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matthewrobo

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TimestampSince previousGamematthewrobo's comment
Oct 6 01:14:10 Hyper Hamster ♥ 2 nice, i freed the hamster i like it when i go fast
Oct 9 05:08:06 75h 53m IT Guy ♥ 1 This idea was really neat. It's like those Newgrounds *reveal* games but actually a really interesting way to use that mechanic that isn't just hiding an anime girl behind some puzzles. I also love the three frame animation. That art style never gets old.
Oct 9 05:23:26 15m 20s We need to talk ♥ 1 The dialogue system is actually a pretty interesting deckbuilder-kinda thing but I wish it was easier to break my marriage.
Oct 9 05:32:06 8m 40s Koinax Loop ♥ 1 The idea is interesting, but man, I feel super uncomfortable with the handling of the car. Looks cool though.
Oct 9 05:36:29 4m 23s Chamber One ♥ 1 That palette selection is pretty cool. I like the little lip on top of the ground platforms. Visually pretty neat.
Oct 9 05:46:58 10m 29s Curse of King Uroboros ♥ 1 The idea is neat. My tipsy roommate tried it and out DPS'd everything meanwhile I was too sober and tried too hard with bullet manipulation and ate shit, lol. How do you get the Megamanning powers?
Oct 9 06:05:43 18m 45s Hyper Racer ♥ 2 Dude the music is tight, that second song on medium difficulty is hype. I played the deadline version and I loved glitching out and trying to get some freeform loops.
Oct 10 02:08:25 20h 02m Creed ♥ 0 nice i got ending [A] cool game
Oct 10 03:36:53 1h 28m 360 ♥ 1 i'm so lost i think i got to the credits, is that even the end like what just happened cool
Oct 10 03:43:58 7m 05s Crappy Dragon Quest ♥ 0 gora_man what's going on wtf
Oct 10 03:49:15 5m 17s Za Loopo! ♥ 1 is it a loop because people are being hung
Oct 10 04:00:18 11m 03s TCHOU ♥ 1 It took me a while to figure it out, my roommates thought I had to get the bus to run into the car but eventually we figured it out
Oct 10 04:18:24 18m 06s Tomb of the Mummy RL ♥ 1 I had no idea what the gush of wind did for forever but it is pretty cool
Oct 10 04:28:23 9m 59s RingCastle ♥ 0 This game looks stunning.
Oct 10 04:39:20 10m 57s Hamster Death Loop ♥ 1 my hamster "fried chicken" died :( i got a score of 26
Oct 10 04:48:30 9m 10s ギ Improvisation “恒久 ”회전 ♥ 0 https://www.youtube.com/watch?v=2aegP8j5al0
Oct 10 05:20:57 32m 27s Shooty Loops ♥ 1 I like the theme but it'd be nice if the ship spun faster the more you shot and the further in you got.
Oct 10 05:29:46 8m 49s Chrono Killer ♥ 0 This was straight up the coolest game I've played tonight. The mechanics are amazing and everything feels so deliberate. The slow melee combines with the loop in order to make good loops important for safe melee. I also got a dude to deathloop, and that was fuckin' sick. This can be its own game.
Oct 10 05:38:26 8m 40s JANTOR ♥ 3 I couldn't beat him, but damn this game was sick. I only got 2.7k points. Gotta give it an honest try later.
Oct 10 05:44:45 6m 19s Sisyphus Beetle Takes His Daughter to Work ♥ 2 does my daughter hate me now Nice screaming, dude!
Oct 10 05:49:00 4m 15s Hula Hype ♥ 0 The fact that the only rhythm is a metronome really makes me feel like I'm ***stuck in a loop TM***. (You should get a higher grade the closer you are to the edge of the line, instead of a bit early.)
Oct 10 06:01:25 12m 25s Precious Pergatory ♥ 1 I've thought about having a game where the faster you move the more shallow your jump is. It's pretty interesting to see someone actually have that same idea. I won.
Oct 10 06:37:03 35m 38s Beat Bash ♥ 1 Neat core gameplay loop. I think it would be better with hotkeys and bigger collison boxes for dragging cards.
Oct 10 06:58:49 21m 46s Glide ♥ 3 This game is incredible. I figured out how to "slap" my tail in order to get loops and, yeah. Good everything. I don't know how those top scores exist, and I wish videos existed. I had a score of around 2.4k. It would be sick if the higher the combo the more time you got, and it would be nice if there was a local leaderboard.
Oct 10 07:06:26 7m 37s Space Loop Kit ♥ 1 Such an interesting idea, but I wish there were more tight patterns so that making a loop would be more interesting.
Oct 10 07:17:58 11m 32s Re-Slash ♥ 1 I got up to level 11, but no further. Good game.
Oct 11 05:06:50 21h 48m Total Shipwreck ♥ 1 Cool concept. I couldn't beat the first level 'cuz my bucket pirate got stuck pretty frequently but the gameplay loop is fascinating. I think this could work really well in a grid based game.
Oct 11 05:30:20 23m 30s Level2 ♥ 0 Interesting idea. I got stuck at the part after "get to the top" power up. Nice.
Oct 11 05:35:12 4m 52s Hulagain ♥ 1 I liked it.
Oct 11 05:47:49 12m 37s Not Enough ♥ 1 Haven't seen a maze game in a long time. Pretty cool and juicy.
Oct 11 05:58:47 10m 58s Chicxulub ♥ 1 I managed to wipe out 89% of the dinosaurs. I thought that the patterns started a bit easy, but they were reasonably hard during the final boss. The homing bullets are a little frustrating to deal with, and more variety in bullet patterns would be nice. I also think it would be cool to crash into dinosaurs to clear the screen.
Oct 22 23:04:14 281h 05m Splines 'n Shapes ♥ 1 I thought this game was rather pleasant. The difficulty is definitely more tuned towards those who use Illustrator often. Good thing I have at least more than one hour in Illustrator. My two bits are: - A reverse direction button, for those times when you accidentally placed your nodes in the wrong order. - Have lines to show which point is "closest" to the same colored node, also because I lose my nodes super often. ld47_stuckinaloop_V5zCu79xZM.png