Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → mrosegreen
Feedback comments for LD48
mrosegreen's games and stats for all events →
| Timestamp | Since previous | Game | mrosegreen's comment | |
|---|---|---|---|---|
| Apr 29 19:33:30 | Ludum Danteβs Inferno | ♥ 1 | The amount of control required to hit the goal made it quite challenging but it felt rewarding to successfully evade the enemies. | |
| Apr 29 19:56:51 | 23m 21s | Introspection | ♥ 1 | I enjoyed the atmosphere of the game. Also, the enemies felt challenging. I would agree with @2bitcrook that hold-down fire would improve combat. A fun experience - nice work! :) |
| Apr 29 20:25:04 | 28m 13s | Ludum Dare | ♥ 1 | Really enjoyed the angle this game took - great job! :) |
| Apr 29 20:53:00 | 27m 56s | Sperare | ♥ 0 | Interesting to see the game randomises the controls on each playthrough - my "left" key was more on the right than the "right" key, so it really had me thinking about my movements! Didn't run into any major bugs, though the ladder-type objects sometimes didn't allow me to go through the top platforms if I wasn't angled properly. Overall, enjoyed the experience - great job! :) |
| Apr 29 21:16:56 | 23m 56s | Ludum Dare 48 - Deep trouble in Little town? | ♥ 1 | Unfortunately couldn't run the game - I select "Play" and the objective appears but the menu stays on screen. Looks like others were able to play and enjoy the game, just posting this in case a recent change has caused this bug. Hopefully it's just my set-up π |
| Apr 29 21:47:28 | 30m 32s | Into The Deeps! | ♥ 1 | Nice presentation and challenging gameplay! Having the mouse on the right of the screen when starting a game would result in an immediate game over, as the character starts to move before the terrain can be seen - there could potentially be a three second timer before the game starts? Overall, a fun experience - nice work! :) |
| May 1 11:33:39 | 37h 46m | Hometown Helper | ♥ 1 | Fun concept :) |
| May 1 11:44:50 | 11m 11s | DeBlockhas | ♥ 0 | Challenging game that I found pretty addictive! Sometimes I thought that the block placement was a bit unforgiving, as there were no real avenues to avoid them. Also, a high score counter would have kept me playing even longer. Love the voice clips - made the game feel more unique. Overall, great job! :) |
| May 1 12:00:48 | 15m 58s | Escape The Employees | ♥ 2 | Graphics, sound and gameplay were all brilliant! Also, it figures that the toughest ones to beat are the IT specialists! π Excellent game - nice work! π |
| May 1 12:16:43 | 15m 55s | Hamster Powered Drilling Machine | ♥ 1 | A simple concept with wonderful execution! Great graphics and handling of the controls. The leaderboard made the game that much more addictive. Nice work! :) |
| May 1 12:40:13 | 23m 30s | Fore! | ♥ 1 | Really enjoyed this game! Nice graphics and addictive gameplay - honestly could've kept playing for much longer! Great work! :) |
| May 1 13:48:10 | 1h 07m | The Deep Sorrow | ♥ 1 | Wonderful aesthetics, nice gameplay and a clever take on the theme - great job! :) |
| May 1 13:57:31 | 9m 21s | Tic-Tac-Run! | ♥ 1 | Fun game - nice work on the graphics and sound design. If the player was slightly faster, I think I would have been able to avoid some of the less forgiving spike placements. Overall, good job! :) |
| May 1 14:08:01 | 10m 30s | Don't Pull It Out | ♥ 1 | A unique spin on the theme! Gameplay was fun, voiceover was a good choice too. Overall, great job! π |