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Salmonmeagar

Feedback comments for LD46

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TimestampSince previousGameSalmonmeagar's comment
Apr 20 22:15:44 Grasp ♥ 1 It's very nicely polished and aesthetic to boot, but messing up a climb is way too harsh due to the slow stamina regen. Also, I think I pressed shift mid-jump or something and ended up stuck in the jump animation, unable to move.
Apr 20 22:21:08 5m 24s Metagame ♥ 1 It's a very good concept, but every level I saw was exactly the same but with more monsters, which was a disappointment. I think this concept would work better as a puzzle-oriented game.
Apr 20 22:24:28 3m 20s Medieval Messenger ♥ 3 Very good implementation of the theme in my opinion, and very cute. However, the "quest for love" atmosphere was lacking, and the controls were just a biiiiiit clunky.
Apr 21 00:25:40 2h 01m Flower Defense ♥ 0 While solid overall, the controls felt quite loose, and the creativity wasn't there for me.
Apr 21 00:31:43 6m 03s Dino spin ♥ 4 Fits the theme very well, I like the blend of puzzle and platforming. However I'd appreciate somehow better control of the egg bounces
Apr 21 00:35:30 3m 47s SAVE THE DINOS! ♥ 1 Rather rough aesthetically, but plays well and is very on the nose. I especially appreciate that I have influence over the dinosaurs - I've had enough of these games where my object of interest just stands there waiting to be pummeled.
Apr 21 00:58:05 22m 35s Don't taste the lava ♥ 1 I have to point out the rudimentary 3D graphics - but other than that, I found this game to be great. It had a such a great blend of thinking, experimenting and frantic block-placing that I couldn't help but play every level, even when the last few took me dozens of attempts. It's both simple and complex in the best ways.
Apr 21 04:42:08 3h 44m Catastrophic Calculations ♥ 1 First thing, weird. In a good way. I can't really think of a better incentive for math than saving dinosaurs. That said, I have to say that it does *feel* like a bunch of ideas thrown together. I don't mean it's a mess, because everything worked great, but I didn't really get any atmosphere from this game.
Apr 21 04:56:33 14m 25s SquishySlimes ♥ 1 First off, well done. Much better than my first game ever, especially in only 5 hours (it was also about slimes, coincidentally). That said, here's that feedback you requested. This game needs to be better at telling the player things. What does the meat counter mean? How many slimes is a good number? Why am i just standing here? You should make sure players know this stuff. As the creator of the game, who designed everything in it, it can be easy to forget that players might not know what's going on or what those numbers mean. There is a lot of stuff players can usually just "figure out", but generally the better game is the one that doesn't require players to do that. Again though, these are problems every new game dev has to figure out. I think it's amazing that you were able to get anything out in only five hours with no experience!
Apr 21 04:58:45 2m 12s Pray ♥ 1 Itch.io link not working? Id really like to give this game a try, it looks very on-theme.
Apr 21 05:23:05 24m 20s Chill garden ♥ 0 Certainly a very chill garden. I'd say I didn't really feel responsible for the life of the plants, but I guess that wasn't really the point, was it? I really love the art style, and I enjoyed waiting to see what new plants would sprout (I found 5 different varieties after 8 plants, if you're curious). That said, it was a looooot of waiting.
Apr 21 05:33:45 10m 40s Hanging by a Copper Wire ♥ 1 I like everything aesthetically about this game- the atmosphere is great, and I really like the pixel art. That said, in terms of gameplay it's best described as loose, from the combat to the objectives. Specifically, the map was just to big and empty - once I actually found stuff, it was a chore to navigate all the way back to the robot, and when I found fuses my inventory was often already filled with batteries. These are some legitimate critiques, but I actually really liked a lot about this game, I just thing real critiques are important. Positive rating from me!
Apr 21 06:02:56 29m 11s Tiny Fragments ♥ 3 I think this game doesn't really have a good connection to the theme. Yes, you keep the guy alive, but it's to the same extent as countless other games. The real highlight is of course the rearrangement mechanic, and that doesn't hit the theme for me.