pepijn 2020-04-21 00:55
The game tends to be slow at starting sometimes. I haven't experienced any issues, but a few friends who tested it did. Please comment if you know what could cause this.
Foon → Ludum Dare Explorer → LD46 → Hanging by a Copper Wire
By pepijn
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1462 | 3.38 | 20 | |
| Fun | 2089 | 2.85 | 19 | |
| Innovation | 1883 | 2.94 | 19 | |
| Theme | 1627 | 3.47 | 19 | |
| Graphics | 843 | 3.88 | 19 | |
| Audio | 669 | 3.52 | 19 | |
| Mood | 4.00 | 10 |
The game tends to be slow at starting sometimes. I haven't experienced any issues, but a few friends who tested it did. Please comment if you know what could cause this.
I like everything aesthetically about this game- the atmosphere is great, and I really like the pixel art. That said, in terms of gameplay it's best described as loose, from the combat to the objectives. Specifically, the map was just to big and empty - once I actually found stuff, it was a chore to navigate all the way back to the robot, and when I found fuses my inventory was often already filled with batteries.
These are some legitimate critiques, but I actually really liked a lot about this game, I just thing real critiques are important. Positive rating from me!
Post Jam Update 1 will add wiring kits, wire boxes and more power plugs in different rooms to the game. power plugs can be connected to the robot using wiring kits and the wire box. Also, batteries will use power 1 by 1 instead of all at once, so you can replace batteries more frequently. a backpack will also spawn which expands your inventory space from 4 (was 2) to 12 inventory slots.
coming up near the end of this week, depends on how fast I get the refactoring done.
Quick reminder to get more players: Use a thumbnail for your game. Otherwise your game is presented with this grey box. Some great Games are not played because of a missing thumbnail ... You can still change it by editing your submission page :)
GreyBox.png
Interesting little exploration game, I think my main comments would be on the controls. It would be nice to be able to grab ladders after jumping, and if monsters hitting you wouldn't turn your character around.
Nice Job ! i love the graphic and the Music :) Well done :heart:
Ahhhh pixel art! The feel that the game emits is just awesome! :smile: Greato Jobu! :smile:
I experienced a lot of delay and unresponsiveness (maybe it's just my pc). That being said the overall mood and the graphics are super nice. I would really love to try this out in playable condition. Maybe you could upload a html5 to see if that works better?
Great visuals. Good concept. Would have preferred controls based around WASD rather than arrow keys. Ability to drop items is needed as currently it gets filled with batteries so you can't pick up anything else.
@deadboygames Now i realise what you mean... I was shocked by the fact that my game was using 30% of my RTX 2060 Super... oof, sorry to the people with low-end pc's.
I will be adding a graphics downgrade option to the game ASAP.
The art and audio are amazing, the lights gives a nice mood. Gameplay wise the player is hard to control sometime especially when transitioning from staircase to jump. The enemies could be bit more challenging. Overall it's a nice concept and well executed. but man that music is so atmospheric, it makes me want to play straight away and reminds me of some cyberpunk scenario a-la bladerunner or altered carbon. Well done!
I ran into a lot of game breaking bugs, they were an easy fix tho. Post Jam update 1 is almost finished.
Hello, i like your game,really nice graphics. I'm a programmer looking for a graphic designer or a team to team up and maybe work on new games, are you interested?
email:m.shahiri.m@gmail.com my LudumDare Game: Social Distancing For Ladybugs
Itch.io site is online! you can play/rate now!
Great game,the graphics and sfx feels very nice,but could be a bit more harder(for me at least)
Really like the gameplay, it was really fun having to balance exploration with coming back and plugging stuff in! The graphics and lighting were aesthetically pleasing too! I wasn't sure how to use the ladders (or if you could) but that wasn't too much of an issue as the level design allowed there to be multiple routes to the location I was trying to get to, which was really good! Overall, this is a great jam entry which I had fun playing!
It is a nice Game Good Idea and also well executed. Love the soundFX. :v: Keep it Up
i like the sound, but i was not enough to complete the game. anyway this game is good.
@deadboygames I've added an option to the game that disables lighting. the new 2d lights tend to use a lot of gpu power. If that doesn't work you can disable post processing as well.