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Tezza48

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TimestampSince previousGameTezza48's comment
Apr 29 21:27:44 60 Second Supermarket Sweep ♥ 1 Was great chatting during the jam and the game is rather amusing :D Nice Job you two!
Apr 30 18:23:36 20h 55m These days ♥ 0 A fantastic take on the theme and as a result an interesting mutation of Tower Defence. Your artwork is fantastic and the king looks remarkable, the only thing letting the mood down is the lack of a soundscape. I didn't read the instructions and I figured it out quickly so that speaks for the design work. I would love to see what you can do with this if you take it forward and continue working on it!
Apr 30 18:42:34 18m 58s RogueLife ♥ 1 I'm a fan of roguelikes (i'm not good at playing them but they have cool history), you've done the graphics justice, i love the raycast LOS, you can attack pretty much anything which is fantastic, in particular attacking the stairs! Using life in general as currency is a cool idea, i didn't expect to see necromancy come from the theme and now i feel stupid.
Apr 30 18:57:11 14m 37s .get_memory() ♥ 0 Sorry but i was unable to launch the game. I have `Python 3.6.5` installed and `pip 19.0.3` This is the error that pip runs into when installing the requirements: `Could not find a version that satisfies the requirement qiskit-aer==0.1.1 (from qiskit==0.8.0->-r requirements.txt (line 1)) (from versions: 0.1.0) No matching distribution found for qiskit-aer==0.1.1 (from qiskit==0.8.0->-r requirements.txt (line 1))` Note: the error when running was not having `pygame` but that's obvious as it's not getting the first one installed.
Apr 30 19:18:38 21m 27s Dungeon Sweeper ♥ 1 Theme is only one category, good on you for recognising that and making a cool game anyway, the theme is only a starting point. I can honestly say i've never thought to throw dungeon crawling and minesweeper together, it's quirky and i like it. It'd be nice if you could add flags to known spots and be able to block yourself from taking a spot you think is a bomb so you don't accidentally mine it. Spending a day doing an art pass on this could improve it immensely, i can see this becoming a £5 itch/stream title with the right work going into it: level diversity, audio design, powerups (as an abstract term) and some swanky graphics. Don't drop this project, iterate and see where it goes first!
Apr 30 19:45:51 27m 13s Escape from Staatliche Münze 3D ♥ 3 Great work on implementing a Doom Raycaster in 3 days, it would be great to see you add in variable ceiling height. I didn't realize my gun was auto and was tap shooting for a good while 😄 I also appreciate that you didn't normalize the input so strafe running works! Would be useful if the look sensitivity was configurable as others have said. Well done on the jam you two, Keep making cool stuff.
May 2 16:52:31 45h 06m Mr. Mage and the Bag of Coins ♥ 2 I like what you've done with the coins, and the artwork is cute and has had lots of attention to detail put into it. I think what's letting it down is the controls aren't intuitive, i was about to quit the game before i decided to press every button on my keyboard and found out you can shoot a coin, pick up the chest and jump. Sadly i dudn't get along with the controls so had to give up. It would be fantastic if you kept working on this, iron out any bugs, i see lots of people mentioning the controls too so take a look at how you can introduce the player to your game or even think about how you can make the controls easier to use. Keep up the great work though, as i said the artwork was fantastic!
May 2 17:02:42 10m 11s utsvulten ♥ 0 It's weird and wonderful, Reminds me of Plug and Play. I'm very interested in seeing your other work as it's clear you know how to break the mould. Well done!