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P1x3lc0w

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TimestampSince previousGameP1x3lc0w's comment
Apr 20 14:58:25 Party While Alive ♥ 1 A nice creative spin on the theme, a bit short overall. I felt like the Game would have needed a little more story to be a more story-focused game, or a little more gameplay for a traditional game. Something like a timer for delivering drinks would have probably made the game feel a lot more complete. The art is very stylish and the music is well-made too.
Apr 20 15:23:47 25m 22s AetherPath ♥ 1 Good Game Overall, the urgency to get everyone off the planet and alive definitely adds some fun to the traditional space game formula. The main hold-back for this game is definitely the UI. There is no visual feedback for selecting an action and the feedback for clicking on something is easy to miss (i thought mining wasn't working at all at first). Adding some visual feedback for UI interactions would help a lot i think. The other thing is that travel times can feel a bit slow, so either decreasing them or a fast-forward would have been nice too (although maybe out of the scope for a jam). I really liked the art-style and the parallax is a nice detail too. The music fits the game well too. Overall a very good game
Apr 20 15:37:33 13m 46s Protect The Artifact ♥ 1 A nice idea for a game definitely. i like the idea of the player itself being the weapon, however i feel like the game was not difficult enough. Adding achievements, for example, doesn't feel necessary for a jam. I'd personally focus on, for example, adding another type of enemy to keep the game a little more interesting. Even if the sprites itself aren't that impressive, the effects make the game plenty stylish. Overall a nice concept tho and all in all well made..
Apr 20 15:52:00 14m 27s Vital Signs ♥ 1 Simple, but extremely well done. aesthetically pleasing and the ambient sounds do a lot for mood. Very hard, but fun. I'd maybe slow down the difficulty increase a little, to ease players into the game a bit more.
Apr 20 16:03:50 11m 50s Super Simp Boy ♥ 1 A solid platformer overall, the controls feel very floaty, which i think can work, but i don't feel like the game's levels worked with that very well, so i recommend making the physics a bit less floaty. Overall a very solid platformer tho.
May 6 20:13:38 388h 09m Show Must Go On ♥ 1 A very cool concept, but i feel like it was not challenging enough to be fun. Since there is no pressure to get anything done, you can always just respond to the problems that arise and spend whatever actors you have left to get the act done. I think strategy games always need to create situations where you have to decide between two options, each with a downside, and have to create ways for the player to create long-term strategies to avoid these situations, i think with a little more challenge like this, the game could have been great. Some sound-effects also always add a lot to the game, and it just felt a bit empty without them. Overall it is a really creative spin on the concept tho, and i liked the idea of the sort of static view of the scene, visually a good mood. Overall, i think the idea is good, but the game could use some balancing/some more challenge.
May 6 20:21:19 7m 41s Kings Orders ♥ 1 Nice to see a pico-8 game! Simple but quite a lot of fun. really shows you can do a lot with a very simple idea. The game is very polished for a jam game, and honestly feels like a complete release. One thing I'd maybe change is making the hitboxes of the bats a little more generous, it felt a little awkward to hit them at times. Overall a really great entry!
May 6 20:27:09 5m 50s Here, Fishy Fishy! ♥ 2 Initially i was very confused by the controls (could maybe be explained a little better?), but after figuring them out i had fun with the game. simple but it works. The sound effects felt a little irritating at times. And one of them was playing only on one side, i'd make them a bit less intrusive. Overall a fun game
May 6 20:35:10 8m 01s Bullet Blocker ♥ 0 A good idea, but unfortunately not an enjoyable game yet. Obviously you could have added some audio or improved the graphics, but i won't focus on that since this is a jam. The tutorial levels did a great job introducing the mechanics, but the endless mode wasn't very challenging, the shapes spawn in random directions, making most spawns just go away from the center cube, and due to all the cubes, the center cube just constantly ends up getting healed. I'd have rather made it so that most shapes spawn with a movement towards the center, and maybe added more shapes to make the shape-shifting a little more important. Maybe even remove healing foe the center cube entirely, depending on how challenging you want to make the game.
May 6 20:43:17 8m 07s Shadows of Drakthur ♥ 1 Thought this was just going to be a very generic tower defense game at first, but i was surprised by how much the ground being destructible changed things. Overall a very good idea I've never seen in the genre like this before. It's also nice that you added music, even a simple loop is always way better than nothing. The SFX were perfect. I could see this becoming a full game with some more content and some polish. Good job!
May 7 21:29:59 24h 46m Peanut Butcher ♥ 1 A really good game. The movement and shooting felt very intuitive, there's nothing to complain about in terms of controls. The art also looks good. One problem i had is that you'd get trapped in a corner, forcing you to take damage. Maybe making the bomb a little more powerful or adding some stun would help that. Other than that a great game!
May 7 21:35:44 5m 45s Earth Defense! ♥ 0 I really like how this game looks. Really shows how much of a difference a bit of post-processing can do. The sfx weren't amazing, but its always better to have some than to not, a lot of jam games neglect sond, leaving them feeling empty. In terms of game play it's simple, but does keep entertained for a while. Some more variation would maybe keep it interesting for longer. Overall a simple game with very well-done presentation.
May 7 21:44:50 9m 06s Nuclear Watch ♥ 0 Wow really impressed with this one. i love the mood it creates, it felt really finished and coherent, especially for a jam game. i could really see this becoming a full game with some story around it (like "papers, please"). Good job!
May 7 21:59:22 14m 32s Error code: 107222 ♥ 2 Definitely not the type of game you'd expect for a jam. I love good story-based games and this is definitely one. Honestly I'm not really good at giving feedback for story-focused games, but i really enjoyed playing this one. good job!
May 7 22:06:39 7m 17s Overgarden ♥ 0 A decent game. The idea works well, however i feel like some more time should have been spent on polish. its hard to tell what plant you are going to apply a tool to and the controls feel a little awkward at times, although i can't exactly pin down why that is. Other than that, good entry!