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Feedback comments for LD42
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| Timestamp | Since previous | Game | Talops's comment | |
|---|---|---|---|---|
| Aug 19 00:00:33 | They Came while I was jogging | ♥ 2 | The humorous concept of being attacked by aliens while on a stroll for no reason got me! Now while the base gameplay mechanic wasn't very original, the way you added extrinsic mechanics the player has to figure out was pretty cool. I didn't mind the programmer art as it did its job, however I did mind the lack of feedback and cues to tell the player what's happening, as well as the game's overall readability (camera placement, color palette choice, starting as a small, dark thingamajig jogging on a dark tone road, ...). There were a bunch of moments where I couldn't really tell what was happening, if I was doing the right thing or not: - The first time I was hit was when I thought I could hit the UFO and tried walking through it. This displayed my life bar on top of my head for the first time, and it was so small and unclear that I thought it was an item I took from the UFO and now carrying it. Yeah I know that was stupid 8D - When firing the laser in the second rooftop part, I couldn't tell if the laser hitting the UFO was the right thing to do because the feedback (screenshake) was the same as when walking over my trail, and the UFO didn't immediately display damage (only when it died after bein hit for a long enough time) - In the UFO part, I had no idea what to do, besides using the laser beams following me to try and hit stuff, so I tried hitting the glowy ufo-like things on the ground (? not readable :( ) to no avail. It was after a few attempts that I finally understood that I had to hit the red crosses to deal damage, thanks to the health bar at the bottom of the screen, but that was very counter-intuitive (because of the message a red cross symbol carries). I unfortunately crashed after filling up every cross but the 3 top ones, starting by the leftmost one. The crash happened as soon as I hit it. I hope my feedback will prove helpful to you! Your game has inventive little concepts within it and besides the unintuitiveness was a joy to play. Good job on making this one alone! | |
| Aug 19 00:20:00 | 19m 27s | Zero Grace Megadrive | ♥ 1 | Really cool little game with a lot of polish which isn't always the case for pico-8 microgames. It was just challenging enough, and the jumping mechanic is a lifesaver (perhaps a tiny bit too useful?). The only issue I had was the way the movement was handled (velocity-based visuals not faithfully giving out the timing at which the player changed tiles) with the movement speed being too fast, making worms really easy to deal with and provoking some moments where I felt I hadn't yet hit a wall on death. |
| Aug 19 00:34:17 | 14m 17s | Crumbling Dungeon | ♥ 1 | Great use of the limitations you put yourself, making the game visually coherent and simple enough for anyone to understand what one must do. While the mechanical concept is not very original, the game is well executed and polished, to the point where I only have two minor issues with it: the music's square wave melody channel was a bit too loud, and the movement should be tile-based. Nice job! |
| Aug 19 01:03:18 | 29m 01s | Super Overachiever 42000 Deluxe | ♥ 1 | Fantastic concept! It was pretty funny to play through and had a lot of content for a compo game! Shame it has no music, since a simple but not too repetitive bgm would have made the die & retry difficulty for level 3 onward feel less present (immersion contributes to player patience). Besides that I felt that collisions with enemies were not very accurate, as there were times where I should have stomped and died, or vice-versa. Really cool game, well done! Note: I had to launch it with Opera, as on Firefox and Palemoon (firefox fork) it was stuck on the loading screen (respectively 92 and 72%). |
| Aug 19 01:11:36 | 8m 18s | Noninterferance | ♥ 1 | Great use of multitasking, simple but good and coherent visuals and music! When prompted with the LEAVE ME ALONE scream thing I didn't know what to do besides type it, did I have to scream in the mic at 3AM? ;D Or perhaps was it that I had to type it in uppercase? I'd have loved a little bit more content as I felt it was a bit too simple, but it worked nonetheless! Really nice job! |
| Aug 19 01:36:52 | 25m 16s | Deposition | ♥ 0 | Absolutely brilliant! I never thought a typewriter could make me laugh so much. I loved the attention to detail added to how the machine records your input, and how stupid reading a deposition as a judge felt 😄 Great, coherent artstyle and mood and well polished. Congrats! |