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Feedback comments for LD42
SixBeeps's games and stats for all events →
| Timestamp | Since previous | Game | SixBeeps's comment | |
|---|---|---|---|---|
| Aug 12 15:39:26 | Spacebar Man | ♥ 1 | Hahaha running out of spacebar! It was a little confusing at first, but eventually, I got used to it. Wonderful music and art! | |
| Aug 12 15:42:48 | 3m 22s | InkCleaner | ♥ 0 | Oof. Character moves a little slow while the ink spawns too fast. The broom is janky, and I can't tell how to sweep it. |
| Aug 13 00:52:27 | 9h 09m | Cure Your World | ♥ 1 | Hmm. The controls are a little sharp. Also, I feel like the music could have been longer and more layered. I see your ideation, but the execution could have been more polished, especially considering this is a compo game. |
| Aug 13 01:03:21 | 10m 54s | Alchemist's Apprentice | ♥ 2 | Hahaha funny game! Gameplay got me to sit on the edge of my seat. Also, the art is a mix of intentionally good and intentionally bad, which is always a good combination. |
| Aug 13 01:15:10 | 11m 49s | Cactus Madness! | ♥ 0 | Art and music were good, but gameplay takes a bit to get interesting. Even then, it isn't very fun. A little variation would have spiced this game up by tons. |
| Aug 13 01:20:20 | 5m 10s | BunBrigade | ♥ 1 | This is a really good strategy game! The mirrors were a little confusing, but it is a very innovative idea. Well made! |
| Aug 13 02:03:44 | 43m 24s | Collapse | ♥ 2 | Good difficulty curve. Also, wonderful plot. |
| Aug 13 02:47:22 | 43m 38s | Memory.exe | ♥ 1 | I left a comment on the game page. |
| Aug 13 02:51:03 | 3m 41s | Climb | ♥ 1 | Nothing too new for this one. The art was well done, but there have been many games like this that already exist. |
| Aug 13 03:19:58 | 28m 55s | Save files manager (The GAME) | ♥ 1 | Intense game. I like the UI and the gameplay. This game is something I have never seen before. |
| Aug 13 03:28:50 | 8m 52s | Bullet Hell | ♥ 1 | I need access to the file |
| Aug 13 03:45:26 | 16m 36s | Get Comfortable | ♥ 0 | I've never been in a relationship, but I have heard the stories of two people in a bed. GG. |
| Aug 13 03:47:55 | 2m 29s | Whatefs | ♥ 0 | I've never seen this type of game before. Interesting take on running out of space, though. Could use some music, but you're new at this, and this is probably your first game jam, so what can I say. |
| Aug 13 03:53:00 | 5m 05s | Too Many Pucks | ♥ 0 | Ooo a mobile game. Don't typically see those for LD, but it's nice. I like the concept of the game, and the execution was very phone-gamey. Graphics could use a bit of tuning, though. |
| Aug 13 03:57:37 | 4m 37s | No place for light | ♥ 1 | VERY AESTHETICALLY PLEASING! I like this game a lot, especially because I play osu!. |
| Aug 13 04:03:21 | 5m 44s | Evacuate! | ♥ 0 | @divy from my experience with the game and with what you have said, I can safely say that I didn't like the game. @snakemuho is right, the enemies go faster than you do, and that is most likely because you put player movement in Update() instead of FixedUpdate(). You have also responded to @jackou that you were "too lazy to implement a proper death system," meaning that a.) you did not put full effort into the game, and b.) that you more than likely had enough time to do so. This seems like a game that was submitted too early, but I can't tell. |
| Aug 13 13:49:13 | 9h 45m | Quest for the antivirus | ♥ 1 | Eh. I found a loophole where if you put two turrets on either side diagonally of the CPU, you don't need to click. This is allowed by the fact that the game is too slow. I would have enjoyed the game if it were faster. |
| Aug 13 14:06:15 | 17m 02s | SAVE YOUR BROTHER | ♥ 3 | I liked this game. I do wish you could go backwards, but then again, that's probably a game design choice. Medicine I think is too expensive, and it's hard to earn the money back. I absolutely loved the foley btw, but I can't tell if your brother is saying "elu" or what. |
| Aug 13 14:14:07 | 7m 52s | I feel a little cramped | ♥ 1 | Not a bad game, especially because it was made in Love :) Although, I do wish the game was explained better. Took me a while to understand it, but eventually, it gets fast. Also, the walls don't always get pushed when I click on them. |
| Aug 13 14:20:54 | 6m 47s | Bob's Budget Bomb Disposal | ♥ 0 | Well done. Gets hard very quickly :). Game was explained well, and I had no trouble playing the game. I do wish there were some soft ambient music in the background, though. |
| Aug 13 14:27:00 | 6m 06s | Crappy Bird | ♥ 0 | @devon-l-steyn I couldn't run it either. I tried with "java -jar runnable.jar" and it gave me a message saying that it had been compiled already with a newer version of Java. To prevent this in the future, try making it an exe, or pack a redistributable version of Java along with the code. |
| Aug 13 14:31:38 | 4m 38s | Snek | ♥ 0 | My snek did a slither into the red dead :P This game is just snake, in all seriousness. Nothing too original. |
| Aug 13 14:37:57 | 6m 19s | Beeb's Adventure | ♥ 0 | This is good, especially for your first playable game!Music is great, and so is the art. A few of tips, though: 1.) The first set of jumps is too hard! Fix the jumping just a little. 2.) Maybe chose a different font? In unity, you can just drag a .ttf into the Assets folder and put it into the Font variable of the Text component. 3.) There could be some variation in the gameplay. I didn't get to see the whole game, but still. Keep up the good work! |
| Aug 14 21:23:03 | 30h 45m | Old Hag VS Cat | ♥ 0 | TL;DP Meow. Pretty humorous and fits the theme quite well. |
| Aug 16 00:18:28 | 26h 55m | High Tide [html5] | ♥ 2 | Nice interpretation of the theme! Also nice to see some non-engine games being made :) |