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msamyel

Feedback comments for LD45

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TimestampSince previousGamemsamyel's comment
Oct 12 05:53:33 Full Moon ♥ 2 Not a game in the right sense, but I like your take on this theme a lot! Movement was confusing (am I hitting these people or not? Why cannot I climb this small slope on my way to the starship?) but I really liked the scenery on the Moon and how you used lights throughout the game. IT really eeds more game elements tho!
Oct 12 06:04:48 11m 15s Heaven Services ♥ 3 Just increasing the number of workers to get more points was not rewarding enough for me. I liked the idea of taking a care of a facility, but the computer rooms are too monotone. I liked that you added music and voice to the intro, but the music was too loud and playing over the voice. For each upgrade I'd have liked to see how strong that upgrade is.
Oct 12 06:19:44 14m 56s Sword Of Nothing ♥ 2 How excited I was when I found out you can go down the pit to a blood dripping hell of a dungeon! My other favorite part was using different types of attack with the sword. I am not sure why the sword throws you forward when thrusting it, but it added another aspect, like jumping over wide crevices. Oh, and those potion dispensers are going to haunt me in my dreams :D Unfortunately, I got stuck in one of the walls of the pit. I didn't like the mechanics of not losing anything when you die. There should have been some kind of punishment to make me want to survive.
Oct 12 06:40:13 20m 29s Becoming Something. ♥ 0 Such a nice take on the theme. Loved the music and the overall mood of the game. The objects were glitchy and my dog's owned got stuck below the ground. I liked the comics-like visualization of barking and clucking, that was very cute.
Oct 12 06:51:31 11m 18s Seeking Light ♥ 0 That Pumpkin looks like a really nice guy :) Loved the atmosphere. I would have liked to have a concrete goal to work towards (it was not explained in the game). I also liked how more light makes your field of vision wider - that upgrade was intuitive and seemed very seamless.
Oct 12 07:05:18 13m 47s Gravity Fusion ♥ 2 I only found out about upgrades when I was ready to leave the game. Now that was a twist. The art of the game was so nice to look at. What felt like the biggest achievement was when I got some particles orbiting the black hole. If this game was more about such balance, it would have been more fun!
Oct 12 07:15:44 10m 26s Nothin' To Muffin ♥ 1 I liked crossing the street, liked how a car hitting you slows you down. But in the end, i didn't have trouble making it in time, getting the right ingredients was more difficult. Maybe the timer could be running while the player is checking the recipes, so that they have to remember the recipes quickly? The music speeding up in the last 30 seconds was a nice touch! 1820 was my score, I wonder if that is a lot :3
Oct 12 10:21:18 3h 05m Who am I? ♥ 0 At first I wasn't sure what I'm supposed to do, but then I got it. If you want something more, you need to expose yourself to danger. I like the message and the atmosphere a lot. Some points that need more work are (1) elements were placed or could go out of the screen (2) nothing happens on the end screen.
Oct 12 10:43:40 22m 22s Finished Raccoon Bikini Game ♥ 1 The art is adorable and the game was so much fun, I kept on going and lost track of time (or number of levels completed, so there could be some distinction between completed/incomplete levels). Some of the items in each room were mostly redundant and I felt it isn't the planning that is getting more difficult, but that higher levels required more agility. Subjectively, I'd have liked more focus on the former. Still a great game.
Oct 12 10:55:41 12m 01s Outsider ♥ 0 Sometimes I couldn't take down the guard even though I was standing right next to them. Also, after i escaped the 3rd level, I was returned to the beginning of the 1st one. But I like this game a lot. I had fun escaping guards. My personal favorite moment was when I ran in front of the eyes of three guards and then escaped all of them. Without the radar, I'd probably have bumped directly into one of them, so maybe the radar should be in a place that is harder to get to, to justify its power.
Oct 12 11:15:24 19m 43s Island Survivor ♥ 1 Love the pixelart! Since weeds are such a demanded resource in this game, I was running around, worried about zombies, hunger, warmth - that was very exciting. That being said, not being able to fight zombies and craft at the same time, or reducing the food resources would make this game more thrilling. I picked up the fireplace by mistake several times, maybe there could have been a different key for that or maybe player shouldn't be allowed to pick it up, adding more difficulty. I got the raft built after the first night, but I'd love to play an extended version of this game.
Oct 12 12:56:29 1h 41m ARCHITECT ♥ 2 The gameplay involves a great deal of planning, so it was very fun! I also liked the graphics and music!
Oct 12 13:05:24 8m 55s One eraser / one rubber ♥ 0 I loved the visual style! The music was cute too! My only complaint is the arrow buttons on both sides - the dark color suggests they are not active.
Oct 12 13:16:53 11m 29s I Wait For Your Word ♥ 1 The puzzles were just about the right difficulty and the visuals were stunning. I could imagine this as an interactive way to learn collocations in a foreign language or maybe memorize a poem? So many possibilities!
Oct 12 13:26:32 9m 39s My Hope ♥ 2 Like the main character design, and the monsters look like they're on their way to get a nice design too. Enemies spawning over player was the reason I couldn't finish the game. What role does the light play? It would be interesting if you could elaborate on that in the game :)
Oct 12 16:49:45 3h 23m the universe, i think ♥ 0 The particles move along different paths from those I gave them. Also, if you mess up connecting the two universes at the beginning, there is nothing you can do after that. This could be a very nice game, and we could learn something about physics too, but there is still too many bugs.
Oct 21 10:28:51 209h 39m Entanglement ♥ 1 Great game! Such a clever puzzle, and a very difficult one too! I had trouble remembering which of the two pawns moves according to the keyboard and which one moves in the opposite direction, but that is my only complaint.