Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Philip Sawyer
Feedback comments for LD46
Philip Sawyer's games and stats for all events →
| Timestamp | Since previous | Game | Philip Sawyer's comment | |
|---|---|---|---|---|
| Apr 21 13:43:48 | Bubbles Saves Grandma | ♥ 2 | It's frustrating in a fun way, just like QWOP, as you mentioned. The funniest game I played yet, the dead sea scrolls killed me. Great game. | |
| Apr 21 13:53:28 | 9m 40s | Save the sun MAN | ♥ 2 | I wasn't a huge fan, the character moved too slowly so it was kind of boring. But I like the art and the concept. |
| Apr 21 14:02:21 | 8m 53s | Immune Defense | ♥ 1 | Fun game, but the last level is way too hard. |
| Apr 21 14:18:20 | 15m 59s | Keep the LEVEL ALIVE! | ♥ 0 | Brilliant idea, but the controls were quite janky. |
| Apr 21 14:25:32 | 7m 12s | Goblin Slayer | ♥ 1 | Great game. Despite the simple mechanics, it ended up being really fun! |
| May 1 15:03:24 | 240h 37m | Campfire in the dark | ♥ 0 | Great game! I wish I could play it for longer, I found myself surrounded by dozens of torches, fending off from hordes of zombies, and the game just ends. Very fun concept though |
| May 1 15:16:14 | 12m 50s | Whisper of the Flame | ♥ 1 | Great lighting, art (especially the backgrounds), music, and sounds. The slimes don't telegraph when they are about to change direction, so avoiding them was difficult at times. As you mentioned the level difficulty isn't super balanced due to not having enough time, which is understandable. If you make a full version I'd love to play it! |
| May 1 15:45:06 | 28m 52s | Bubba's Beach Balls | ♥ 1 | I like your parallax backgrounds, I like how the seagulls change sprites when you grapple to them, and I like the grappling hook physics-based gameplay. However, the game had little variety and wasn't the most creative interpretation of the theme. Overall this game turned out pretty good. |
| May 1 16:12:42 | 27m 36s | Hommel | ♥ 1 | I was lost at first. But once I realized what was going on, perfect graphics, perfect ambiance, I love the landing screen shake and foreground particles, and perfect game concept. I wanted to be a part of Hommel's world and just explore as Hommel more, but since this was a game jam it was of course short. Ambiance reminds me a lot of Fisholith (https://gamejolt.com/@fisholith), particularly of his current WIP Down Ward. Gameplay wise, the core mechanic is good, but I don't like waiting so long for my wings to recharge, so maybe make that faster, and the game could use some sort of extra challenge such as enemies. Especially impressive for the compo. |
| May 1 16:25:46 | 13m 04s | Crab It Alive! | ♥ 1 | 10/10 graphics. Music was alright. The core gameplay loop is boring and frustrating, as most of the time you have to go all the way down and back up to pick up a single piece of trash, and it is very difficult to save individual fishes. I was bored by the time the first ship left tbh. Good take on the theme, and good job overall! |
| May 1 18:21:12 | 1h 55m | The Vending Machine | ♥ 2 | I got over 9000 before I forgot about it and let it die :(. This is a bad game in itself, but it gave me some enjoyment switching back and forth to play other games so good job. |