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pfs

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TimestampSince previousGamepfs's comment
Apr 21 16:58:50 MegaCorn - Strategy / Economy Simulator ♥ 2 The art and whole feel is fantastic, I could see my self buying this game for the art alone. Seems very polished (a few texts and sliders here and there but I guess you didn't have time) Sound effects work great. Some soviet music would maybe be more fitting :D I took me two runs to understand whats happening but then I got the hang of it and it became kind of easy. You can basically mass produce humans and just sacrifice them if you get too low on resources. Well, if you don't have a soul of course. Couple of bugs/remarks: - all numbers in the gui are negative - water consumption seems random at times All in all, good work guys!
Apr 22 16:44:21 23h 45m Overjammed ♥ 3 I love this game! Everything looks polished and the idea and humor is great :D I think I like the guy constantly dropping his blue ball thingie most. My only remark is the movement is a bit floaty. If you make a game where the only mechanics are moving and pressing space, the movement should feel a bit better. All in all, good job guys!
Apr 22 17:30:23 46m 02s Tumbleweed ♥ 2 The game looks beautiful and the whole atmosphere is on point for relaxing after the jam :D I guess that's how you can make your game look with five artists and one poor programmer. Mechanic wise, it is still just a roll the ball game but it looks pretty :D
Apr 22 17:46:29 16m 06s Arex: Contain And Keep ♥ 2 The game looks polished with nice humor and atmosphere. There's not much gameplay other that mostly following the task list but it was still a fun experience. I like the art, I see you're consistent in you ludum dare entries :P EDIT: One remark, the controls are a bit inconsistent, you use space, enter and E for confirmation.
Apr 22 18:04:06 17m 37s Checkmate ♥ 2 I like the idea of a chessboard FPS, I think it has a lot of potential. Get's a bit repetitive but still was quite fun to play! Needs some polish here and there but still looks and plays nice.
Apr 22 18:14:57 10m 51s How to Air ♥ 1 I felt like playing a educational game for children based on the little prince. The game is beautiful but the interactions could be smoother (maybe adding some highlighting?). I laughed my ass of when I heard "Thank you so much".