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OccultOne

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TimestampSince previousGameOccultOne's comment
Oct 8 02:21:52 Escape The Pit ♥ 1 This reminded me a lot of games I came across on Newgrounds waaayyy back in the day, there were some interesting thoughts going on.
Oct 9 18:16:15 39h 54m Blop Security ♥ 2 This was fantastic. I think I managed to soft lock myself in a menu, but I really enjoyed the aesthetic and thought that went into this, especially where the theme is concerned. Start with nothing is a perfect place for a Mystery Puzzle game like this. Managed to get the DB and System Repair to full before the game locked up. Really great entry!
Oct 14 19:38:37 121h 22m No Stone Uncrumbled ♥ 1 Really interesting concept, reminds me of some of the educational games I've worked on in the past. Overall I think the core conceit is good, I think a different movement mechanic might make it more fun? Pushing things around didn't feel like it had enough finesse, and it was frustrating watching the stones tick down but not really understanding how much movement caused them to lose points. That last one could be solved quite simply with a health bar or some kind of indicator on each rock. The music and mood were the strongest points of this game, it reminded me a lot of the kind of atmosphere you would get in the late 90's, the synths reminded me strongly of the Roland Sound Canvas. Solid entry! Thanks for the Submission!
Oct 14 19:55:43 17m 06s Chomp.io ♥ 0 I liked the core execution, really neat to see it done in 4-5 Hours so while it's not feature rich, it's still cool to see done. It's a little unclear where the hitboxes are with the wind up teeth, it made it a little difficult to figure out why I would randomly die when I thought I was in the correct attacking position. Great job within the time crunch!
Oct 14 20:05:22 9m 39s Go Thieve ♥ 0 I was not prepared for the "Marital Aid Collection"... Really interesting concept, I remember seeing a lot of flash games in the early 2000's and this reminded me strongly of the (hundreds? of) hours I spent on them. I think there's a bug with the Guard Uniform? I thought it was supposed to keep me from going to jail? But then I went to jail? Art is great as always. I'm surprised you got so many portraits and icons done! Overall, a very solid entry!
Oct 21 00:53:00 148h 47m ZERMATT: ZERO ♥ 1 This has some incredible art and music, a great job using both to establish a consistent mood and feel throughout the entire experience. It evoked memories of Alien for me with always earns points in my book! The Gameplay felt good, the kind of "Wandering Monster" feel felt pretty good, and if I'd been spending more time with it, I'd probably start mapping out the ship on graph paper like I did in the 90's. Really a fantastic entry! No complaints. Minor Bug: I think something went wrong on my playthrough, the monster seemed to get stuck in the 2nd floor, moving between the officer's mess and the hallway over and over.
Oct 21 16:16:30 15h 23m Lawless Island ♥ 2 Really interesting idea and execution, very on point with the genre. Some of the music reminded me strongly of Stardew Valley. Core Gameplay was okay, I would have liked more information, like, how much health I had, if I was doing damage to enemies, if there was any point in talking to people. Some of the buildings felt kind of useless, I never slept, there didn't seem to be a penalty. I made food, but didn't find a way of consuming it. Made the medal to win the game, but there was no indication it did anything when I made it. Tip: If you want to fix the jitter with the character and the camera, try placing the movement of the character in FixedUpdate, and the Camera Movement in LateUpdate.
Oct 21 20:15:22 3h 58m Force of Nature ♥ 1 We had a very similar thought to this when we were brainstorming, I'm so glad someone else did Plant Apocalypse! It was one of my favorites, we eventually did Darkness Apocalypse instead. This was a really neat idea, I'm sad you guys didn't get further than the base engine. It has some interesting things going on, I wasn't able to get past about 25% of the city, at which point they started chewing away at me faster than I could do anything about. Really neat idea, great to see other city-builder style games!
Oct 24 02:25:32 54h 10m TwoFiveFive ♥ 1 Very polished, I loved the thought put into the sound and consistency of the visual design. Really interesting way to test my knowledge of color combinations. Great job!