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Feedback comments for LD47
Belonzik's games and stats for all events →
| Timestamp | Since previous | Game | Belonzik's comment | |
|---|---|---|---|---|
| Oct 6 09:43:24 | FRUITFLY | ♥ 1 | While the gameplay itself feels a little basic (maybe some minigames for different tasks could've made it more interesting) the whole experience works very well. I love how unclear the story is yet it still gives you enough hints to come to your own conclusion and theorize about the environment you're placed in. Although it's this that makes the ending a bit disappointing, since while the loop is acknowledged, it doesn't really explain anything. But even with that hiccup at the end, it still makes for a fun and compelling experience. | |
| Oct 6 09:58:20 | 14m 56s | Stick-Dem | ♥ 1 | Got a highscore of 163. Very fun! |
| Oct 6 10:12:49 | 14m 29s | Loop Bulb | ♥ 2 | I probably had way more fun with this game than I should have, after the second or so loop I started "speedrunning" all the tasks, trying to get through the day as fast as possible. The usage of the theme itself is really creative and it's executed fairly well. If this were built upon in the future I do wish that you could actually get everything done in time if you do go fast enough, but I know that wouldn't fit the theme as much so it's barely a nitpick. Great, short and fun game overall. |
| Oct 6 10:27:03 | 14m 14s | Bloop | ♥ 2 | I really wish I could spend more time with this and master the movement, but the control scheme is too confusing when actually playing and shooting enemies. Movement alone is fine enough, but combined with the delay between pressing the button to shoot and actually shooting makes intentionally precise control difficult. I really wish it'd be more responsive since I love how interesting and unique it is but often when playing it'd feel more or so like luck when I got anywhere far. As for visuals and audio, they work well together, creating a calm and pretty atmosphere which allows you to concentrate, not taking your very much needed attention away from the gameplay. I enjoyed this game quite a bit, getting the hang of it initially but feeling more and more stuck as I went further on. If the controls were improved I believe this would be way more engaging, not saying that it's not fun as it is, but it does feel awkward to some extent. Still, you did a great job with it making it work even the way it is now and the rest of the game looks and sounds very good and polished. |
| Oct 6 15:26:11 | 4h 59m | Speedrunner | ♥ 0 | Despite the very floaty controls, I enjoyed this entry quite a bit. Seeing how much time I'm saving each run by looking at the previous ones was very satisfying and it made for a very good ending when I finally reached the end with a sliver of a second left. Even though the game lacks a lot of polish in its current state, I still had a good time with it. |
| Oct 6 15:59:22 | 33m 11s | Regguman | ♥ 2 | Well I may be incredibly stupid, but I did only solve the puzzles myself partially. It took me a second to realize that the text in the top left actually changes and can display hints, also I spent probably 50% of the time finding the key. Despite that the game doesn't really do anything wrong, there maybe could've been more physical hints, mainly for the puzzle with Jean, but besides that everything looks and sounds neat and polished. |
| Oct 7 10:29:47 | 18h 30m | Resurrection | ♥ 2 | Definitely my favorite use of the theme so far, even though it seems so obvious from your game I haven't seen any other entry use it yet. I like that you made each section differ in gameplay, since it made playing it a lot more engaging. It feels a little short but it's still great. Good job! |
| Oct 7 13:05:31 | 2h 35m | Loop Lab | ♥ 2 | Very clever and very fun, one of the top entries so far. Graphics look great and work nicely with the physics based gameplay. Would love to play more of this with some more difficult puzzles. |
| Oct 7 13:36:30 | 30m 59s | The Infinite Ark | ♥ 1 | This just oozes polish, I will never understand how you manage to do this. Gameplay itself was really enjoyable although didn't feel like much of a challenge since I'd come across something in due time that I was starting to run low on. The very first event I got was the blackhole event, which is definitely my favorite, forcing you to make decisions on what to throw away at break-neck speed, made it such a chaotic and unexpected moment. I wish there were more similar events, or just more events which would really have you struggling to think of what's the best thing to do. Still, this is a fantastic and fun game as is. |