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Feedback comments for LD47
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| Timestamp | Since previous | Game | SimonL's comment | |
|---|---|---|---|---|
| Oct 7 21:02:39 | Hypervisor | ♥ 1 | Unique idea! | |
| Oct 7 22:38:15 | 1h 35m | Dungeon - Repeat! | ♥ 0 | Really like the novel idea! A reset button would have been nice, since you can pretty easily manouver yourself in a corner where you can't win anymore. |
| Oct 8 10:23:08 | 11h 44m | Loop Control | ♥ 1 | Novel idea that I haven't seen so far. Sadly more frustrating than fun. Graphics are a little empty, but the win animation is really nice! Music was really suspense! |
| Oct 8 10:27:30 | 4m 22s | Loopin' Looie | ♥ 0 | Graphics were really awesome. Music fitting. I really really liked the turning platform. Was quite mindboggling Standing on the side of the platforms is a little buggy though. Overall nice experience :) |
| Oct 9 12:25:16 | 25h 57m | wipestuck | ♥ 1 | Sad that it didn't get beyond a taste of what the game could have been. Because that taste really makes you wish for more! |
| Oct 9 12:27:03 | 1m 47s | Soy Content | ♥ 0 | Get the following stack trace when running the linux version [0] $> RUST_BACKTRACE=1 ./soy-content thread 'main' panicked at 'Unable to find a GPU! Make sure you have installed required drivers!', /home/waltersz/.cargo/registry/src/github.com-1ecc6299db9ec823/bevy_wgpu-0.2.1/src/wgpu_renderer.rs:28:14 stack backtrace: 0: rust_begin_unwind at /rustc/792c645ca7d11a8d254df307d019c5bf01445c37/library/std/src/panicking.rs:475 1: core::panicking::panic_fmt at /rustc/792c645ca7d11a8d254df307d019c5bf01445c37/library/core/src/panicking.rs:85 2: core::option::expect_failed at /rustc/792c645ca7d11a8d254df307d019c5bf01445c37/library/core/src/option.rs:1213 3: <core::future::from_generator::GenFuture<T> as core::future::future::Future>::poll 4: std::thread::local::LocalKey<T>::with 5: bevy_wgpu::wgpu_render_system 6: <bevy_wgpu::WgpuPlugin as bevy_app::plugin::Plugin>::build 7: <bevy_app::app_builder::AppBuilder as bevy::add_default_plugins::AddDefaultPlugins>::add_default_plugins 8: ldjam_47::main note: Some details are omitted, run with `RUST_BACKTRACE=full` for a verbose backtrace. |
| Oct 9 12:35:43 | 8m 40s | Stop Motion | ♥ 3 | Graphics were really awesome. Sound was also cool. The physics of the actual game a little wonky, but it was still fun. I loved details like the main menu, the helicopter intro with banana man and the head movement of the driver while steering. Space track was also a nice touch :) Well done! |
| Oct 9 12:39:24 | 3m 41s | Retrospective | ♥ 0 | The cover picture looks really nice. Too bad I'm not on windows so can't play it :D |
| Oct 9 19:30:42 | 6h 51m | Resurrection | ♥ 1 | The best audio I've heard this Jam so far! How did you do the music (especially the strings)? Graphics were also very good and unusual. even though I have to admit, that I first thought the thing falling down from the sky was a turd… Awesome entry! |
| Oct 9 19:39:57 | 9m 15s | Barnyard Animal HR Sim | ♥ 1 | As people already mentioned I also felt fairly lost during the game. I managed to reach day 20 once but was still not sure how I'm actually earning money. I feel that a game around funny job applications has lots of potential. But needs a little more polishing :) |
| Oct 9 19:54:44 | 14m 47s | Looping | ♥ 1 | aaaaaaaaaaahh. Was in lvl 20 and then….... Very nice take on the theme! |
| Oct 11 09:07:34 | 37h 12m | Turret Bug | ♥ 1 | Got a bit it too repetitive and dull quite fast. Also the shooting sound effect was really annoying over time. But the game itself was fun for a bit. Art was not fancy but did its job :) |
| Jun 6 21:13:52 | 5724h 06m | Hyperloop | ♥ 1 | First and foremost: Brilliant atmosphere. I did not expect a horror game until I stumbled over the corpse, which really set the mood. The first enemy encounter gave me a legitimate scare. The pixel art was nice, but the visual and especially sound effects made the game. The song at the end was beautiful as well. Also, I liked that the way back was shortened, if you move into the wrong direction at the start. IMHO better than an arbitrary barrier of some sort. |