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LogFlames

Feedback comments for LD46

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TimestampSince previousGameLogFlames's comment
Apr 21 08:40:14 Tree Shroomulator ♥ 1 This was a verry nice and relaxing game. It took some time before I understood what all of the plants wanted but with time I got there and then it was really fun. It was really satisfying when the plants, especially the big trees, leaves would get greener and then grow. Some fitting music or sound effects would have been the cherry on top but within 72 hours this is impressive. I played for 20 minutes but never got the acid raid... Maybe there should be some way to control the randomness, or to buy "extreme" weathers, like the acid rain or an laser sun that penetrated the trees. Something to give the player more to do after they have figured out all the plants requirements. Overall a very good game, well done!
Apr 21 08:54:35 14m 21s The Siege of Yggdrasil ♥ 2 Cool game! Nice with the voice acting ๐Ÿ‘ It was really hard, (at first I thought the stone in the middle was the tree since it was so big, but I figured it out ๐Ÿ˜…) The movement controls were smooth and the combat was slow which required you to back and time your hits and not just spamclick, you even had to think about not standing to far from the trees you gathered, as it costed you to much time if you were to miss them. Well done!
Apr 21 09:11:19 16m 44s Spacepod ♥ 1 This was a very cool game! A short and enjoyable experience. The gameplay was simple which made it easy to learn but you still had to think! Well done!
Apr 21 09:22:46 11m 27s Soaring ♥ 1 This was a fun game, the music and sound effects were spot on, well done!
Apr 21 09:54:11 31m 25s cheัnoะฑัƒl simulator (chernobyl simulator) ♥ 2 This was a really fun and hectic game! It took some time until I figured out what I was supposed to do but when I did I ran back and fourth, keeping track of my radiation. Am I right that you cannot do anything about the computers crashing? The game looked nice but some icon or inventory indication would be nice. It was simple enough, you either had gas or you did not have gas. I first thought you got 120 seconds by using the phone ๐Ÿ˜… Well done! (running diagonally reduced the difficulty considerably)
Apr 21 10:36:13 42m 02s CONSUME ♥ 1 Cool game, it looked and sounded really nice. It took some time for me to get what I was supposed to do but then it was really fun. Although I had no "heath" or "food" bar at the bottom, so I couldn't see how much time I had left. But overall REALLY polished and well executed!
Apr 23 19:22:20 56h 46m Heart.ache//nascension ♥ 1 This was a short and nice little game, the execution of the game felt complete and the game was simple enough for it not to need a tutorial. I liked the artstyle and the idea is great, both a really fun game and following the theme. I would love to play this with more things to do, could by a fun roguelike where you have to manage resources and maybe you could connect to the other organs for either a boss fight and then some benefits, like the lungs give more air, the liver cleaning the blood. Just an idea that I thing sounds fun to play. Am I right that it doesn't cost anything to produce the different cells? And I feel like the RPS is a good idea, but I feel like the game currently is to fast, I don't pay attention to specific viruses, rather I take in the scene and chose what to produce. Great entry, well done!
Apr 24 07:30:30 12h 08m Keep our planet alive ♥ 1 This was a verry cool and relaxing game, I could not move around since I am using a trackpad but that is my fault and the game worked quite well despite of it. I would love it maybe the earth/planet would send out rocket that blew up the asteroids, or maybe a day/night cycle (just a directional light making the planet have night and day on the respective sides). Just some more visual stuff happening. But it was overall a great game and it felt polished which is an achievement during a gamejam! Well done!
Apr 27 09:34:18 74h 03m Lights On ♥ 1 This was a very cool and enjoyable game! The graphics looked nice and the sound was nice, although a little repetitive, but solo in 48 hours it's really impressive! I encountrered some bugs with the camera, it jumped around a bit but nothing that bothered gameplay. I liked how you had to think about where the enemies were facing as you couldn't just spam attack to win. I would say the power-stations took to long to fix, I allways killed the enemies first leaving me just standing there while the bar filled. Maybe it would be cool if you only recharge your energy while at a station, so you can't spam flash either. I would have loved more levels!! I would recommend you to continue on this game, add some polish on the edges of the ground, some more enemies and abilites and you would have a simple yet solid mobilegame. Well done!
Apr 27 09:51:00 16m 42s Magic Lettuce: The Adventure Begins ♥ 1 This was a cool game. I feel like the pacing was a little of, sometimes you were fighting a group of enemies and you had to think but then you were just waiting for the snail to move. And maybe you should position the camera in the middle between the player and the snail, allowing for some more movement. I would've liked to have the ammo and health stats over the player or somewhere where I don't have to look away to see them. I'm using a 4k screen and the scaling seemed to be a bit off too but it was all readable! I sound nitpicky but I was really impressed and would like to this being developed into a real game. Well done!
May 8 07:24:36 261h 33m Tiny Fragments ♥ 1 This was a awesome game! I kept playing and it was fun to figure out solutions. It didn't take to long to execute your plans and the pacing was nice! Well done!!