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HumphreysMedia

Feedback comments for LD46

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TimestampSince previousGameHumphreysMedia's comment
Apr 21 15:47:46 Wood Walker ♥ 1 Love. Love. Love the graphics and sounds, such a great art style for the player and trees. The UI indicating when to pick up objects was great feedback for the player, as well as the pick up audio and addition of the map so I could remember where I was going. Only criticism is that when I went to go pick up a log while walking the player would slide rather than stopping to pick up the object. Great opening to the game too, immediately immersed me. Screenshot (70).png
Apr 21 15:58:46 11m 00s Prometheus ♥ 3 Interesting game and enjoyed the fact that it was an endless loop of platforms and enemies, however I was a little lost on the objective. I wasn't too sure how to win or get to the final object and the enemies didn't seem that much of a threat when I could out run them and fall into an endless void, also would be better if the inputs for shooting were next to each other as I found it a little awkward to click q and f. Art and sound effects gave it a funny edge which I enjoyed, would love to have seen a little more consistency with that as well, but other than that great job!
Apr 21 16:05:41 6m 55s Test-a-ball ♥ 1 FUn little game you made there, adding the facial features to the ball definitely gave it humour especially since they react accordingly to what it happening in the game. Would love to see this game developed further as I managed to reach the top of the levels in the exe file, I managed to get a score of 26. Just a side note, the player can fall into the abyss if they fall off the platform, a couple of invisible walls would fix that right up. Great job!
Apr 21 16:21:26 15m 45s Something Magical ♥ 3 Visually breathtaking game and love the fact the whole art style was constant, the only thing I would change visually is the font as I feel like it doesn't match the aesthetics of the rest of the game. Such a positive feeling playing this game and half of the fun was just standing still and holding down space to see what happens, the addition of the occasional squirrel definitely helped to maintain an alive forest, can't wait to see this be endless, despite the lovely screen at the end. Maybe add another background song as well as I found myself playing this game for a while and I noticed the same beats repeating and could potentially become repetitive. Well done, awesome job! Screenshot (75).png
Apr 21 16:45:21 23m 55s The Last Primpy ♥ 0 Screenshot (77).png What an opening! Love Scrimpy, he's an adorable character! You game is visually great and would love to play this with an actual mouse, rather than a mouse pad. Only critique is that I'd love to constantly be able to move as once I start propelling forwards I can't move my mouse and makes me feel that movement is limited. Great audio, really immersed me and great choice of space colours. I also loved seeing your progress through Twitter, loved the final result.
Apr 21 17:02:38 17m 17s Crates N' Gates ♥ 1 Fun game, but I feel like it needs some balancing as sometimes I'd spawn far away and bleed out too quick, and sometimes I'd never find health. Artstyle was consistent throughout and would love to hear the audio a little bit louder as I could barely hear it. When I bleed out I'd love to see my score as I never knew my score when I lost the game. Great potential!
Apr 21 17:10:28 7m 50s A Balloon's Journey ♥ 1 Really enjoyed the weird physics, made the gameplay more innovative, though I did feel like the difficult was pretty hard, maybe not have the trees being able to pop the balloons would make the difficulty balanced. Great low poly art style.
Apr 21 17:32:47 22m 19s How to Air ♥ 1 Love the aesthetics of this game, super cute art style! Was a little confused with what to do and took me a while to understand the objective and what item did what. This game has great potential and I can't wait to see what you do in the future with this game.
Apr 21 17:48:41 15m 54s LD 46 - Guinea Pug ♥ 3 Very funny concept and finally a good use of pugs (controversial, I know), but the ragdoll physics really made the game and suited the story, graphics helped it too! Just wish the story was shortened a little as it took a while so get through all the text.
Apr 21 17:55:51 7m 10s Germicide ♥ 1 Nice tower defense game, but had a real problem with dragging items onto the playing field, made it really difficult to play at some points
Apr 21 18:10:58 15m 07s Take The Cargo Home ♥ 1 I loved the art style and for some reason it's giving me old Star Trek vibes, especially with the static. Controls I feel should be a little faster and mapped better as I keep forgetting what keys did certain movements. Great innovative game nonetheless!
Apr 21 18:25:34 14m 36s Feed The Slime ♥ 1 Funny narration in the beginning, the audio for the slime was the only bit of audio that was jarring. Definatley need to come back and play this game with the right mouse as it's not super accessible with a mouse pad, but it was still fun nonetheless!
Apr 21 18:51:34 26m 00s Horny Rhino ♥ 2 Super simple mechanic, but it has to be one of the funniest and funniest games I've played so far! Despite the humour, I love the fact that there's an important message behind this game. This would be great for one of those machines in arcades where you hold plastic guns and aim, who needs zombies and warzones when you've got horny rhinos! Great art style, it was all super constant and super pretty, great job!
Apr 21 19:04:24 12m 50s Heartbeat ♥ 2 Great idea and love the concept, the controls I found a little difficult as sometimes the heart would vary in distance when pulling the same movement. Would have liked to seen where the objective in the second level as I was a little unsure where to go. Art style was lovely and consistent throughout, great job!