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blinry

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TimestampSince previousGameblinry's comment
Oct 6 23:31:37 Loop Line! ♥ 1 Haha, love it! :D Surprising how many meaningful choices I felt I could make, given that the game is only controlled with two keys! I played until I had bought all stations, and was moving so fast that the acceleration alone would probably kill all people inside the train. Some other things I liked: - Koroshite-kun! Cake! - I can tell that you had a lot of fun drawing the map! :> - The cars are clever - giving you a reason to be careful and slow down. Things I missed: - Sound! Even simple ones would probably make the game much more juicy! - Maybe a defined ending?
Oct 7 16:01:56 16h 30m Princess stop the princes ♥ 2 Haha, I enjoyed this a lot! :) Nice visual aesthetics, and a lovely intro with different music layers! :> (Um, have you considered making an interactive children's book?) Other things I liked: - The chest with legs came in helpful several times! - The wedding march in a minor key! Never made it through the 30 days, sadly. - It's fun to try to time the special abilities in the best way. - The train?!? Things I'd like to see improved: - The game is pretty unforgiving, in that you can't "heal" the castle. Maybe an ability like that would be nice. - One of the main challenges is learning how to map the throwing power to distances correctly. An additional way to represent the current throwing power would be nice - a sound effect? Some more visual lines? - I didn't really see a relation to the theme.
Oct 10 17:03:37 73h 01m Circleline ♥ 1 How wonderfully calm and aesthetic! I love how all of the elements come together. We can tell that you put in a lot of attention to detail here. Discovering how the mechanics worked was fun, and the levels didn't seem too hard. The final one was a nice challenge! Maybe I would've liked to see more puzzle-like levels in the rotation. In one level, a tree covered one of the switches, dunno whether this was intentional. Thanks for making this!
Oct 19 19:20:25 218h 16m Ouroboros ♥ 2 Lovely entry! Really like your interpretation of the theme, and playing this felt really well-rounded and fun! I was especially impressed by the voice acting, and enjoyed the shopkeeper's comments! :> Everything from the graphics to the audio seemed really polished! The various particles were super nice, and the fights were fair. The only wish I had was for some more innovative mechanics - but overall, y'all did a really good job, I think! :) Also, yay for LÖVE! You might want to mention that you can run the game on Linux and macOS!
Oct 19 19:23:08 2m 43s The Fast and Getting Furious ♥ 0 Heyhey :) I sure enjoy platformers (and I still fondly remember your square-line-circle morphing game)! I, also, have finished one loop, and I can see where this idea could go! Maybe you can re-use some of its ideas in the future!
Oct 19 19:25:38 2m 30s Fröggo ♥ 0 Aw, lovely twist! This storytelling alone deserves some high star ratings! :) The later sections seemed fair, but kept me on the edge of my seat!! Made it to the ending, and left with a smile on my face. Thanks!
Oct 19 19:29:16 3m 38s Roundabout Way ♥ 1 Nice entry, really neat graphics! Playing through this was surprisingly challenging and exciting! Absolutely loved the statue in the middle! :) My two wishes would be a bit more polished audio, as well as some additional game mechanics, but overall, I really enjoyed this!
Oct 19 19:31:18 2m 02s NightmESCHER ♥ 0 Neat idea! This is technically really well executed, but lacks variety. Still, that we kept going until the "end" is a sign that the different interpretations of the levels were interesting - especially had to laugh about the "you are naked" dream! :D Thanks for making this!
Oct 19 19:36:13 4m 55s Loopy Particle Simulator ♥ 0 I enjoyed this, what a neat interpretation of the theme! :) Especially the tutorial seemed well-paced, and playing with it felt like building marble machines in my childhood! We had a good laugh about the particle names, and the core idea seems really promising and balanced! I found the interface a bit unintuitive - maybe I would have liked a way to directly draw the tracks.
Oct 19 20:06:11 29m 58s Phone Tree of Despair ♥ 1 For the first two minutes, I though I would hate this, but then it turned out to be really enjoyable! Thank you so much for building this! :D (And thanks for providing a web version!) I loved everything about this, this gets a near-perfect rating from me! The hold music was pretty enjoyable, actually! When I first got in the main menu, I tried typing a code directly, and was put on hold, so I didn't get the introduction in this case. This might scare away a few players, who don't understand that you have to hang up at that point. :)
Oct 19 20:12:07 5m 56s Brick'd Out ♥ 0 No way - another circular breakout! We made a similar game! :) The special bricks are a clever idea, and give you something to aim for! Also, I felt like I had a lot of control over the ball! Neat execution of this idea! Also, yay for Godot!
Oct 19 20:15:40 3m 33s Pixel Dance Party ♥ 0 Unfortunately, couldn't get this to work on Linux. Don't forget to rate more other games to get a rating yourselves! :)