Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → smiley

smiley

Feedback comments for LD42

← LD41   LD43 →

smiley's games and stats for all events →

TimestampSince previousGamesmiley's comment
Aug 14 15:42:13 Invaded Space ♥ 0 The music kicks ass! I thought my music stream on pause had start streaming again :) (I left your game running with it running in the background while writing this)
Aug 14 15:57:18 15m 05s Misadventures of Crowley Flatcheeks ♥ 2 What a lovely game! The 3D views, voxel trees and the billboarded sprites in a lovely combination. The sensitity of the mouse looking was a bit too high before I got used to it.
Aug 14 16:09:48 12m 30s Get Of That Damn Island ♥ 0 Nice take on the Sokoban theme.. But Level T2 and Level 1 couldn't be finished. I did get in the plane and it left but I got the message that I failed after the island did fall apart. Level 1 worked on the 2nd attempt.
Aug 14 16:22:30 12m 42s The Red pixel ♥ 1 good controls and great levels! But I couldn't figure out how to exit the How to play menu
Aug 14 18:19:56 1h 57m The Screen Saver ♥ 1 Ouch it crashed on me on the first kill :( # A fatal error has been detected by the Java Runtime Environment: # # SIGILL (0x4) at pc=0x00007fff2d343454, pid=690, tid=0x0000000000000307 I am quite familiar with libgdx and I recognizes box2dlights so I guess that means box2d is used for collisions.. which probably means that you are removing bodies from box2d world while it's still in the simulation step (maybe from a contact listener call). You need to save the entities in a list and remove them in your game loop instead.
Aug 15 16:03:26 21h 43m Celestial Lacuna ♥ 0 Watched part of this on your stream! :) Unfortunatly it doesn't work on Mac.. Caused by: java.lang.IllegalStateException: GLFW windows may only be created on the main thread and that thread must be the first thread in the process. Please run the JVM with -XstartOnFirstThread. For offscreen rendering, make sure another window toolkit (e.g. AWT or JavaFX) is initialized before GLFW. And if I pass in -XstartOnFirstThread it starts but I only get a black window :( Edit: Turns out that this is need to make it run on Mac: java -jar -XstartOnFirstThread -Djava.awt.headless=true CelestialLacuna.jar
Aug 15 17:38:45 1h 35m Game Jam Jam Game ♥ 1 Let me guess.. This was supposed to be a compo game but you decided to enter the Jam instead? 😆
Aug 16 06:29:16 12h 50m Spaced Out ♥ 1 Nice and well done! :) Billboard sprites = ❤️ pew pew pew pew
Aug 16 06:33:27 4m 11s Space Rabbit ♥ 0 haha.. I didn't properly read first so I though the slingshot was a snail and tried to move it with WASD. :) Sounds was a bit high and too bad there was only two level :(