Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → mad-jester
Feedback comments for LD46
mad-jester's games and stats for all events →
| Timestamp | Since previous | Game | mad-jester's comment | |
|---|---|---|---|---|
| Apr 21 08:23:22 | Planet Alerino | ♥ 1 | I thought the plant will become a cactus with thorns, and will protect the shooter at the end ^^ | |
| Apr 21 08:37:07 | 13m 45s | Keep Fe Chicken | ♥ 1 | I like the association of puzzle (slow games), with reflexes, to think fast. |
| Apr 21 11:08:21 | 2h 31m | Mayday | ♥ 1 | On my version I didn't get the text/tuto :/ Same comment that above : more differences between the two types of asteroids will be great. Nice particles. I like that the earth and asteroids are really different graphic styles. |
| Apr 21 11:33:34 | 25m 13s | Scare Your Pants Off! | ♥ 2 | Great Job ! The sound when ghost steals something love it ! And a lot of differents items, well drawn. Only one matter, have to pull down to shoot, it's difficult when items are on the ground. |
| Apr 21 11:46:57 | 13m 23s | Save Satan | ♥ 0 | Keep Satan as an angel, why not :) The mechanic is simple but well employed. But how to know what do ennemies? The description doesn't help. You should work on the affordance of the sprites. |
| Apr 21 12:10:25 | 23m 28s | Feed Them, With A Gun! | ♥ 1 | Shoot to feed ! the complete opposite of a shooter, that's why I clicked on the game. The graphics and the difficulty (at first) keep me playing :) For me, the sound of auto-shooter is too loud when you are near. Upgrade options are too small above the player. It can be nice to know the price of the options. I was hoping new animal, but didn't know when I will be able to add them. (PS : why not put ''Play'' in the middle of the screen ? It didn't fit on my screen.) |
| Apr 21 12:21:35 | 11m 10s | The Tree | ♥ 1 | The music and the graphics at the beggining are so great ! Keep relax and slide, at first, ... after it becomes stressfull, because of the speed which increases. Other features / obstacles deeper could be good (reach water, ...) |
| Apr 21 12:30:16 | 8m 41s | EsfandTV : In Defense of His Purity | ♥ 1 | Keep turning around and jumping to contemplate the grace of the movements :) |
| Apr 22 07:36:12 | 19h 05m | AXI AND THE BIG FALL | ♥ 1 | Spend more time to scribble on sheets of paper than on game. The music is good, it helps to focus. But the code on the right side doesn't work for me :/ And a button to reset the level will be great ! |
| Apr 23 11:47:37 | 28h 11m | Rhythm Rifles | ♥ 1 | Really good mecanics. You must aim fast to shoot with the good tempo. Eyes are focus on player and enemies, so we don't see the rythm below. Maybe put colors, or movement |
| Apr 27 09:43:22 | 93h 55m | Mind Defender | ♥ 1 | Theme is good ! But the core mechanics needs some little adds. There must be points when defeat an enemy to renforce or buy more towers. What is the difference between the 3 types of towers ? Maybe imagine that terraplanist can't be defeated by archer, and reptilian or whatever, by an other type of towers. |
| Apr 28 10:10:01 | 24h 26m | Keep It Alive For 100s | ♥ 1 | No really challenge, game too difficult, except if you hold the mouse in the middle. I had some fun to make the ragdoll turn around the mouse like a planet ^^ The UI must be changed, doesn't work with the gameplay. FX of blood is fun also :) |
| Apr 30 15:03:57 | 52h 53m | Bug-Free Zone | ♥ 0 | I really enjoyed the core mechanics ! I like to plan and find a way out to optimize chips. Even if the game is not challenging for the moment. Use one digit of the score to repeat one action, was such a good idea ! I will like to play a 2.0 version ! If you develop this on mobile, the player can plan actions by sliding finger on the chips ! And maybe give a rythm, by adding a timer. |