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Arity

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TimestampSince previousGameArity's comment
Dec 6 07:07:59 Keyboard Twister ♥ 1 Love the idea. Would start it a bit easier with a smaller selection of keys that are easier to reach then build from there. maybe also require only 3 fingers to start then work your way up to the full 10. Also, I echo the sentiment that it didn't fit the theme. Clever and fun game nonetheless!
Dec 6 07:26:06 18m 07s The March Of The Blobs ♥ 1 Very awesome, and well executed! One criticism: the iconography for the powerups (looking at turret, jumper, and block) could be better. Also maybe needs a tiny tutorial about how to apply said powerups - i f-ed up my first few trys. I see a lot of potential in this game for many interesting puzzles. Well done. :)
Dec 6 07:42:12 16m 06s CatBot ♥ 1 Had high hopes for this game, as it won me over just with the title and description, however, it is indeed lacking polish. Collision issues, lack of animations and visual feedback disappointed me. And the difficulty curve is waaaay too high. No idea where a 'boss' was, due to no explanation of what one looked like(I assume I'd know it when I saw it though, so I can't knock you there.). But due to this, there was no quick, easy way to gain health back, and I always lost all my health quite rapidly, even on 'easy' difficulty. All that said, the graphics and humor are nice. I really like the concept and would love to see a more polished version with a more gentle difficulty curve. :)
Dec 6 08:00:27 18m 15s Penance ♥ 1 Well designed area with resources balanced/placed carefully, graphics and sound are lovely. Minion ai felt smooth and mostly bug-free. Wish there was more of an ending though. Great level. Could make a great full game. Am I understanding the note on the itch page correctly that you will not continue work on this?
Dec 6 08:17:54 17m 27s Fast Fast Fire ♥ 0 Man yeah, definitely nailed the 'classic arcade game' feel. This would fit right at home on the 2600 also. EXCEPT for the difficulty curve. whew, too hard right off the bat. I really dig the mechanic though, and echo what the other person said about the buildings and cars and stuff being near the same hue as the background. I, for one, liked the sound as it contributes to the retro aesthetic, but i could see how people would be annoyed. Probably with a bit more work, it'd be more varied and less annoying. Could've tried to work in the theme more by emphasizing the 'sacrifice' aspect (maybe run people over instead of trash cans, haha), but anyway critique over - great job!
Dec 6 08:52:08 34m 14s Effigy ♥ 1 Wish my computer was faster (3-year old lower-end laptop), after about the 5th or 6th effigy, got a bit of slowdown that made putting out the fires difficult-to-impossible. Not a slight against the game itself, but just fyi. Like the concept, seems fun as a multiplayer game, perhaps local splitscreen multiplayer could be worked out for it?