Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → CrimOudin
Feedback comments for LD48
CrimOudin's games and stats for all events →
| Timestamp | Since previous | Game | CrimOudin's comment | |
|---|---|---|---|---|
| Apr 27 01:35:00 | Operation: Sub-Deep | ♥ 1 | I lost the fish I bought :(. | |
| Apr 27 02:05:33 | 30m 33s | Deep Space | ♥ 2 | Hard to go deep. |
| Apr 27 02:15:22 | 9m 49s | Dig Deaper | ♥ 0 | I dont want to click so much. |
| Apr 27 02:33:02 | 17m 40s | Stolen Time | ♥ 5 | Didnt seem to have a way to do anything except run around the town and talk to people. |
| Apr 27 02:48:13 | 15m 11s | Deeper and deeper | ♥ 1 | I found the note with the QR code but had no way to go to it. Our teams game was very similar. |
| Apr 27 03:30:25 | 42m 12s | Dwaaarrvves! | ♥ 0 | I played it and beat it in about 31 minutes. I like the art style. Not much to the gameplay kinda plays like an idle game. |
| Apr 27 03:38:06 | 7m 41s | Onions Have Layers | ♥ 4 | Interesting take on Deeper and deeper. |
| Apr 27 03:51:09 | 13m 03s | Deep Dish Delivery | ♥ 3 | I like the art but was a very difficult game. Maybe try a easier first level/section to warm people up to the game. Ghosts following you everywhere kinda sucked while trying to figure out the mechanics. |
| Apr 27 14:35:06 | 10h 43m | DEEper | ♥ 2 | Love the Cats. Music was good made me want to play it longer to hear it. Stretching the theme to its limits a little but overall I like it. |
| Apr 27 18:01:27 | 3h 26m | Space Grappler | ♥ 1 | Took me a little bit to figure out the only way to steer was by grappling and then a little bit to find out how not to get lost in space. but pretty innovative mechanically. I wish there were more sounds than just the music. |
| Apr 27 18:55:32 | 54m 05s | Magic Takes Root | ♥ 3 | At first I was upset that I kept dying because nothing hit me. Then I realized its the root you need to guide. lol I really should read the rules on these things more. Good concept though. Funny little jokes in there too with the moles. |
| Apr 27 21:19:58 | 2h 24m | Deep Sweep | ♥ 1 | Nice creative minesweeper type game. Not to much of a fan of having static levels. Makes the game to easy to just hit bombs and restart to figure out where they are and creates zero replay ability. |
| May 8 15:04:38 | 257h 44m | Kalend 2 | ♥ 0 | Fun game. With more spells and more bosses I could see this being a paid game. I wish you had the description of the power ups just in the tooltip when you stood over it. I had fun unlocking endless mode. |
| May 8 15:38:08 | 33m 30s | Dukes of Debt | ♥ 0 | A simple you won message when you beat all enemies would have saved me some time searching for more. Good job on making me want to play more of it though. |
| May 8 15:45:06 | 6m 58s | Edge of Recursion | ♥ 2 | I like the simple UI style you went with. Fits the game well. |
| May 10 00:40:31 | 32h 55m | Deepahead | ♥ 0 | I didnt get how to solve the puzzles so i just reorganized the items till i won. |
| May 10 18:13:12 | 17h 32m | Die in the Mine | ♥ 0 | Interesting concept for a game. Nice graphics style. The spike ball is annoying, I would suggest having that only appear at later levels once the player gets used to the game. |
| May 10 23:36:11 | 5h 22m | Sunken Dungeon | ♥ 1 | Awesome concept for a game. Fun and quick to play. |