FoonLudum Dare ExplorerLD42 → Evacuate!

Evacuate!

By divy

View on ldjam.com

CategoryRankScoreCount
Overall2.088
Fun1.838
Innovation2.258
Theme3.258

Comments

jackou 2018-08-13 00:37

Seems to crash when running into a wall.

divy 2018-08-13 00:43

@jackou I did that because I was too lazy to implement a proper death system

snakemuho 2018-08-13 00:55

Enemies are too fast, doesn't even seem completable

divy 2018-08-13 01:02

@snakemuho The powerups speed you up. At the start of the game, your speed is 0.3, and the enemies speed is always 0.3.

sixbeeps 2018-08-13 04:03

@divy from my experience with the game and with what you have said, I can safely say that I didn't like the game. @snakemuho is right, the enemies go faster than you do, and that is most likely because you put player movement in Update() instead of FixedUpdate(). You have also responded to @jackou that you were "too lazy to implement a proper death system," meaning that a.) you did not put full effort into the game, and b.) that you more than likely had enough time to do so. This seems like a game that was submitted too early, but I can't tell.

divy 2018-08-13 17:10

@sixbeeps Thank you for your feedback. What I meant was that the feature would be a) difficult to make, b) time consuming, and c) I put the core gameplay before trivial things like a proper death system.