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Feedback comments for LD47
Bradalli's games and stats for all events →
| Timestamp | Since previous | Game | Bradalli's comment | |
|---|---|---|---|---|
| Oct 5 22:30:31 | Demobius Derby | ♥ 1 | Really cool racing game! I loved the gravity-defying design of the track! The vibe of the arena was also pretty cool with the lava floor and the cheering fans. The main issues I faced with this game, however, was the handling. I would drive along fairly happily until I reached a certain speed where turning would cause me car to instantly crash into the wall. I didn't feel like I could control it. All in all, you've managed to get a lot into this game! Driving controls, gravity defying cars, AI, powerups, the lot! A great effort for 72hrs :D | |
| Oct 5 22:41:34 | 11m 03s | SquareMob | ♥ 1 | I really like the aeshetics! Really nice pixel art. And I liked the concept with the enemies retaining the moves from the previous loop! I had a few issues whilst playing; the controls (ZQSD) feel weird on a QWERTY keyboard but I realised that you had support for arrow keys as well, so perhaps make a note of this in your controls list. |
| Oct 5 22:52:21 | 10m 47s | A Really Bad Day | ♥ 1 | The interface was nice to use, there were lots of drawings, and your writing is pretty funny. It made me chuckle to myself once or twice. Only thing I might add is if you could make it so that the player can skip to the end of the typewriter text as sometimes it takes quite a while for all the letters to appear. |
| Oct 5 23:01:08 | 8m 47s | Crima | ♥ 1 | Wow, what a great first jam game guys! :D I like the art, especially the player character. The animtion is so smooth :O The hard difficulty isn't a bad thing but perhaps add some checkpoints and make the jump a little less heavy so that the game is a bit more forgiving to the player. |
| Oct 5 23:12:04 | 10m 56s | AutoMate | ♥ 4 | Really polished looking game! This was my very first thought when booting it up! The splash cards, the main menu. And then when I started the game I was even more blown away the amount of effort put into all the level and assets. Really great concept of using your 'auto mate' (great pun btw) to help your solve puzzles, getting more and more intricate as the level went on. My only gripe(s) would be the fixed camera angle as sometimes it would clip through the walls or I wasn't able to see where I wanted to go as much I would've wanted to. Also you might want to change the ROLLBACK sound effect as it got a tad annoying after a while. Solid entry! Well done :D |
| Oct 5 23:28:53 | 16m 49s | NeonLoop | ♥ 1 | Ooooooho I really like this game. I love the idea of clipping your wing on the blocks to eventually get enough to use the drill. Its a great mechanic because it makes it more engaging than a simple on the rails racing game. Only a suggestion but perhaps make the ship slow down after crashing into a block? |
| Oct 12 21:50:29 | 166h 21m | Humdrum | ♥ 1 | What a joyful little game :D |
| Oct 12 21:56:20 | 5m 51s | Rhythm Step | ♥ 1 | Great concept! But I found the time the player had to plot their moves wasn't long enough and felt frustrating being under pressure in that way. |
| Oct 12 22:05:18 | 8m 58s | Another Left Turn | ♥ 2 | My time was 5:32.56! This was a pretty fun game :D for a shooter made in 72hrs you've done a great job! |
| Oct 12 22:11:14 | 5m 56s | Chaos in the Cabin | ♥ 2 | My best was 00:57:20! Fun game! Albeit short but very enjoyable and humorous :D |