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Feedback comments for LD48
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| Timestamp | Since previous | Game | gagapete's comment | |
|---|---|---|---|---|
| Apr 27 21:13:21 | Hadal Depth | ♥ 4 | Great card game. The enemies, submarine and cards are well designed. The balancing seems to be a bit of as I won all levels in a few minutes except for the last one. That one was manageable only with a little bit of luck in the cards I got and a little bit more strategy. Just one thing: For the first couple of rounds I thought that the volume slider was a (somewhat broken) healthbar. May something could be changed to clarify what is what. | |
| Apr 28 19:33:49 | 22h 20m | To The Core We Go! | ♥ 3 | The enemies are cleverly designed. I like the idea and the graphics and music were fitting for this kind of game. It took a few kills to realize that the attack hits all directions and I didn't need to _aim_. May that could be visualized somehow. One aspect of the game killed the fun for me though. The controls felt clunky as I got stuck on edges very often and needed a moment to squeeze through. This always killed any flow that may set in. So I'm happy with my 700 meters and leave the content of the remaining 300 meters to my imagination. 🙂 |
| Apr 28 20:03:58 | 30m 09s | Hole Flounder | ♥ 3 | The music tracks are great, the graphics are also well done and the gameplay is very well executed. I was surprised when the second _section_ started and the music changed. So much love for details. The only thing I'd change is the dead of Travis, that felt somewhat disappointing comepared to the rest of the game. |
| Apr 28 20:18:55 | 14m 57s | TamanDua | ♥ 3 | Played a few rounds and got to about 35k points pretty often. The graphic style is pretty unique and a welcome change to the average entry. The music does also help to get me in the right mood for this game. Some of the levels felt unbeatable before I understood that I can press even after the tongue is already on it's way. I was expecting more of a minigolf like control. To me it looks like the gameplay and controls should fit the mobile platforms well, may you should try exporting your game to Android. |
| Apr 28 20:45:21 | 26m 26s | Rooted | ♥ 1 | This is a cleverly designed puzzle game. I was expecting some digging games when the theme was announced but this is a really unique gameplay. The graphics are simple but beautiful and the music fits the games ambient very well. I put the game in my _Play later_ collection to finish it at some point. |
| Apr 29 18:03:26 | 21h 18m | Deepest Treasure | ♥ 1 | Nice game and pretty well balanced, after a few deaths I grasped the gameplay and manged to finish the game. The graphics could use some love and some variety like sunk ships or so. Emerging from the sea kinds buggy and almost killed me once. |
| Apr 29 19:45:00 | 1h 41m | Get Rich or Dive Trying | ♥ 2 | Nice polished game, the graphics are great and the music is fitting. I expected the ship to use tank controls when I started the game and it took a bit for me to understand that the ship accelerates with some delay in the direction I'm pressing. After that the gameplay was smooth and I got some treasures, repaired my ship and lived my happy treasure hunter life until I became too greedy and failed horribly. |
| Apr 29 20:10:34 | 25m 34s | Secrets of the Deep | ♥ 1 | Found four of the five ruins and I have no clue were the fifth one is or if I missed one of the others. The basic idea of the game is cool, I like driving that submarine through the depth to find remains of an old civilisation. The art direction has it's own charm, I like that ruins dimly appear when you reach a ruin. The gameplay was a bit disappointing to me as finding those ruins had no effect on me as a player or the world I've played in. Some effect, may even something small like a fish swarm that of ruins when getting close could've helped. |
| Apr 29 20:33:46 | 23m 12s | Nice Fall | ♥ 1 | Nice game, I would love to play this with some friends but the AI is a well balanced alternative. Due to the speed it seems to be impossible to use the _fall on opponents head to stun them_ efficiently. |
| Apr 29 20:57:42 | 23m 56s | STARPOON | ♥ 1 | One of the best looking games I've played so far. Every now and then I was disappointed when my grappling hook missed a dot but aside of that I had a blast. I'd like to see more of it. 😉 |
| Apr 30 20:19:41 | 23h 21m | DISPOSAL | ♥ 3 | A really polished experience. Great gameplay that needs some balancing as it was pretty chill when I understood the games ruleset. The art is great and so is the music. If I haven't missed anything there is no goal for now? That would be a great enhancement. Even if it's just a simple highscore. |
| Apr 30 20:58:00 | 38m 19s | Dish Deeper | ♥ 3 | Very polished game. Needed a moment to understand how to play but then it was fun. Only the playthrough duration seems a little bit too long to me. I hope you can cross compile a Windows or HTML5 version so more people can try your game. |
| Apr 30 21:08:04 | 10m 04s | Space-Dino | ♥ 0 | Nice first steps. The graphics are very cool. I'm curious what kind of gameplay you had in mind. 🙂 |
| Apr 30 21:14:42 | 6m 38s | Polygon Cave | ♥ 1 | Very short game. I'm curious how you did the vector art in Godot. |
| May 11 19:47:38 | 262h 32m | Edge of Space | ♥ 1 | Clever concept. The music and graphics really support the space game 👾 mood. The gameplay felt off a bit in comparison. Fighting the enemies isn't exciting in the current state. Give me more to do, let me fight patrolling enemy groups or something like that and give me more freedom/challenge in battles over _spamclicking until I've destroyed the enemy_. |
| May 11 20:10:16 | 22m 38s | THE SUBMARINER | ♥ 1 | Nice, minimal game with a great overall art style. A little bit more color underwater would be great. The audio was broken on my system so I didn't rate it. I chuckled when I reached the end. 😃 |
| May 11 20:35:05 | 24m 49s | ATOM | ♥ 1 | This is great gameplay. I'd love to see more puzzles with this mechanic. The design reminds me a lot of that famous first-person puzzle game, great choice. 😉 |
| May 14 21:19:53 | 72h 44m | Nanna | ♥ 1 | Nice experience, but felt a bit unfinished storywise. The game should've somehow hinted that you can get over the hole with a helping hand. The mood was absolutely there, the ambient track sounded pretty threatening. |