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Feedback comments for LD44
schrunkin's games and stats for all events →
| Timestamp | Since previous | Game | schrunkin's comment | |
|---|---|---|---|---|
| Apr 30 16:51:26 | Highway To Hell | ♥ 1 | Took some time for me to understand exactly what was happening. I liked the mood and the overall design-choices, but the music got a little repetetive, but that is off course to be expected from a Ludum Dare game :) | |
| Apr 30 17:07:10 | 15m 44s | Blood for Blood | ♥ 1 | Incredibly well made and super polished! Except for a couple of bugs i ran into this is one of the best crafted and genuinely addictive games. The gameplay is deep enough that I could totally see this becoming a game I could play after the jam! (btw the shop button has to be clicked a couple of times before it can be entered) |
| Apr 30 17:11:11 | 4m 01s | Bank 666 | ♥ 0 | Neither the browser version nor the .exe works for me, but I will check back later |
| Apr 30 17:15:39 | 4m 28s | Where goes your life | ♥ 1 | Maybe not the most original of games, the theme is also not super clear, but the controls are super tight! The game is so well-made, that I kept wanting to retry every time I died which is a huge accomplishment! |
| Apr 30 17:22:58 | 7m 19s | dRUNKEN nEIGHBOR | ♥ 1 | I just played until my second game over. Congratulations for making a text-based game that can keep peoples attention! I enjoyed the overall story end I really dig the humor! Sometimes it feels like I was moving around in a slightly random fashion, but mostly the 'puzzles' were well-written. I do not see the theme so clearly, but i can only recommend this submission! |
| Apr 30 18:06:34 | 43m 36s | Slime, Blood and Pain | ♥ 2 | This is a funny game with a surprisingly wonderful soundtrack. As others has said, the music does not loop properly, but i literally lol'ed when it came on - it just fit at lighthearted doungeoncrawler so well. I enjoyed it, and the interplay between the monsters made me keep playing, going multiple levels down! |
| Apr 30 19:35:22 | 1h 28m | Ten Minutes to Kill the Wizard | ♥ 0 | Honestly a more interesting take on the theme than a lot of the other games. The art-style is interesting, but it is not always easy to see exactly what is happening. I played my "ten minutes" a couple of times, but never got to kill the wizard yet :( |
| Apr 30 19:38:02 | 2m 40s | Terrorist win ? | ♥ 0 | Yeah, i also cannot play your game. I hope you upload a new version when you wake up so we can all try the fruit of your labor! |
| Apr 30 19:53:20 | 15m 18s | A Life At Stake | ♥ 3 | I had to spend a couple of tries before i figured what i had to do to optimize my life: Such a fun idea! I loved the character creation and the voice acting was a wonderful touch! The graphics were well made and the game was intuitive for the most part. Well done! |
| May 1 08:33:50 | 12h 40m | Robo Quest | ♥ 0 | A good idea, but this is super hard. I played a lot of rounds but I never got as far as I wanted. That is of course a compliment to your game design, as I kept on playing! I liked the music - it really fit the theme! |
| May 1 15:52:34 | 7h 18m | EXCESS | ♥ 1 | A well-crafted experience. The controls are responsive and the game has enough juice to be satisfying even though the combat isn't as complex as other shooters. The theme was well used and the music fit it all perfectly. Over all, super well made! |
| May 1 15:57:54 | 5m 20s | Project Slorgan: The Escape | ♥ 3 | This game is super fun. The controls are not the most intuitive, but this seems like a game mechanic in itself! I liked the overall mood which the music and the post-processing effects really helped. It is super hard when you first start out, and there is never a moment when you don't feel stressed. That is an accomplishment - well done! |
| May 1 16:11:41 | 13m 47s | Deathless World | ♥ 1 | I agree completely with the others. The music and the humor was well thought out, but the gameplay could have used a little more development. I must give you so much credit for making a fun, innovative multiplayer game in a game jam! Well done! |
| May 2 13:26:24 | 21h 14m | Fair n Square | ♥ 0 | So much fun! Incredibly polished both game-play and game-juice wise. It was clear how the theme played and it made so much sense to make the trade off at the start of the game. An accomplishment! |
| May 2 18:47:25 | 5h 21m | King's Alchemist | ♥ 2 | Well made! the game was perfectly balanced and very well-crafted in its visuals. I enjoyed the simplicity. The theme was not exactly apparent, but I think this is a solid entry from you guys! |
| May 2 19:31:42 | 44m 17s | Robots' life is Currency | ♥ 1 | very cool game, i really like it when i get the opportunity to not follow what the game is telling me to do. This time around i should probably just have kept moving boxes ;) I found it was a bit difficult to get the boxes to snap to the conveyer belt. Also i found it a bit weird that left and right directions are swapped when moving backwards. As others have mentioned, the game is quite short. It was quite unexpected that i was just all of a sudden sent to the furnace. I think the effect would have been more impactful if i got the chance to build up a relationship with the robot and then to have him killed mercilessly. That being said - congratulations on finishing a game :) i really liked the graphics too! |
| May 2 20:01:48 | 30m 06s | Clock of Your Life | ♥ 1 | what a great idea! as others have said it really makes me think how i use my time. I managed to stay alive for 48 hours. I feel so good at real life all of a sudden! It was incredibly hard to choose what to prioritise and i think that sums up life really well. When the text above the heart displayed 'hunger' i expected that it would get it filled up by eating burgers and soda but the reverse happened. Maybe it would have been nice to have a separate health and hunger bar? But i guess that just makes everything more difficult to balance. I really like that the different options are introduced only a few at a time so i get to learn what my options actually are. When one of the bars runs out and i die, i think the transition to the score board happened rather abruptly. Maybe you could use a little tween to make it more smooth? And then just some small things: The music is the same in the menu and the game itself. While there is nothing wrong with that, i think it makes the game less smooth that it is replayed from the start once i start the game. Also i think it was a bit unintuitive that i had to click each activity in the scoreboard in order to see the next. Also I think it would have been nice to see the total hours i managed to survive :) Again, i really enjoyed the game, very nice take on the theme! Congratulations! :)) |