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wilsk

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TimestampSince previousGamewilsk's comment
Apr 22 09:10:51 Zealotry ♥ 1 Hmmm, seems really interesting, and a cool idea. I had some issues which may have been me as much as the game. The first play through either I missed the "press ALT to defend" box (or it disappeared too fast when I rescued the villager), so I didn't know how to place villagers to defend. The second play through I managed to kill the first raider, then nothing happened. In the end I had to ALT+F4. When I restarted it seemed to work. At the end the demon seemed to die when there were no raiders nearby. It happened when I placed an inquisitor, there was about 1cm of health left and no enemies on the screen. Nice job though!
Apr 22 09:24:51 14m 00s Project Kepler ♥ 3 Looks like a pretty mammoth job for only 72hrs. The game looks interesting, but I wasn't really sure what to do so I just had fun walking around pushing buttons. Thanks!
Apr 22 09:35:35 10m 44s Firekeeper ♥ 2 Really well done... super atmospheric and a very enjoyable game loop. Flinging fireballs everywhere was pretty fun.
Apr 22 09:42:39 7m 04s Competition of Living ♥ 2 Well, I lived to 31 days, I guess that's an achievement? Thanks for the game :)
Apr 22 09:45:35 2m 56s Kitty King ♥ 0 I'm getting too old for games that require fast clicking :D Nice work, looks good and a simple but challenging concept.
Apr 22 09:50:39 5m 04s Raid on LudumBay ♥ 1 Cool idea, was exactly like a "real" helicopter sim in that I struggled to hover in the one spot :D
Apr 22 10:25:43 35m 04s The Blind Hummingbird ♥ 1 Great atmosphere - music and art spot on. The only minor comment I'd have is that the story text at the bottom could have been a bit more prominent - for instance slightly larger and maybe closer to the hummingbird as I found it a bit distracting to be moving my eyes back and forth.
Apr 24 06:15:03 43h 49m Until it blooms ♥ 1 Lovely graphics and peaceful audio. It gave me a "No Heroes Here" vibe, although a bit more zen in theme.
Apr 24 06:41:55 26m 52s Mutiny ♥ 1 Nice job, interesting take on the pirate theme! I would have like a little more feedback when pirates were doing certain things, i.e. a "wind" meter or something like that. As it was, it was a little hard to work out what effect putting sailors in the different places had.
Apr 24 06:48:03 6m 08s Eggsploration ♥ 1 Thanks, this game really fuels my Australian dread of long grass. I'm not sure I'll head outdoors ever again :)