Foon → Ludum Dare Explorer → LD45 → Feedback comment stats → Decappoolla
Feedback comments for LD45
Decappoolla's games and stats for all events →
| Timestamp | Since previous | Game | Decappoolla's comment | |
|---|---|---|---|---|
| Oct 7 16:20:23 | Nothing | ♥ 0 | It`s cool once I understand what I should do, I guess left-right adjust the saturation and forward-back adjust the hue. I think most people might get stuck at understanding the machanism. Still, beautiful work! | |
| Oct 7 16:49:40 | 29m 17s | Start with a Click | ♥ 1 | After closing the page my ear is still surround with dingdingdingdingding.... Nice style. It`s like a factory-develop game in a minimalistic way. I think if the cursor changes when on the Dots, it will help me understand that the dot is clickable/dragable (or is it difficult to make that on HTML5? sry I don`t know a lot about HTML5 platform) |
| Oct 7 17:06:23 | 16m 43s | Thief! | ♥ 1 | Real good, I have to care about following the person in a different speed and caring about the stealing bar, it`s really like actual stealing(which I have never experienced) To be honest, I starved to death at day 1 every time. |
| Oct 7 17:28:46 | 22m 23s | JO-KEN-DO! | ♥ 2 | Wow that must be a lot of work. Nice humor, and this mechanism is actually worth digging! It's just that, I can't really remember the relationship between different move(it's really hard to think of it by just watching 8 different color), and since the enemy's move seems to be random, how am I supposed to choose wisely? I felt a little disappointed when I tried to come up with a strategy and found out it's unnecessary. But still, very impressive! |
| Oct 7 17:39:25 | 10m 39s | The Thing | ♥ 1 | Really nice idea! Though this is slightly unfriendly to non-English -- I only pass THIN and then I feel sad about my vocabulary when I'm on those moving blocks 😂 |
| Oct 7 17:53:14 | 13m 49s | The Darkness | ♥ 0 | Never thought I would actually feel scared when playing a pixel game. That whisper sound actually got me shiver😂 It's a little confusing that, when I see the character stop moving, I don`t know if I actually hit a wall or is the camera moving with me. Not a big problem. |
| Oct 7 18:00:44 | 7m 30s | Charge Me! | ♥ 1 | Simple but fun. I was expecting for a level 2! |
| Oct 7 18:57:59 | 57m 15s | The Mystery Box | ♥ 1 | At the first sight of the cover I knew I would like it. Got stuck at the order of the numbers. After I see the hint from the comments I made it all through. Really like the SFX and graphics! |
| Oct 7 19:04:06 | 6m 07s | nothing but everything | ♥ 1 | A good story. I'm really impressed and inspired by the scene where clickable sentences pop up. |
| Oct 7 19:20:06 | 16m 00s | Wipe It | ♥ 1 | This game is so hilarious! I might have moved stealthily in games for assassinations, sneak-in actions, but finding toilet paper with my butt out? First time ever! And at times I wonder: am I finding toilet paper or just finding place to shit? The human sound BGM and SFX is also great fun. "Stop following me! Put down those phone! And LET! ME! OUT!" LMFAO screenshot1.png |
| Oct 7 19:58:24 | 38m 18s | Planet Rebuilder | ♥ 1 | I actually like the idea of"build the level yourself and go through it". But maybe more limits could be given. For every level I just put a flag besides me and place the dangerous stuff away and easily reach the flag😁 |
| Oct 7 20:26:13 | 27m 49s | Knight Dash | ♥ 1 | Emmmm do I actually have punch? When wearing armor I can`t even see me attacking. And I can't jump off enemy when I'm about to get the sword...Too hard for me. But I like the graphic and animation of skeleton enemies. |