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Zliebowitz

Feedback comments for LD46

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TimestampSince previousGameZliebowitz's comment
Apr 25 18:10:41 Fire Ant ♥ 1 Awesome game. Other commetns covered the polished artwork well. The music was wellc hosen. The level with rain seemed well callibrated. Every time you thought youw ere good, a new twist emerged. This was a very good game.
Apr 25 20:41:21 2h 30m Space Mercenary ♥ 1 The combat seems interesting, but the sessions feel a little short (might be my skill level). Definitely an interestin concept. I ran the mac build, and noted, attempting to change the resolution caused the game to freeze. The exit button on settings which is a bit atypical.
Apr 26 00:25:21 3h 44m FEED ME ♥ 2 This played very well. It felta. little akward looking for food without the camera being able to rotate. After a bit, I decided to alk towards the camera hoping I'd find things. It might help to have the text be a little less intrusive. It is a bit akward to avoid becoming food while it is going, and makes it harder to be able to read. Also, I got killed by a squirrel (didn't seem to notice me until I was in kill range). It was a rather awesome experience, The pause before respawn was great in that dnow hwat snse.
May 3 00:30:44 168h 05m MMO Healer Simulator 2020 ♥ 1 Quite the commentary on healing. It seems care was taken on where damage was being dealt to, alhtough it felt like there was a lot of randomness. One run,I managed the first few bosses wit near full health on everyone, and the next one I quickly ws=as struggling t keep characters from dying by the third boss.
May 3 00:45:54 15m 10s Backyard Monsters ♥ 1 Interesting entry. Seems like a cool concept. I'd be curoius to see more of the original concept. I might be worth mentioning in the instructions that holding click for longer throws farther. Also, there semem to be some issues with the collision detection (it seems like the backs of some of the animals are offset from position such that food bounces well before I should. The recon when standing up to attack is one such.
May 3 00:57:31 11m 37s It's Gonna Work ♥ 1 The tutorial was a nice touch. I'm not are that I've come across a game with more than l line or two or just button presses.
May 3 17:54:07 16h 56m Save the City ♥ 1 I thought it made really good use of sound and music. It seems like at a certain point (800ish?), you start running into issues where its starts slowing down (garbage collector?). It seems like you hav a fixed mount of assets in the game such that you can load everything into ram at the start and never need the garbage collector if that is the case.
May 7 23:50:00 101h 55m The Elons Xtreme ♥ 0 Wow, this is quite different fro everything else I played. It was an extremely impressive entry. I don't think it would hurt to have the spaceship be more frequent. Especially at the beginning, there is a lot of downtime spent waiting for the ship. Starting with a bit more money so you're at least not stuck waiting initially could have made for a raster paced entry. The tutor was a very helpful introduction and set the pace to be able to start doing things quickly. Not includingg an option to skip wasn't as bad as expected as the tutorial is extremely quick if you already know whhat you are doing.
May 8 00:10:12 20m 12s Helicopter M.O.M. ♥ 1 Wow, that plays surpassingly well together. I find myself wishing for controller support, but I'm not sure that would really do anything to help wit my abysmal run length. Great job!