Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → Knatt
Feedback comments for LD45
Knatt's games and stats for all events →
| Timestamp | Since previous | Game | Knatt's comment | |
|---|---|---|---|---|
| Oct 27 15:01:06 | Build Or Die | ♥ 0 | The moment is frustrating at first, but satisfying once you learn it and start using shortcuts. flinging the crystal into the pool, or using momentum to grab one crystal and bump into another felt really nice. I wish there was some sort audio feedback or a mini map to show that the bots we're doing their job. The entirety of the game was sending the bots off hoping they were going to do their job, while I stayed back and mined crystals. Great game overall! | |
| Oct 27 15:29:10 | 28m 04s | Defective | ♥ 1 | Congratulations on your first entry! Hope there is plenty more in the future :) good game, but very unforgiving. I do wish it was more like a twin stick shooter, where you could aim your shots with a second set of directional inputs. Like if WASD was dedicated to movement and the arrow keys were dedicated to aiming, or vice versa. That would help vs enemies that move diagonally. It'd also be nice to have a way to reset the game without having to shut it down. I died a lot |
| Oct 27 15:53:50 | 24m 40s | Dumpy's Endless Quest for Crap | ♥ 2 | Nice Music and cute graphics. Keyboard controls are kinda wonky. The character would zip to the right and the jump wasn't very responsive. I ended up running straight into a lot of pits |
| Oct 27 17:27:49 | 1h 33m | No-Thing Island | ♥ 1 | Nice polished puzzle game, good work! The music and sound was good, really build up the mood I feel like I cheated tho. After I moved the initial rock, I got stuck. So I shuffled the obelisk, just sort of on a whim, and it solved itself. |
| Oct 27 17:43:59 | 16m 10s | Starting From Nothing | ♥ 1 | The music and sounds were good, had a really calming atmosphere. But I don't see how this matched "Start with Nothing" |
| Oct 27 18:12:45 | 28m 46s | Untitled Robot Game | ♥ 2 | Nice entry! there was a good variety of mechanics, and I wish I could have seen them explored more |
| Oct 27 18:24:48 | 12m 03s | Crystallian | ♥ 1 | The game was fun, I liked being able to make my own ship, despite it looking like a blob xD The collisions are odd. I found myself clinking to the side of the ship and not being able to gain altitude when I was near an edge |
| Oct 27 19:05:09 | 40m 21s | Jam Cultist Simulator | ♥ 1 | Fun one! very frantic Much like game jams, you get better and better with each round you do. |
| Oct 27 19:25:37 | 20m 28s | Color and Creativity | ♥ 1 | This is a TOUGH game, that cylinder bridge at the beginning is a killer. I also lost a bunch of FPS as the game progressed, which added to the difficulty. All that being said, I like the game. Its visually awesome and the music and sounds are great too. |
| Oct 27 19:33:50 | 8m 13s | Fruit Mamba | ♥ 0 | Good submission! It was easy to pick up and the graphics were cute! Id like to see more |
| Oct 27 19:58:55 | 25m 05s | The Chronicles of StĂȘnio | ♥ 0 | Nice Submission. I liked the graphics, very good for a gamejam the hit detection on the sword swipes weren't the most accurate. I missed a whole lot, despite it looking like a hit. I also wasn't sure how to avoid the monsters attacks, it felt like I couldn't in most cases |
| Oct 27 20:50:48 | 51m 53s | The Kidnapping | ♥ 0 | The mood and the sounds were really tense and added a lot to the mood, but I had the same problem as most, couldnt find a place to hide. |
| Oct 27 20:58:51 | 8m 03s | Greta Thunberg's Planet Converter | ♥ 1 | relaxing game, nice concept, but I wish there was a little more mechanics. maybe ocean generation or ice cap melting. |
| Oct 27 21:52:49 | 53m 58s | Small Mouse, BIG SHOES! | ♥ 1 | Truely the pinnacle of game design |
| Oct 28 13:48:06 | 15h 55m | Zilch | ♥ 0 | good game! I like the sprite work, especially with the fox. At first it was visually confusing, but after a while I was able to pick up what was going on. |
| Oct 28 14:01:36 | 13m 30s | Modulizer | ♥ 0 | Solid entry. I was able to get all the modules and kill the boss. The transitions to each room were a little jarring. |