Foon → Ludum Dare Explorer → LD43 → Feedback comment stats → Gronther
Feedback comments for LD43
Gronther's games and stats for all events →
| Timestamp | Since previous | Game | Gronther's comment | |
|---|---|---|---|---|
| Dec 5 17:03:10 | Sacré Bleu | ♥ 3 | Lovely little puzzle game. The death sound effect was a bit gruesome and loud for something that's played over and over like that, but the rest of the sounds were well balanced, plus the music was good. Some interactions weren't really clear, like painting the key green, so maybe some hints or descriptions of what you encounter would have been helpfull. Made me giggle at the end as well. Great job! | |
| Dec 5 17:14:54 | 11m 44s | Bones for the Bone God | ♥ 1 | Great puzzle game with some out of the box thinking very fitting to the theme. Well done! I did run into a small bug: If you saccrifice 2 skeletons that are standing on top of each other, the head of the top skeleton doesn't get removed and just hangs in the air for all eternity 😆 . |
| Dec 6 15:30:36 | 22h 15m | Etherium | ♥ 1 | Absolutely stunning art and animation. I liked the gameplay loop and the interesting way in which you acquire your attacks. I'm not sold on the theme implementation, but the game is overall very well polished. |
| Dec 6 16:18:43 | 48m 07s | Absalom And The Golden Mullet | ♥ 1 | Great aesthetic! The dark environments and neon lighting made for a very atmospheric experience. On the flip side, it was rather hard to see what is going on at some points. Gameplay was very innovative, although not being able to move the camera around felt a bit limiting when looking for hidden nodes. Music and sound effects were nice and the entire game had a polished feel to it. There were some lighting issues though, which made peering into the dark for connections a bit annoying. Overall, very good, with a good implementation of the theme. Kudos! |
| Dec 6 16:26:40 | 7m 57s | HELL | ♥ 1 | Great little experience. Art style and animations are very well done and the core gameplay is very fun. I think the game could do with some balancing (both enemy health and audio levels :P) but on the whole it delivers a very satisfying experience with a good implementation of the theme. Well done! |
| Dec 6 16:36:41 | 10m 01s | ImminENT Danger | ♥ 2 | Very well made. Solid animations and art as well as an interesting premise. Music and sound effects were a bit minimal, but that didn't get in the way of gameplay. Because the ent's movement speed is always slower than that of the player, it's rather easy to cheese the game by continuously moving in one direction, effectively halving the number of ents you have to kill. This did cause a buildup of ents offscreen which started to cause lag issues around the 4 minute mark, as well as practically removing the need to sacrifice your torch light, but I'll judge that in the spirit of the game. Other than that balancing issue, very solid entry. Good job! |