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Aspect

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TimestampSince previousGameAspect's comment
Apr 30 15:16:55 Life Pact ♥ 2 nice one :) a little too difficult for me but I am noob :D I also got a little irritated by that large CD on shooting; but that may be bc we made similar game but with higher shooting speed :D
Apr 30 15:33:46 16m 51s Lost in Afterlife ♥ 2 nice one :) although enemy healthbars are really missing here because you can't calculate which attacks to use :D
Apr 30 15:42:47 9m 01s colosal colosium ♥ 1 the controls seem glitchy from time to time; also I could get past the bees without even fighting them :D sometimes I did get damage and did not know from what, some better indications could be nice I think :) Also I didnt get how does it relate to the theme
Apr 30 15:59:28 16m 41s Man-sized Disposal ♥ 1 haha, really nice and funny :D took a while to learn the mechanics, but still didnt understood how to kill the enemies; still pretty fun to play
Apr 30 16:16:29 17m 01s Moneyons! ♥ 3 nice combination of the theme; action and logic puzzles; really liked that :)
May 1 13:53:58 21h 37m The Ball's Path ♥ 0 its a pitty it is a little buggy, otherwise pretty fun :). My shooting always stopped working after a while and the obstacles seem to be appearing and disappearing at some places, would be nicer if they were going from "infinite distance" to "infinite distance"
May 1 14:25:57 31m 59s Vital Investments ♥ 1 pretty linear gameplay, but surely can be easily extended into nonlinear if we got more time :D Also pretty addictive, just had to build all the buildings :) nice background music.
May 1 14:42:01 16m 04s Mint ♥ 1 some tutorial, ingame or here would be nice, didnt get what to do in the game :( managed to create ingot atleast :D visuals look nice, but could be a little more lighter I think
May 1 14:53:51 11m 50s Labyrinth of Souls ♥ 0 really cool atmosphere! :) could be better if the soul "stands(?)" were on different places, once I knew the path it got a little boring. Also I didnt notice the energy bar before I was carrying my last soul. But still pretty cool ! :) also really freaked out once the enemy appeared :D
May 4 19:05:14 76h 11m Petulant Petrolheads ♥ 1 Its really missing some increasing difficulty over time, but I know it is difficult to implement all the desired features in time :)
May 4 19:52:25 47m 11s Age Waves ♥ 1 why so fast? :D the movement speed is really too much :D