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| Timestamp | Since previous | Game | brinkhousegames's comment | |
|---|---|---|---|---|
| May 1 17:38:34 | The IMPossible escape | ♥ 1 | Really fun idea here, I love the mechanic of trading health in the shop for items/powerups. I thought the double jump 'feel' wasn't quite right, but with some work could be really dialed in. Some music and sound design would really make this pop! | |
| May 1 17:45:02 | 6m 28s | Sand and Blood | ♥ 1 | Fun project, I agree with some others that the size of the map makes it hard to find the hearts and the box. Maybe some kind of pointer or minimap could be helpful in order to see where you've been already? I liked the homebrew sound effects though, reminded me of old George Romero zombie films. :) |
| May 1 17:50:56 | 5m 54s | LD44: Minter | ♥ 1 | A little challenging to get the hang of as right off the bat there is a lot going on! I like the concept though. I think the player controls may be a little too twitchy, as I found myself getting snagged on walls and corners more than I'd like to, especially when tracking down guests. Good job overall! |
| May 1 18:00:59 | 10m 03s | Brave Swordsman | ♥ 1 | Love the graphics and sword mechanic. Well done for such a short development window! |
| May 1 18:07:30 | 6m 31s | World War III: Ghost War | ♥ 1 | Great job on your first submission! I really liked the special abilities and the overall style. My biggest problem was just that when you jump you can no longer see the ground, which makes it really hard/impossible to judge where you are and if you'll land on ground or in a gap and die! :) Loved the boss and lighting you added. Again solid entry, hopefully you'll keep entering LD in the future, I'd love to see your progress. |
| May 1 18:15:23 | 7m 53s | Miserable Game | ♥ 1 | Alright, this was surprisingly entertaining. I would've loved some sound effects and music to match the spectacle of the money and hearts flying around, but the meta-ness of the concept was great, reminded me of AVGM by Edmund McMillen and Tyler Glaiel. Good job! |
| May 1 18:20:11 | 4m 48s | Servant to the Reaper | ♥ 1 | aesthetically beautiful, good music, solid execution of the theme, even if I felt it's pretty damn dark. Haha. |
| May 1 18:21:38 | 1m 27s | Apocarmalypse | ♥ 2 | Wish there were an OSX or web build! |
| May 1 18:23:18 | 1m 40s | The Branch | ♥ 2 | Wow, your game and mine have some similarity! Love it. Great work! |
| May 1 18:29:03 | 5m 45s | Selloutpunk | ♥ 1 | Couldn't play due to control bugs, but the art is gorgeous. |
| May 1 18:34:29 | 5m 26s | I Burn | ♥ 1 | Wow. That was interesting. With headphones on I really just sat with it for a while, thinking about a lot of different things going on in my life. I think you made the right choice to remove the texts and let the audience infer what they will, much more personal that way. Not a game but an interesting experience nonetheless. |
| May 1 18:38:56 | 4m 27s | Pomidorko! | ♥ 2 | Loved the graphics, music and sound effects, superb job there. I thought the wall jumps were too difficult, like the jump input was too delayed. Also, the spikes kinda looked like grass so I definitely hit those the first time! haha. Great job overall. |
| May 1 18:45:43 | 6m 47s | Powerless | ♥ 2 | Fun game, I liked the graphics and hacking controls, that was really satisfying. Thought the rooms were a bit too large, and breaking the different viles, wasn't sure what that did. I couldn't figure out how to get more energy. Overall had fun with it. Good job! |
| May 1 19:11:13 | 25m 30s | The strange Life of Bill the postman | ♥ 1 | Really fun and well balanced little game. I genuinely struggled (in a good way) trying to balance the time, and the energy that I had. I liked the box moving mechanic, though I wished it were a little faster to move. Also, would've loved the character to move a little faster too, just to make the pace of the game a little faster overall. All in all though, really had a blast and you should be proud of what you made! |
| May 2 00:05:49 | 4h 54m | Seaway | ♥ 1 | Glad to see this game getting the attention it deserves. Beautiful attention to detail all around. Graphics, sound/music, aesthetic, and the work that went into the game site, LD page, etc. all creates a very beautiful and minimalist package for a fun and unique game. I hope you'll continue to develop this as it does seem to have the ability to become something great. Congrats to the whole team! |
| May 2 01:46:49 | 1h 41m | Seeds Of Life | ♥ 1 | Great job, simple but effective. The shooting and movement mechanics both felt really good. I appreciated the simple nature. Good work! |
| May 2 02:03:06 | 16m 17s | GÖLDF | ♥ 1 | Great polish and execution on this idea! Absolutely loved playing it and hope you'll continue to develop it. Could be a great casual game. |
| May 2 02:08:02 | 4m 56s | Life Hunter | ♥ 2 | Amazing polish here and attention to detail! Movement and animations are great. |
| May 2 02:14:17 | 6m 15s | Million dollar robot: Fear the forklift | ♥ 1 | Fun look, felt well considered and polished, but I really wanted more direction on what I was supposed to do and what things did. I found the movement a little frustrating, with direction keys not always moving the tank in the direction I thought it would. Overall though, great job! |
| May 2 02:20:19 | 6m 02s | Necroxeon | ♥ 1 | I loved the art style and the overall game mechanics, but I struggled with how to gain the health back. I liked the story and tutorial, well done there. Overall good job! |