Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Seothen
Feedback comments for LD46
Seothen's games and stats for all events →
| Timestamp | Since previous | Game | Seothen's comment | |
|---|---|---|---|---|
| Apr 20 14:21:10 | My Pet's Dungeon | ♥ 1 | I was not a good pet owner. Yoshi died pretty quickly, but I like your setup, colours, and concept. | |
| Apr 20 16:39:28 | 2h 18m | VirusTD | ♥ 0 | Kind of a neat take on tower defense, modified to fit the theme nicely. The game did suddenly quit on me and went back to the title screen, so I guess I won? Just needed a bit of feedback at that moment to let the player know for sure. |
| Apr 20 16:45:21 | 5m 53s | The Call of the Unicore | ♥ 1 | It's not my kind of game and I still had fun; so that says something right there. The only tweaks I'd suggest would be damping the sound volume of the attack (too loud imo) and reducing the health of the tanky enemies; they could move a little faster, have less HP, and not require so much clickiness to kill, while maintaining the challenge. |
| Apr 20 16:52:42 | 7m 21s | Omiga Daycare | ♥ 1 | I liked it - I did kind of get overwhelmed there though and had to quite before any of the pets started dying. I like the rearrangement aspect of it, where the user places the pets in the fashion that works for them. |
| Apr 20 17:01:27 | 8m 45s | It's Alive! ...Keep it That Way | ♥ 1 | Wrong time for me to do a game like this, with a mouse that is going wonky, but I managed to do it; I think 49 51 was my time? Anyways, art is perfectly consistent and stylized. The installation of the brain was... unnerving. :) Nice work. |
| Apr 20 17:26:02 | 24m 35s | Protect The King | ♥ 1 | I was not able to keep the King alive; that charge noise made me smile, that was really funny. Borderline brought me back to some C64 goodness; nice work! Only suggestion would be the hit mechanic - it just didn't feel like my attacks were connecting, so maybe an added effect on hit would be good. |
| Apr 20 19:28:34 | 2h 02m | LifeLine - Music Pattern Obstacle Dodge | ♥ 1 | Also my first jam; good job on creating one of the most visually unique games I've seen so far. Something very satisfying about the discordant music/sound effects. |
| Apr 21 21:58:56 | 26h 30m | Picturesque | ♥ 1 | Really interesting; I admit to being a bit lost in the dialogue and the technical aspects - it would've been cool if you could have screwed up in fixing the paintings. But really one of the more unique entries in this contest that I've played, nice work. |
| Apr 22 14:54:40 | 16h 55m | Faith Keeper | ♥ 2 | I liked a lot of it; theme is great. I did find the gameplay non-intuitive and had to look back at people's comments to figure it out. Overall a creative and inspired bit of game jamming. |
| Apr 23 18:43:22 | 27h 48m | Lost Beneath | ♥ 1 | I like the mood and theme to this; too difficult for me but still I liked figuring out the swing mechanic. |
| Apr 23 18:50:27 | 7m 05s | Frostbite | ♥ 1 | I'll just echo the point of the person above me, but I thought that as well - because enemies can come in from above or below, you might want to go for a square playfield (or only make enemies come from the side). Nevertheless - cool concept, neat little game. |
| May 1 15:45:30 | 188h 55m | Queen's Rose Garden | ♥ 1 | There was something beautifully Tetris-esque in this, without feeling derivative; nice work! I like the intuitive nature of the gameplay as well. |