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Feedback comments for LD44
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| Timestamp | Since previous | Game | flukeshot's comment | |
|---|---|---|---|---|
| May 4 04:28:04 | BankRoll | ♥ 2 | I found it a bit hard to really get a good roll going so ending up playing it fairly cautiously. Started with WASD but given the 1,2,3 keys roll in the game I ended up using arrow keys. Mechanically I thought the idea of the game was very nice and the execution of combining the three different mechanics throughout the levels was well done. I think controls just needed tightening up. I know it is a coin so maybe it is meant to not be able to turn so great, haha. Soundfx were used to good effect and with the chill music and aesthetic is gave me a "Human Fall Flat" vibe. Nice entry overall. Enjoyed all the polish put in as well. The designer name in front of the levels, the coin flick, and of course, the title screen with the raining coins. | |
| May 4 04:59:32 | 31m 28s | Dear Substance of Kin | ♥ 1 | Mood, graphics, and audio simply astounding for 72hrs. Asset reuse in the graphics was masterful. The setting and atmosphere of the game were very intriguing. The tracing on the back idea was cool but the game-play itself was a little lacking. I didn't really feel like I knew what to do or what my purpose as the coppersmith really was. Perhaps that was the intention though... |
| May 4 05:11:56 | 12m 24s | Blood and goods | ♥ 2 | Such a high level of polish for an LD game, superb. Too bad I am terrible at speed typing. So great you got your friends to do the violin, really made the mood/audio that next level for me. |
| May 4 05:35:31 | 23m 35s | Heart of the Grove | ♥ 0 | I thought it was too simple at first, but no, it has quite a layer of management, timing, and decision making as you get further into the waves. I do feel like having some mechanic in the game like selling your sprouts for power-ups (or even upgrading trees to ones that stay) would have been interesting. Graphics were good. Background music was good. Soundfx could have been a little better. Overall, great entry. |
| May 4 05:45:17 | 9m 46s | DUALITY: Final Order | ♥ 0 | Needs some checkpoints and invisible walls in places. The game plays well enough though, left-click to spam kill those lizards! When you die from a lizard though it should probably auto-restart you or give you a menu. The way it sat me there looking at my character corpse had me trying buttons thinking "maybe this is like Sekiro and my guy is gonna come back for round two". No such luck from what I could tell, haha. |
| May 4 06:28:09 | 42m 52s | Big Tiddy Goth Girlfriend: A Tale of Romance | ♥ 1 | I'm a man of simple tastes. I see the title says big tiddy goth gf and I click. Bit of a bait and switch though, needed bigger tiddy! Haha, anyway, you did a great job of the clingy gf character - shits too real! We like to do voice acting in our games too, so when I saw there was a voiced version I also played the version with voice acting. The actress who did the gf did a great job. Also, the guy who voiced "my dude" nailed it as well. Had some fun playing this one, particularly enjoyed the joke of "you can trust me to be sarcastic at home", needed more of those style jokes :) Also, is there a happy ending for this? Or is the developer telling me the only happy ending is being single...ah I see now. |
| May 4 06:41:42 | 13m 33s | Escape from Hell | ♥ 1 | Ey, a bitta the 'ole dark souls inspiration. Great work for compo! More audio would be great to really set that mood. |
| May 4 07:07:26 | 25m 44s | UnderBreak | ♥ 1 | Winning me over straight away, intro song is of Banjo Kazooie inspiration, right? Also, the way the demons speak to you, classic BK influences surely? The syncing of animations and movement were a little slidey. The shooting sound effect and visual was a little meh also. The demon death and level visuals were great though. I played it in HTML5 and right-clicking seemed to give me all sorts of trouble (even when full-screened), which was a bit of a shame. Overall though, gameplay was solid and I had some fun with this one, great entry. |
| May 4 07:55:41 | 48m 15s | Nuclear Arms 7: Railway to Heaven | ♥ 3 | I see you are a group with fine tastes :) Love games with humour and even better when the gameplay is actually bad-ass. I enjoyed this one so much I went and checked out some of your other works. This character and Nuclear arms universe you have created are a tonne of fun, just keep on doing this. Is an origin story in the mix you think? Also, you guys have a great sense of humour, don't shy away from more jokes and writing. Also, I'll just leave with the words of a wise internet scholar, "Show us what you got man. Wanna see how freakin' huge, solid, thick and tight you can get. Thanks for the motivation". |
| May 8 23:36:35 | 111h 40m | Assault on Crown Archipelago | ♥ 1 | Excellent. The amount of level design done is amazing. The game has polish I would not expect from an LD entry. In general, I would not expect this much game from an ld entry. It actually reminded me of games I played years ago like Banjo Kazooie and Donkey Kong 64 - so great job for evoking that. I've played a lot of LD games over the years and this is easily the best 3d game I've ever rated. |