Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Cyzaine
Feedback comments for LD48
Cyzaine's games and stats for all events →
| Timestamp | Since previous | Game | Cyzaine's comment | |
|---|---|---|---|---|
| Apr 27 02:11:34 | Deep Space | ♥ 0 | Weirdly addictive. I wish there were some power ups to grab too, but I played this game was exactly what I needed after ld48 submission. | |
| Apr 27 02:45:50 | 34m 16s | Is this a tiger? | ♥ 4 | I was not expecting that to happen to the people when they pestered the tiger too much, lol! |
| Apr 27 17:51:54 | 15h 06m | The Loreseeker | ♥ 3 | Huh this one was pretty fun! I really like the mechanics and could easily see you building on them for deeper more engaging play. A little more feedback on opening the doors would be nice, audio or screen shake perhaps, I sort of accidently realized that was how you progress. It was pretty tough too, I think both the enemies and you could stand to be a bit slower. But I really liked this! Great music, atmosphere, mechanics, and adherence to the theme. Bravo! |
| Apr 27 18:27:14 | 35m 20s | Rhythm Cult | ♥ 0 | First go Godot user! Now... Wow. You always hope when you're competing in a Jam that you can really make a complete package, but usually you can see where things got cut, or the whole thing becomes something of a proof of concept. But this really did feel like a complete package. I think I died on melody 6 about five or six times before I finished it, but it really felt like a proper 'boss' fight song, and is stuck in my head now. Lots of fun, and super impressive it was done in 72 hours. Really glad I played it. |
| Apr 28 01:33:50 | 7h 06m | Drilling Well Clicker | ♥ 1 | Definitely more fun on mobile than with a mouse, and I think some sound effects would really have made it feel more complete, and some screen shake perhaps? A game like this definitely lives on its polish and 'juice'. |
| Apr 28 01:58:36 | 24m 46s | Darkest Depths | ♥ 2 | No issue loading up the web version. What engine you make this in? I had quite a bit of fun playing around and loved the creature design. Real great throw back that would be awesome to see expanded on. |
| Apr 28 02:05:59 | 7m 23s | Juicy Trip | ♥ 1 | With a bit more polish, this would be a pretty great game to have on my phone during down time. Music was great and gameplay was simple but addictive. |
| Apr 28 13:14:03 | 11h 08m | Egress | ♥ 3 | Innovative and fun AND made in Godot? Whats not to love! This would be a great game to expand on. I agree that the CRT effect is nice at first, but being able to toggle that off would be nice too. Also I got stuck in the tutorial my first play through via clicking too fast I think. Overall this is really good and fits the theme well. Were you a Netrunner fan? |
| Apr 28 13:24:03 | 10m 00s | Fall | ♥ 2 | At least for me it seemed to go a bit longer than it needed to, but I was engaged the whole time and loved the music and graphics. |
| Apr 28 13:54:52 | 30m 49s | One-Butt Alien Corridor | ♥ 1 | This was a real gem of design! I had alot of fun playing it and I think the pace was nearly perfect. A little more time and polish and you'll have a real great experience here. You can really see where more power ups, enemy types, etc fit in and would make the fun and choices even better. You should be proud of this! |
| Apr 28 14:04:59 | 10m 07s | Journey for Wife | ♥ 2 | Art style and animation are wonderful. You chose good music too. I felt the platforming physics were a bit loose and floaty for how much precision you need, and the level design felt a bit unfair at times. That may all sound negative but for a jam submission its amazing that that is the worst I have to say, things that would very obviously be fixed in longer play testing. So much potential! I'd love an 'invulnerable' mode for the jam and testing though =) |
| Apr 29 12:33:42 | 22h 28m | Deedee Spy | ♥ 1 | Solo work? Definitely keep up at it, there are ideas here that deserve more polish! |
| Apr 29 12:45:55 | 12m 13s | 2 Leagues At Dawn | ♥ 1 | What a fun gem. As others have said, innovative controls and enjoyable gameplay. Would be alot of fun as a phone game I think so I could use both levers at once, and would probably open up level design more too! Unfortunately I couldn't get the music to play, but I think that may just be a my side of things issue. |
| Apr 29 15:16:02 | 2h 30m | Deepest Dwarf Dungeon | ♥ 2 | Could only get to boss of level 2, with 123 points =( Alot of fun but tough! I dig the music and pixel art alot. When polish is the only complaint, you know you did a good job! |
| Apr 30 15:37:09 | 24h 21m | Falling Rock | ♥ 1 | Best Sonic game of 2021? Maybe! I had alot of fun playing this as simple as the concept was, though the lava stage hurt my eyes after a bit. |
| May 1 16:34:45 | 24h 57m | Patchwork | ♥ 2 | Truly a risk to do a puzzle based game in a jam. Making even a single good puzzle can often take me a full day, and you had many more good ones here! Thanks for the guide, as I think I got stuck around the bait puzzle, and the hints were much appreciated! I pretty much liked almost everything about this. As mentioned prior transitions were a bit slow when you were stuck and needed to check another screen. The art style was great, and the gameplay was smooth for the genre. Bigt thumbs up here! |
| May 1 16:41:16 | 6m 31s | Deep End | ♥ 1 | I didn't have a controller handy so I couldn't get the full experience sadly, but it kept me trying anyway. Amazing mood and graphics! There is some serious style and atmosphere and the dual analog approach really is the only natural way to get this across. This could probably be a pretty fun mobile game too with some further control refinement. |
| May 1 17:37:53 | 56m 37s | Dive To China | ♥ 1 | Gave me some 'AAAaaaaa a reckless disregard for gravity vibes' which was a nice throwback. And was just alot of fun to play. I liked the music, which kept it light hearted, and I had to try a few times in order to see how high a score I could get. A leaderboard is a must! Good work. |
| May 1 17:42:55 | 5m 02s | Gemfall | ♥ 2 | Great visuals and plays pretty well even on Windows. I liked the music and color palette alot. Impressive for only 72 hours! |
| May 1 17:49:51 | 6m 56s | Deeper in color | ♥ 2 | Screenshot 2021-05-01 134639.png A fun and intense romp. I loved the feedback/screen shake when I landed a hit, it felt impactful and juicy. I would have liked a bit more umph when I took a hit though. Overall a really fun play through and a great entry! |
| May 1 18:48:13 | 58m 22s | Boombastic Fall | ♥ 1 | Extra props for being a couch coop game! The lack of sound and 'boomish' feedback hurts but the gameplay is actually pretty fun if you wrangle up a second person. |