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Feedback comments for LD45
Adam Saudagar's games and stats for all events →
| Timestamp | Since previous | Game | Adam Saudagar's comment | |
|---|---|---|---|---|
| Oct 12 16:00:00 | Bonker Droids | ♥ 1 | maybe adding knockbacks on attack will give more feedback to the player and make it more fun :D | |
| Oct 12 16:08:45 | 8m 45s | Epic Space Potato | ♥ 0 | i think i encountered a bug... was stuck inside the ground Untitled.png |
| Oct 12 16:25:50 | 17m 05s | Starboard: The Pirate Entrepreneur | ♥ 2 | really fun game, the map with the single island in the middle was the best, rest just felt like cluttered with rocks, when there were just 1-2 enemy ships it felt good and rewarding anything more than that was just confusing me... good job maybe u can polish this a bit more and publish it. |
| Oct 13 03:06:46 | 10h 40m | The Land of Milk and Honey | ♥ 1 | story seems fun, but once u are left off, there doesn't seem much to do... maybe add some quest to deliver some items, maybe add chances to get items or find some artifiact while traveling... traveling in the desert is challanging, but here the player can just go back and forth as much as they want. You could make it so that, you can't travel far without water, and water costs a little bit of money, so that the player is forced to stop travelling randomly and make strategical decisions. Really Fun game with lots of potential, Keep it up!!! |
| Oct 13 03:41:17 | 34m 31s | Survive in Neon lights | ♥ 5 | the game got pretty easy once I understood its mechanics, maybe ramp up the difficulty a bit more, and also upgrde menu was glitching out, could upgrade buildings on some tiles.. Apart from that, amazing game with lots of potential, Keep it up!!! Also I encountered a bug where i was getting money to put down buildings and there were no limits for how many buildings i could use Untitled.png |
| Oct 13 03:45:53 | 4m 36s | My mates went to bed before we could decide on a name! | ♥ 0 | not sure if its working properly for me, its just pitch black with light flickers, not sure where to go and how to... |
| Oct 13 03:56:05 | 10m 12s | Robokek | ♥ 0 | Controls took a little time to get used to, the pivot wasnt int the center of the player, apart from that, really fun game.. maybe u can polish it a bit and publish it as an IO game... |
| Oct 13 07:22:46 | 3h 26m | Desert | ♥ 5 | Amazing experience, can't believe a jam game gave me feels, WELL DONE!!! just few recomendations, some items were unpickable and it annoyed the hell out of me, and the game just closes in the end, that scared the hell out of me... Good Job! Keep it up :D |
| Oct 13 07:56:06 | 33m 20s | You Gotta Buy Everything | ♥ 1 | Really Amazing game, cant belive i spent like more than half hour in a jam game, it was really addictive, maybe u can add more stuff related to automation and make it in to a mobile grinding game. Kudos on the end game design, one grenade wiped the whole map, if you are planing to make it into a mobile game i recomend u use ECS to manage coins, it wont lag, also the shotgun was pretty much useless, till the time I got it, grenade seems like the best weapon. apart from that balance of the game was perfect. Really Good Job!!! 10/10... |
| Oct 13 09:45:50 | 1h 49m | Words With Foes: Quest for the Lexinomicon | ♥ 2 | Amazing concept had alot of fun even though my vocablory sucks... just one issue, playing aimlessly isnt that rewarding, maybe u could add a progress meter showing where the boss is. So that the player get excited as they get near. Really Good Job Guys!!! Keep it up! |
| Oct 13 10:03:41 | 17m 51s | Academy Of Magic: Graduate | ♥ 0 | Pretty good starting point for a great game. Right now there is no point in collecting the passive boost, you just get stronger but whats the point, maybe add a time limit after which a boss will appear so that the player would want to farm for buffs as fast as possible. And also when then enemies overlap u can simple kill them all by using both the spells together, idk if this is intended mechanics, but it seems like its messing up the game balance. Overall its a fun game! Good Job!!! Keep it up! |
| Oct 13 13:38:57 | 3h 35m | Deal with the Devil | ♥ 0 | wow making a game boy game kodos man... Hope you learned alot!!! Thats what game jams are for. Maybe adding a goal to reach (like score 100) would have made the game. Apart from that the game is suprisingly fun. This concept can be build upon to make a hyper casual game. Good Job!!! Keep it up |
| Oct 13 13:53:50 | 14m 53s | Neon Sunset | ♥ 0 | One thing I'll say hands down, art style is really good. And its surprising to see how even a simple shooting game is so much fun. I really like the game design where you run out of bullets very fast so that you need to constantly throw the weapon you have to swap out. Maybe adding a goal would make the game very rewarding, or maybe a final boss with lots of health, and you have to find weapons in the map to take him down. Adding few more features and pollising it a bit might make the game very addictive. A bug i encountered was that the AI was sometimes able to shoot through the walls by poking their hand out of he wall. Really Good Job!!! Keep it up |
| Oct 13 17:51:19 | 3h 57m | The Story | ♥ 1 | Really cool using raw .Net Core to make your game in console itself, Kudos... Just one issue coping stuff to google translate felt a bit annoying, maybe u could add some minigame to translate stuff in the game itself. Good Job, Keep it up!!! |
| Oct 13 18:00:17 | 8m 58s | Ideal Date | ♥ 2 | really cool game, you could totall add a leaderboard and publish this on mobile Good Job, Keep it up!!! |
| Oct 14 16:43:47 | 22h 43m | Out of the Box | ♥ 1 | THERE WAS NOTHING! THEN THERE WAS A CAT!!! 27 Deaths :D Really fun game, loved the boss battle in the end, platforming had a good difficulty curve... very well designed. Pressing control to attack felt a bit awkward and control+d is a shortcut to bookmark in chrome so that was a bit annoying. Good Job! Keep it up!!! |
| Oct 14 16:53:25 | 9m 38s | less headless | ♥ 1 | really artistic, was a really new experience, its just that it would be better if you could just tell me if I'm progressing or not, it feels really weird aimlessly do soemthing Really Good Job! keep it up. |
| Oct 14 17:44:34 | 51m 09s | The Unknown Nude | ♥ 1 | nice concept, although nothing was happing when i pressed join a fight, and i was dieing eventually... not sure if its intended |
| Oct 14 17:55:53 | 11m 19s | The Legend of the Empty One | ♥ 1 | The inventory system was a great concept, but you do start with something, you should have left the default things out to make it go with the theme... anywho, the diffuculty curve of the game is very high, first level was simple, but from second level it gets extremely though, and tracking both dodging bullets and where u have to shoot is not very fun and sometimes feel unfair. And I'm not sure if this was intended, but alot of the time enemies were spawining on top of me dealing damage. Good Job! Keep it up!!! |
| Oct 14 18:12:14 | 16m 21s | Grab your katana! | ♥ 1 | nice and simple game Good Job! Keep it up!!! |
| Oct 14 18:27:14 | 15m 00s | Beet-hoven | ♥ 1 | really great game, and amazing concept! I feel you can build up more on this concept and make a pretty good indie title. I just wish there would be a goal i could work towards instead of just unlocking farming lands Really Good Job! Keep it up! another thing, I fell out of the map :/ Untitled.png |
| Oct 19 12:39:04 | 114h 11m | Card Hero | ♥ 1 | really good game well balanced, speed felt a bit slow in the start which makes the game feel a bit unresponsive, I reallized that this is for balance but maybe u can change something... the walls and the floor looks a bit similar which was confusing me alot, apart from that really great game. loved the boss fight and varity of enemy types Really good job! Keep it up!!! |
| Oct 26 09:17:30 | 164h 38m | Juicefruit Orchard | ♥ 1 | REALLY Great Game!!! Amazing! Great music, nice story, good diffficulty curve, could have added an option to sell all the juices simultaneously but maybe it adds to the charm of the game, maybe warn players about shake, you could have reduce the number of days to make it feel like the player just made it. there was like more than a week left before I paid the debt and finished the game. So the time limitation of a month didn't really matter much Can't belive u made it by urself in just two days... Good Job! Keep it UP!!!! |
| Oct 26 10:45:05 | 1h 27m | UPgrade | ♥ 0 | concept is good, but im very confused what exactly is the game, got alien ending and nothing special Good Job! Keep it up!!! |
| Oct 28 22:03:23 | 59h 18m | CAT-A-COMB | ♥ 1 | cool concept, nice tile based system, fast based dungeon crawler is a fun concept but going back to store after each dungeon feels a bit annoying, as you dont get enough loot in each run to buy anything... so maybe only you could give the player the ability to visit shop when they want and notify them if a new item becomes purchasable... also you could add a boss fight every few levels or add more enemy types with a bit more work and some polish you could turn this into a pretty good hyper casual game Good Job! Keep it up!!! |