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fizzbark

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TimestampSince previousGamefizzbark's comment
Apr 26 09:56:26 Hell Train ♥ 1 Cool look and feel to the game, but there was a real lack of feedback that made it hard to tell what was going on. I kinda found that the most effective strategy was to run up and down the carriage mashing interact. I think the time limit could have played into this - maybe if there was a little dialog box that played each time I interacted with something and ate up time it would have forced me to be a bit more thoughtful?
Apr 26 10:11:29 15m 03s Gurk's Tower ♥ 2 I was skeptical of the mouse dash/attack control schema on first look, but it feel super fun and dynamic to play. Some debug errors were showing in the game.
Apr 26 11:31:11 1h 19m Into David ♥ 1 Borderline fumblecore - in a good way, I'm having a great time just controlling the character. Excellent use of comedic timing, I'd love to see this premise expanded on.
Apr 27 08:37:25 21h 06m Forest Walk ♥ 0 Nice little experience, I love the vibe although the music was a little quiet. Aesthetic combination of 2d and 3d worked really well
Apr 27 08:58:09 20m 44s Aleph Null ♥ 0 Neat little game, really clever the way the graphics and mechanics contributed to the theme; first luring you in, then becoming something you seek to escape. I think the flashing and color cycling could have been a little bit more controlled - it got a little off-putting quite early. Very cool nevertheless :)
Apr 27 09:14:31 16m 22s Dark Inside ♥ 3 From one first-timer to another I think you absolutely killed it :). Fantastic graphics and atmosphere. The middle levels felt a little bit slow and I would have liked to see the double-jump come into play in an interesting way. Story was simple but effective and the opening scene on the desktop was charming. Looking forward to your future games.
Apr 27 09:26:53 12m 22s DOWNHELL ♥ 1 Super polished and the vibe is awesome, although this game kicked my ass. The enemy particle speeds were quite fast and hard to pick out with the color scheme. Fun regardless, and thematically appropriate for smashing through hell I guess?
Apr 27 09:47:06 20m 13s Corporate Mole ♥ 2 A ton of fun, the prefect length. Well done executing and scoping this, it was extremely polished.
Apr 27 10:02:57 15m 51s Dark waters ♥ 2 Nice game, such a chill good experience. Lost track of time playing it
Apr 27 10:19:09 16m 12s Aby's Life 🐠 ♥ 2 Nice experience, all the elements worked really well together. The slow shift in tone was extremely well executed and kept me going deeper to see what I'd find.
Apr 27 10:46:31 27m 22s Oceanwork ♥ 1 Great voice acting and world-building with a solid little gameplay loop. The shark was neat, although it would've been cool if they interacted with the player in some way. Very impressed with what you managed to pull off here in the timeframe. I've played over a dozen entries so far and this is the only one I feel like I may go back and play again later.
Apr 28 08:50:12 22h 03m DeepPsy ♥ 1 I got the same result as leorid, it looks like you need to set the game page to public?
Apr 28 08:52:12 2m 00s We need gold! ♥ 0 I think I had something similar when building Unity for webgl - if you haven't already try setting the compression to gzip
Apr 28 09:13:04 20m 52s An Ore'ible Game ♥ 2 The dump truck was a cool concept and very satisfyingly to unload a whole bunch of ore at once. A combo mechanic where you get more points for putting ore in in quick succession would have been neat to see and incentivize the truck use a bit more. Congrats on finishing a game!
Apr 28 09:43:21 30m 17s Deep Dark Deadly Forest ♥ 1 Neat graphic style, really unique and gives it a creepy folklore-ish feel that really lends itself to the mood. The ability to add name villagers is a little touch that makes the village feel personal. The first time I rang the bell it wouldn't stop ringing and I had to restart unfortunately.
Apr 28 09:55:45 12m 24s Sword Whisperer ♥ 2 That felt super empowering - the sword throwing was a really playful mechanic. Overall really consistent and polished job across the entire experience, although the music loop was a little repetitive and short. Great length and feels like something that would be fun to speedrun.
Apr 28 10:16:26 20m 41s The Squeaky Affair ♥ 3 The plot twist, the Memento reference, the (literal) lightbulb moment, the unique take on the theme, the slow reveal of the criminal - there are so many great touches in this game. Trilby's off to you, the first perfect game of the jam.
May 2 02:22:57 88h 06m Wander through the caves in search of a new nest ♥ 2 Really neat artstyle and a cool world that it'd be neat to see more of - every character in the game was unique and charming. I ran into a few glitches with the little followers being able to run through walls - nothing game breaking though. As some other people have mentioned I think it would've help understand the wall breaking mechanism with some text that's a bit more explicit.
May 2 02:39:41 16m 44s Into the Storm ♥ 1 Great atmosphere and the flight controls felt very responsive. It was a little jarring the first run as I flew straight ahead and failed before really getting a chance to experiment with the controls. The secret ending made me laugh out loud, a great moment that felt like the game was listening and respecting the players choices.