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Feedback comments for LD44
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| Timestamp | Since previous | Game | heyycap's comment | |
|---|---|---|---|---|
| May 5 03:17:57 | Reap into Cash | ♥ 2 | Nice work, simple and straightforward; our team came across this kind of idea during brainstorming, but decided it was too dark... Otherwise an additional challenge (aside from adjusting speed) could've been different level designs. Or changing some parameter the more lives you collect. | |
| May 5 03:25:40 | 7m 43s | Atria | ♥ 1 | Straightforward and clear application of theme, great. The gameplay was frustrating; hard to know when I was going to be hit by the enemy. A story would be nice, too; dialogue presented a quite generic scenario. |
| May 5 03:35:41 | 10m 01s | Zugzwang | ♥ 1 | I like the graphics and concept. I played against myself, but nothing happened even when there was only one piece of one color left, and somehow I killed myself with spells. I didn't end up using spells until after the other color died, so I'm confused about the win state. Also was never sure whose turn it was. |
| May 5 03:48:21 | 12m 40s | Herding Cats | ♥ 1 | Nice work! Fun concept, strangely addicting. I was determined to get the cats to sit still, but they do what they want. They actually look like mice to me. |
| May 5 03:56:44 | 8m 23s | Life Merchant | ♥ 1 | Solid little submission and great use of theme! I really enjoyed the 90 year old's ability. I was actually expecting to stay older when arriving at the next level, maintaining that ability. |
| May 5 04:12:01 | 15m 17s | Ashes | ♥ 1 | Even after downloading it was very slow-paced. It also took a really long time to refill the fire extinguisher (??) and really quick to use it up, so the fire just gets worse. Good effort, though. |
| May 5 05:00:51 | 48m 50s | 99 Days To Earth | ♥ 1 | The gameplay was a little static, and a bit too predictable. That said, I found myself strategizing on resource management to decide what to buy or sell. At times, I wish I had the choice to buy a specific thing, but I suppose the randomness plays into having to be prepared. |
| May 5 05:07:18 | 6m 27s | Earn Your Life | ♥ 2 | Our team toyed with this type of idea. Sometimes you have the same answer twice on the choices... And it didn't seem to matter what I chose, and there was an unpredictable result after choosing certain things, without an apparent cause. |
| May 5 05:27:19 | 20m 01s | Current | ♥ 0 | Really interesting mechanic! @sebastien-bourgeois you are swimming against the current! It wasn't clear to me at first either. Move outside the current to be able to go the opposite way. I was able to cheese level 5, and I couldn't get level 6. Cool opportunity for puzzle-building. |
| May 5 05:46:52 | 19m 33s | The Million Dollars Insurance | ♥ 0 | I think I got the first level. It wasn't clear that I beat it. Then I couldn't get past level 2, even with the hint. It is not clear at all what objects in the environment you can interact with. The application of the theme is good, though. |
| May 5 07:10:23 | 1h 23m | Life in the Fast Vein | ♥ 1 | 2:36! Addicting gameplay, once I found out you can knock the other racers off the track (some car impact SFX would help for feedback there). Maybe it would have been better to hand design the course, rather than randomly place obstacles. But, alas, this is a jam. Nice job. |
| May 5 07:29:37 | 19m 14s | Current_CE | ♥ 1 | I am not sure I understand why dead batteries bounce, but this game looks nice. It took me a while to get the hang of ground pounding, and was tough to make good use of the platforms. A little more DI might be nice. The music was a little repetitive. Good job with the theme – our team did consider the whole electronic things having a current idea during brainstorming. |
| May 5 07:50:40 | 21m 03s | РабBoata | ♥ 1 | This is great. Tough to control, but don't change that – it's a boat, shouldn't be easy. Theme application is a bit loose, but game is fun. It would be nice if different kinds of enemy ships came in once in a while. Nice work! |
| May 5 08:06:57 | 16m 17s | For A Bike | ♥ 1 | How much does that bike cost?? Nice job. Could use audio. I'm glad I discovered the upgrades. I thought I could stack upgrades, but realized I couldn't. |
| May 5 08:10:03 | 3m 06s | Lifeblood Arena | ♥ 0 | Web version doesn't work. Freezes as soon as I hit an enemy. |
| May 5 08:18:00 | 7m 57s | Curiosity | ♥ 1 | Creative! I like the mechanic, and there's lots of opportunity for puzzle design here. More polished graphics would go a long way here. |
| May 5 08:46:48 | 28m 48s | Planting with Pain Donkeys Adventure | ♥ 0 | Nice work! Took me a while to get the coordination down to switch tools, keep water filled, and shoot zombies, but got it eventually. I wanted to know how many seeds I had left to plant, etc. There didn't seem to be any negative effect of the zombies to my garden, only to me. |
| May 5 08:54:42 | 7m 54s | Click Heartbeat | ♥ 0 | Nice work, but it seems to be lacking in gameplay. This could be a fine educational game, though. |
| May 5 11:42:43 | 2h 48m | Might of the Druids | ♥ 0 | The purple guy is rough... Nicely done, runs pretty smoothly, and appreciated the leaderboard. The art definitely could've been higher quality, and that would've added to the immersiveness of the game. Very direct application of theme. |