Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Seothen

Seothen

Feedback comments for LD46

Seothen's games and stats for all events →

TimestampSince previousGameSeothen's comment
Apr 20 14:21:10 My Pet's Dungeon ♥ 1 I was not a good pet owner. Yoshi died pretty quickly, but I like your setup, colours, and concept.
Apr 20 16:39:28 2h 18m VirusTD ♥ 0 Kind of a neat take on tower defense, modified to fit the theme nicely. The game did suddenly quit on me and went back to the title screen, so I guess I won? Just needed a bit of feedback at that moment to let the player know for sure.
Apr 20 16:45:21 5m 53s The Call of the Unicore ♥ 1 It's not my kind of game and I still had fun; so that says something right there. The only tweaks I'd suggest would be damping the sound volume of the attack (too loud imo) and reducing the health of the tanky enemies; they could move a little faster, have less HP, and not require so much clickiness to kill, while maintaining the challenge.
Apr 20 16:52:42 7m 21s Omiga Daycare ♥ 1 I liked it - I did kind of get overwhelmed there though and had to quite before any of the pets started dying. I like the rearrangement aspect of it, where the user places the pets in the fashion that works for them.
Apr 20 17:01:27 8m 45s It's Alive! ...Keep it That Way ♥ 1 Wrong time for me to do a game like this, with a mouse that is going wonky, but I managed to do it; I think 49 51 was my time? Anyways, art is perfectly consistent and stylized. The installation of the brain was... unnerving. :) Nice work.
Apr 20 17:26:02 24m 35s Protect The King ♥ 1 I was not able to keep the King alive; that charge noise made me smile, that was really funny. Borderline brought me back to some C64 goodness; nice work! Only suggestion would be the hit mechanic - it just didn't feel like my attacks were connecting, so maybe an added effect on hit would be good.
Apr 20 19:28:34 2h 02m LifeLine - Music Pattern Obstacle Dodge ♥ 1 Also my first jam; good job on creating one of the most visually unique games I've seen so far. Something very satisfying about the discordant music/sound effects.
Apr 21 21:58:56 26h 30m Picturesque ♥ 1 Really interesting; I admit to being a bit lost in the dialogue and the technical aspects - it would've been cool if you could have screwed up in fixing the paintings. But really one of the more unique entries in this contest that I've played, nice work.
Apr 22 14:54:40 16h 55m Faith Keeper ♥ 2 I liked a lot of it; theme is great. I did find the gameplay non-intuitive and had to look back at people's comments to figure it out. Overall a creative and inspired bit of game jamming.
Apr 23 18:43:22 27h 48m Lost Beneath ♥ 1 I like the mood and theme to this; too difficult for me but still I liked figuring out the swing mechanic.
Apr 23 18:50:27 7m 05s Frostbite ♥ 1 I'll just echo the point of the person above me, but I thought that as well - because enemies can come in from above or below, you might want to go for a square playfield (or only make enemies come from the side). Nevertheless - cool concept, neat little game.
May 1 15:45:30 188h 55m Queen's Rose Garden ♥ 1 There was something beautifully Tetris-esque in this, without feeling derivative; nice work! I like the intuitive nature of the gameplay as well.