Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → MiracL
Feedback comments for LD46
MiracL's games and stats for all events →
| Timestamp | Since previous | Game | MiracL's comment | |
|---|---|---|---|---|
| Apr 21 18:17:02 | Botanophobic Zombies | ♥ 1 | The soundtrack is great but I feel like it's difficult to keep a player engage during 6 min. I couldn't make it to unlock the hard but I wish I could have seen what the games looked like with more difficulty. I think there is not enough zombies and they are going too fast. Also you can heal your plant but there is now way to heal yourself. Technically speaking, I think it would be better if the projectile you shoot had the direction of your cursor with a constant speed, and not it's position which leads to slow projectile and having to shoot behind enemies to kill them. And your AI try to reach you in a straight line, causing zombies to stuck themself sometimes. I appreciate the fact that you took the time to explain what's going and how to play at the begining though. Keep it up ! | |
| Apr 21 18:53:47 | 36m 45s | Blood & Sawdust | ♥ 1 | Nice entry, the saw sound suprised me a little and some collision and jump reseting are weird but it's pretty cool for a first game, keep it up ! |
| Apr 21 19:09:26 | 15m 39s | Ice Light | ♥ 3 | Solid game, the animation and effect are well polished. The concept is cool too, the fact that you gain verticality by going on you lamp. I found it weird that you had some platforming challenge, I found myself dying multiple time to a little hole. Indeed your character controller is slow and linear, perfect for puzzle and narrative mood. Also I didn't understand the last puzzle, I think I got passed it by accident, and is it just me or is this the f word that is written on the pillars at the end ? Keep it up dudes ! |
| Apr 21 19:35:19 | 25m 53s | Crystal Goblin Storm | ♥ 2 | OK this is cool ! There is attention to details like the weapon customisation and the minimal (which helped me a lot) I would have loved to explore the world, it looked so fun to play in but there was everytime little goblins to kill that made me go back to the begining. Also quick things you could do to improve the game could be to hide the cursor and to allow the player to switch weapon as there is only two, for example with the mouse scroll wheel. Anyway I had fun, keep it up ! |
| Apr 21 20:31:13 | 55m 54s | The Intrepid Boo | ♥ 1 | Je ne savais pas que j'avais besoin de jouer à ce jeu avant d'y jouer, la situation de Boo m'a fait réaliser que nous ne sommes pas légitimes de nous plaindre quand certains doivent survivre à des nuées d'abeilles des coulée de laves et des météorites le tout en faisant de l'hyperanxiété. game over.PNG Sinon cocasse la précision du score, Boo compte chaque millionième de secondes de sa vie. Soyez comme Boo, profitez de l'instant présent. |
| Apr 21 20:36:42 | 5m 29s | The Questionning | ♥ 0 | I'm scared now |
| Apr 23 17:10:14 | 44h 33m | A Way Out | ♥ 1 | Hey your game is very cool, very well polished. The cinematic at the begining the little scale on the character animation... I had a lot of trouble to play though, I found no particular use of the stick to the wall mechanic, I could make all the levels without it (I didn't finished all the level though). For example it seems that you can jump only 3 times but it is nowhere told. Don't take this harshly though, I afford to make critism only because I like it a lot (I spend quite a lot of time trying) and I can see that you are good at making games, keep it up ! |
| Apr 23 19:48:20 | 2h 38m | Keeper of the Flame | ♥ 2 | Really well polished game, don't mind me if I just show up the criticism I could have had during my playthrough : First I found the character controller a little bit slippery it was a little bit hard to control at first The showers trigger themselves instantly which is kinda upsetting at time, It would be nice to have like a little animation like the propeller starting to rotate before. It happends to me that I died even before the actual water was touching my fire and it was frustrating. Other than that I think it's an excellent entry, what you did compared to the time we have is amazing, there is art, animation, sounds, two different music, 10 different level with different features, and some teaching. Great great work, keep it up ! |
| Apr 24 09:52:42 | 14h 04m | The Dragon's Curse | ♥ 2 | This not my kind of game at all but I can see that you did great ! The art (and the font :D) fit very well with the story and it seems that there is a deep narrative work done. And you took the time to explain the game at the begining. Very good entry ! I wonder how did you manage to have your html build full screen at the page load ? |
| Apr 24 10:32:48 | 40m 06s | Protect your children! | ♥ 1 | You did a lot of things well done, I'm not a fan of the bloom effect though, a little bit too much for me. I wish could select my cube with a rect selection tool. Keep it up, you did good |
| Apr 25 11:21:42 | 24h 48m | Press 'Till The End | ♥ 0 | wow |