3 rock formation in a line whose first boulder I could enter, and moving left from there killed me. Also the game threw an error when I pressed "quit". Controls are responsive, and the speed the game allows is quite addictive. As others already said, going too fast leads to mistake and defeat; it's nice, it plays on greed, I like it. Good job :)
Apr 30 08:45:54 36m 11s DEEper ♥ 2 It's just so cool. It holds really well together, it's fun, assets are cute. Thank you for your entry :D
May 3 16:19:04 79h 33m Home ♥ 1 Kinda lost, like most people. I too like the music. I think the color palette gives a nice vibe, I like it. Shrinking to progress is a nice idea, I think there is a huge potential (fun with fractals, interesting views, a look at things we don't usually consider, etc).
May 3 16:31:16 12m 12s Autumn Hike ♥ 3 Very nice game, extremely cute. The main mechanic surprised me! Mechanic, visuals, sounds, everything ties well together. I had a lot of fun discovering the characters and the places. Very solid entry :D I find the musics don't transition very well one to the other. The text "break lid with hammer" very briefly appeared when I entered the terrarium. Similar things happened again during my playthrough.
May 3 16:35:56 4m 40s DO NOT INSERT INSIDE THE EAR CANAL!!! ♥ 1 Worst way to go deeper and deeper. Love it.