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makiyoshi

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TimestampSince previousGamemakiyoshi's comment
Oct 6 18:51:44 Tower of Madness ♥ 2 I can't beat it lol what about an easy mode with smaller hitboxes for noobs (such as myself)? Did you draw the assets? I think it looks cute :) I also like the silly remarks made by the player character. I think it's a pretty all-around game, congrats and great job!
Oct 6 19:09:08 17m 24s Tuxedo, watch out for the rock! ♥ 0 Hey, nice work! The choice of assets is very cute, it gives a nice tone to the game. I think it would've worked better if you'd made it in portrait orientation instead of landscape. I felt a little squeezed by the resolution, lol. Another critique I have is about the character's super power, it took me a while to figure out that you have to hold down the space bar to use it (I initially thought it was going to activate just by pressing it). Apart from that, I think it's fun and cute, congrats :)
Oct 6 19:29:36 20m 28s Shadow of Archimedes ♥ 3 Awesome! I really like the audio, it's very juicy, and the graphics are very clean-looking and pretty. At first I felt overwhelmed by everything that was going on, but when I grasped the mechanics a little better it felt very compelling. The use of the theme is great and the concept is really interesting. My critique would go to the overwhelming start (adding a tad more of in-game info would've been nice) and the player character moving too fast, lol. The temperature also rises and lowers a little too fast for me, I kinda wanted to build the machines and appreciate all the game's artwork with less of a hurry. All in all, I think you did an awesome job, congratulations!
Oct 6 19:59:00 29m 24s Telefun ♥ 3 Great work, the graphics look great, the audio is very well placed and juicy, and the idea of clunky physics for moving mundane objects is really creative and humorous. The game's concept is a very creative take on the theme! I gotta say I didn't go very far on the game, though, haha. The controls were pretty hard to manage (even though I assume this is intentional, it got a little frustrating at times) and the aformentioned bug forbade the throwing. But it's an impressive work for a jam nonetheless!
Oct 19 17:48:34 309h 49m Chronolings ♥ 0 I escaped the loop, yay! The game was confusing at first, I just kept clicking my way through but I never understood how I got rid of all the rocks, lol. But your graphics look very pretty (when you start building a lot of farms it gets pretty laggy, though) and the audio is pleasant as well. Nice job :)
Oct 19 17:56:58 8m 24s Group Chat ♥ 1 It was a very pleasant experience. The graphics and sounds are really cute and bubbly! I liked the friend characters. :) Also, the audio is very juicy. Congrats!
Oct 27 02:47:49 176h 50m Escape-loop ♥ 0 I liked the background music! The graphics are simple, but very cute. It could've had a little more feedback when you hit an enemy, though. I think some sfx would make a good difference. Nice work, nonetheless!
Oct 27 03:16:22 28m 33s Amusement Shark ♥ 1 Aww it's so cute and colorful! I loved the concept, great use of the theme, the music is fun and the characters are super cute. The story is also very humorous and the game is quite challenging, really awesome work! :3
Oct 27 03:30:20 13m 58s Hiccup Time ♥ 2 This is a great idea, it's very creative and humorous! The graphics go really well and the sound was nicely used. Maybe the loop is a little too quick for my taste, I wish I had more time to explore before I got teleported to a previous position, hehe. But great job, very creative.
Oct 27 03:44:00 13m 40s Lethal Loop ♥ 1 The graphics and soundtrack are very good! They're very juicy~ and the music is very cute and vaporwavy. The concept is also very creative! I must say that I just kept clicking like crazy without thinking much and managed to win the battles, lol. But overall I think it's great, congrats! ^^
Oct 27 03:54:25 10m 25s Hung On Justice ♥ 1 Wow, I'm really impressed with the visuals. The animations are so smooth. The audio is also nicely used. They both set the mood really well! A minor setback for me is the character spawning too close to the edge of an abyss after he falls in it. It makes me keep falling by accident, haha. But very impressive work, congrats.